zehydra said:
NameIsRobertPaulson said:
zehydra said:
NameIsRobertPaulson said:
Canid117 said:
Dynasty Warriors Gundam.
That is all.
Don't even go there, that game (and it's 2 sequels) are awesome. I will be picking up the 3rd on the 28th when it comes out.
OT: Shovelware. Anything sold for $15 or less at the Wal-Mart bargain bin. You know what I'm talking about.
zehydra said:
Carlos Alexandre said:
There's a correct answer to this question:
Super Smash Bros. Brawl.
It's good once you turn off the game breaker weapon.
Which weapon is that? Cause the Smash Balls were a load of fun. Could single-handedly change a match, which is cool IMO.
The smash ball was a game breaker because anyone, regardless of skill could win pretty much due to luck.
30% luck. 70% when to use it, or how to avoid it. It forces you to focus more on the "who" rather than that "what" of the match, so you can counter it, or even using the ball to force your opponents into bad situations by luring them to the ball without going after it yourself. I've had games where when the Smash Ball appeared, everyone stood still and waited for the first person unlucky enough to jump after it.
What? Why?? I've never had a match where the person who got the smash ball didn't benefit to a great degree.
That is, why would you ever avoid it?
By jumping after it, you leave yourself open to attack. Most people waste their Up + B attack on it, meaning whoever goes after it will be helpless if they get knocked over the edge.
Countering someone who has it is all about which character got it. if Mario or Samus, get to an open area, where it's difficult to hit a moving target. If Lucario, seperate so he can't get multiple hits. If Olimar, wait for a few second until the rocket takes off, then jump, double jump, and Up + B to avoid most of the damage.