Games that you've abandoned playing

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JagermanXcell

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Ishal said:
JagermanXcell said:
Dark Souls 2: Unless it's the DLC, the vanilla game's levels and bosses are just not enjoyable. [Rant] WHY IS THE DLC BETTER?! YOU HAD TIME THIS TIME! [/Rant]
Have you played Crown of the Old Iron King yet?

Because for someone who thought the base game was bad, I find it hard to believe you'd like that one.
What can I say, I'm a sucker for interconnected levels and hidden nook and cranies. And minus the... Blue Smelter and some boring looking local, the DLC had the better bosses and shiny new gear. But Sunken definitely wins in the atmosphere department that I hope Ivory can get back. THE PLACE IS MADE OF SNOW, THERE IS NO EXCUSE TO F*** UP.

As for Dks2 as a whole, the vanilla game is not enjoyable in the fact that it's so straight forward to the point of being too easy. In Dks1 I'd breeze through the game yes, but at least I had fun navigating my way through the labyrinth like locale and staying on my toes. Whereas Dks2 it feels like I'm running a marathon on a bicycle (a bicycle I like to call the MACE) vs no one. 0 invasions a whole NG, and no incentive to go to NG+ since you can get the +2 stuff with ascetics. Nice going Tanamura.
 

Sherokain

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Jan 11, 2013
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I'd have to say Metro 2033, great game ruined at the end by the plague we all know as terrible AI companions. Im stuck at the part in deep 6 where you need to "wade" (This is what the AI does rather than either run or actually shoot them) through the exploding spores and his life what ever the difficulty is abysmal causing me to be stuck.
 

Ishal

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Oct 30, 2012
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JagermanXcell said:
What can I say, I'm a sucker for interconnected levels and hidden nook and cranies. And minus the... Blue Smelter and some boring looking local, the DLC had the better bosses and shiny new gear.
Gonna spoiler this just as a precaution.

So you must not be one of the people who hated all the "big guy in armor" bosses in the base game. Since that's essentially what the Fume Knight and Sir Alonne were.

I myself find that to be a curious criticism, since the bosses people remember from the Souls games are rarely the monsters. In Demon's Souls it's Allant, Penetrator, and Tower Knight. Flame lurker being the notable exception. Dark Souls was O&S, Artorias, Gwyn, and I'll count the Tauros Demon and Capra as well since they were humanoid.

Don't get me wrong, I'd have loved there to be a little bit more monsters in DKS II, but the bosses in DKS II didn't bother me like they did so many others. That, and I'm not the type of Souls fan who bends over backwards to praise every single one of the monster designs in DKS. I think some were rather silly. Eh, different strokes I guess.
 

Darxide

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Dec 14, 2009
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Skyrim. About a month into playing it just got more and more boring and unbearable.
 

JagermanXcell

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Ishal said:
JagermanXcell said:
What can I say, I'm a sucker for interconnected levels and hidden nook and cranies. And minus the... Blue Smelter and some boring looking local, the DLC had the better bosses and shiny new gear.
Gonna spoiler this just as a precaution.

So you must not be one of the people who hated all the "big guy in armor" bosses in the base game. Since that's essentially what the Fume Knight and Sir Alonne were.

I myself find that to be a curious criticism, since the bosses people remember from the Souls games are rarely the monsters. In Demon's Souls it's Allant, Penetrator, and Tower Knight. Flame lurker being the notable exception. Dark Souls was O&S, Artorias, Gwyn, and I'll count the Tauros Demon and Capra as well since they were humanoid.

Don't get me wrong, I'd have loved there to be a little bit more monsters in DKS II, but the bosses in DKS II didn't bother me like they did so many others. That, and I'm not the type of Souls fan who bends over backwards to praise every single one of the monster designs in DKS. I think some were rather silly. Eh, different strokes I guess.
It had more to do with the fact that the " plethora of big guys in armor" bosses (or just any boss in Dks2 minus the Darklurker) in Dks2 weren't interesting at all, to the point of lazy, to the point of "you could have made something as nito as Nito" levels of missed opportunity. Dks1 had a lot going for it with it's "armor bros" like for example Artorias. They hyped up his lore post DLC, people wanted to fight him, you find him accompanied by a sick cutscene, a fight that feels like you're 1v1ing Guts from Berserk, and MORE interesting tid bits of his lore even after you kill him!

Now lets take the Dragonrider from Dks2. Easy boss, no dragon to ride, easy gank boss in drangleic castle, he still isn't riding a dragon mind you, you can make him fall off a ledge... a dragon would have probably have been useful there don't you think?
It's definitely why I enjoyed the DLC's Raime and Sir Alonne. I went in realizing "hey it's that guy in the item stories!", and then I proceed to get decimated by their unpredictability ie. good/interesting boss design. (Although Raime's fight is debatable considering that his AR and DEF is insane even for NG, but I still had fun)

And I get what you mean about the monsters, which is why I would have thought Sinh was a step in the right direction in terms of a great boss if he didn't have such insane defense and stayed in the air for 50% of the fight. Again, there's always Ivory to not make the same mistakes on.
 

putowtin

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Everything... I haven't played a game in over a month...

seriously everything started to p1ss me off, and then games that I've been looking forward to (DA: Inquisition/ AC: Unity) all of a sudden I can't be arsed with them anymore... so I bought the most recent humble bundle, there's plenty of games I've been promising myself for years... I can't be bothered to even download them...

Have I caught gamer flu?
 

Lunar Templar

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Sep 20, 2009
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White Knight Chronicles, FF12, FF13, and LoZ;OoT

FF12; I just stopped caring. Hard to stay interested when your stuck controlling a character who has no real reason to exist.

FF13; It was FF13, why one would stop playing this is pretty well established at this point.

LoZ; OoT: got bored, stopped playing. that simple. I did send it to a friend that likes the game though.

WKC; god I hate this game. it forces you to create a costume character then side lines your ass in the story. it does give your custom character access to the 'super cool thing you bought the game for' until WKC2, its full of cliches so poorly written and over used I couldn't make it more then a couple hours into the story before I said 'fuck it' and traded it in for something else.
 

Idlemessiah

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Feb 22, 2009
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Ass Creed 3. I just couldn't do it. The bit where you play as the main character's dad was really fun, the plot twist good even though it was telegraphed right from the start so it wasn't exactly a shock, and then there was the boring childhood slog through all these rites of passage. The game looked like it might get interesting once Connor becomes an adult but the boring blank slate continued to be a boring blank slate doing boring jobs and generally being a one dimensional bore. I finally quit during the Boston Tea Party memory because the full synch criteria were obnoxious and I couldn't bear the thought of having to manage my trade routes afterwards. I actually enjoyed the Desmond parts better than Connor's.
 

Ephidel

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Jan 29, 2014
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State of Decay's Lifeline DLC. This is the only thing in recent memory where I've just said "Fuck it!" and stopped playing. Back when it released on 360 a few months ago, I got hit with no end of glitches and bugs. I thought "I'll just wait for the inevitable patch", and so far? Silence.

I check the Undead Labs Forums and I find nothing. Maybe I can't read or maybe nothing has happened, but until that DLC is fixed, I really cannot be bothered with it.

Aside from that, I don't think I've ever really "abandoned" playing a game. I finished Mega Man 9, but I can't be bothered going back for the Achievements. Does that count?
 

The Rogue Wolf

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The Witcher 1: Wrestled with the horrid controls for an hour and a half, got to the first "sex scene" and thought "...yeah, no thank you".

Dishonored: Got a fair way in before thinking "I'd rather be playing Thief". Trying to do a Let's Play of the game probably helped turn me off.

Thief ('14 Remake): Got a fair way in before thinking "I feel like I'm playing Dishonored". No Let's Play to blame this time.

Dead Island: It ignored all input the first time I ran it; it stopped letting me bind keys after 20 seconds the second time. I decided I had better things to do than wrestle with a game just to get it to listen to the keyboard.

Mass Effect 1: I guess I was expecting more of a shooty experience than an RPG with TPS elements glued on. I have ME2 as well, which I've heard seems to be more my "bag", but I haven't even bothered with it.

Brink: The game was shit. Spent more time downloading it than playing it.

Duke Nukem Forever: See entry for Brink.
 

Gergar12_v1legacy

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Aug 17, 2012
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Dust 514. Two words Project Legion.

Skyrim- The vampires, and dragons keep killing my freaking shop keepers, and players are DEFENDING it, how the heck am I suppose to trade, when everyone is dead. I play on PS3 by the way.
 

jademunky

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Mar 6, 2012
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Mass Effect 3.

I have played and finished the first two, tried several times to get into the third and just can't do it. After the internet spoiled the endings for me, I cannot bring myself to finish the series. Just gonna imagine a better ending and act like it were cannon.
 

pearcinator

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Nanondorf said:
Majora's Mask was the first game I ever abandonned. After going through the frustration+1 dungeon of the Great Bay, I went to the damn canyon and I had no idea what to do. In my defence, I was 9 back then. I made a point of 100% completing every other zelda game i got my hands on.
Damn, you missed out on the best part of the game! I can see why you got stuck though. There is quite a bit you need to do before you get to the (amazing) Stone Tower Temple.

As for what games I abandoned;

Fallout 3. I got out of the vault, saw nothing but brown ruins and wanted to go back into the vault straight away. I had no motivation to exploring the dead land. Never came back to the game after that.

A whole bunch of Indie games. It's quite hit or miss when it comes to indie games. They are either incredibly fun and great or just 'meh' and I get bored of it quickly.

Amnesia: A Machine for Pigs. It's not as well paced as the first Amnesia (and not as scary). I'm not sure how far I am into the game but I just stopped playing it after a new game came out.

Watch Dogs. I like the game but I haven't got round to finishing it, open-world games tend to get boring for me after a while. I got Dragon Age Origins Ultimate during the Steam sales and have been playing that (which is like 100 hours long).
 

Jason Rayes

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Sep 5, 2012
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I usually don't "abandon" games as so much as simply not get around to finishing them. Something shiny and new will come along and Ill start playing that instead. Six months later Ill be looking through my collection and Ill go "Hey that's right, I was half way through that one".

Edit: Over the last year I've stared being really strict on myself with finishing one or two things at a time so my teetering pile of shame does not collapse and bury me
 

The Towel Boy

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Nov 16, 2011
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Watch Dogs- So Boring
GTA V- Got bored with it real quick after about 30% through the game
Pretty much all COD, they became so repetitive(yes I know not to expect much!)
All Assassin's Creed, up until the third one where I just stopped caring

Skyrim, XCOM, Dead Island, and a few others I just never got around to finishing, I just stopped playing and now I don't even remember where I was or how to play....
 

Flammablezeus

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Dec 19, 2013
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L.A. Noire. I wanted a detective game where I actually have to find evidence and tie things together myself. I was looking forward to interrogations where I either find out what I need or completely mess up and start investigating down the completely wrong path. Instead I got, well, L.A. Noire. The game was the most shallow thing I've ever "played" and did almost nothing right.

Assassin's Creed 3 was another one. I was really annoyed by the simplification that took away any precise control we had over movement in the previous games. However, the bit that made me put down the controller was the amount of bugs that caused me to have to restart missions or restart the game (usually involving the character getting stuck and being unable to so much as pause the game.) I even had to use some launch command to stop it from randomly crashing every 10 minutes.
 

buttonsandzips

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Jul 12, 2014
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Until my boyfriend and I moved in together, I rarely finished a game. Now he won't let me leave one unfinished.

Mass Effect 1: I played it after 2 and 3, so I was already disappointed with it. Then I went to Virmire too early, didn't have enough dialogue options to save Wrex and had to kill him. I really wanted to keep him but I didn't save before leaving the ship, so I would've had to start over; I didn't feel like it. I'll probably start a new save someday.

Kingdom Hearts HD: I played until I got to Agrabah, then I realized I didn't actually like the game. I've always liked the concept in theory, but in practice it's not really that interesting to me.

Final Fantasy Tactics: I just couldn't get into it. I realize it's a classic game and I do understand why it's so highly regarded, but I think it was a little too serious for me.
 

Rebel_Raven

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Jul 24, 2011
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I've only abandoned one game in my life that I can recall. Wartech Senko no ronde. By that, I mean I actively got rid of the game. I don't really remember why, now, though.

The rest, I've either lost (not my fault, so I didn't abandon! :p), or I just am not in the mood for at present. I've gone back, and played a ton of older games I've got. I've been building a collection since the 80's. Sure, it might have been ages since I played a game, but statistically, I'm bound to play it again sooner or later.
 

SKBPinkie

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Oct 6, 2013
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Casual Shinji said:
- Bioshock: Infinite

Nothing about the game was really grabbing my attention. I got to the point with the Chinese weapon smith when I quit because I had to go eat. Then when I was considering continuing I was like 'Nah, I'm gonna do something I'll actually have fun with.'
This. So much of this.

This seems to happen to many games for me - Bioshock 1, Infinite, Half Life 2, etc. etc. Some games are too long for their own good.
 

Solbasa

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May 3, 2014
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The main one that comes to mind is Sonic Chronicles: The Dark Brotherhood. Not because it's a particularly bad game, but it got to the point where I was physically unable to continue in the game, because I couldn't fight the enemies, simply because my attacks didn't do any significant damage. I was at Chapter 7, with enemies with ridiculously high health and defense, and I couldn't kill them without wasting all my MP or whatever that game calls it. I'm guessing I just didn't grind enough, but I'm at a point where I can't go back and level up more, and I can't fight any enemies there because I couldn't do damage. Basically, if I wanted to continue, I'd basically need to restart the game and get back to that point at a higher level. Plus, I missed characters, so I just decided that it wasn't worth my time anymore, put it back in the case, and haven't touched it since.