Difficultly dynamically increasing based on the game's perception of your competency = punishment? Sounds like some people don't like to be challenged.. in which case rts games prolly should be avoided.
Also specifically in regards to total war: causing RD early isnt an indication of you doing well its a actually a reflection of you being punished for over aggression, ie you over extending yourself, ie you actually doing bad (as over extending is strategically inadvisable if you cant overwhelm your foes immediately.. see Blitzkrieg for an example)
And in medival total war they had something even worse than a bar you can monitor and actually try to balance out.. they hada tha freakina Pope xD (attacking Rome basically turned all of europe against you)
Also specifically in regards to total war: causing RD early isnt an indication of you doing well its a actually a reflection of you being punished for over aggression, ie you over extending yourself, ie you actually doing bad (as over extending is strategically inadvisable if you cant overwhelm your foes immediately.. see Blitzkrieg for an example)
And in medival total war they had something even worse than a bar you can monitor and actually try to balance out.. they hada tha freakina Pope xD (attacking Rome basically turned all of europe against you)