You just need good writers to fix these problems.MeChaNiZ3D said:Any game with:
Complex backstory (Metal Gear franchise)
No context (Tetris)
Shallow context and world (Monster Hunter)
Customisable main character (Mass Effect)
So that's most games. Of course there are games outside of this that wouldn't work (Zelda), I've probably missed something, but oh well.
Complex back-story - introduce elements slowly. Star Wars is a good example of this.
No context - makes for a very good short film due to its infinite artistic freedom. Best described by this picture:
Customizable main character - Use default. If there is no default, use good judgment.