Games Vs Art

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rankfx

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Jul 24, 2010
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I'm a lifelong fan of games, having played since before school at age four. Yet I believe games have a while to go before achieving the level of cultural significance. I'm interested to hear the folks of the Escapist and their opinions on the subject. As a lover of music, I believe that refinement is a staring point: who else want's to see games achieve a level of enlightenment, and who else thinks that games have grown to a level of sophistication beyond modern media?
 

Captain Pancake

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May 20, 2009
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I think that Every medium of art is classified as such by different means. You don't view a painting the same way you listen to a piece of music, and it's the same for video-games.
 

Squirrel1328

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Aug 5, 2009
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I think that a lot of people don't give games the credit they deserve, people say "its mindless" well it took a lot of effort to make that game and it cost me $120 dollars cause i live in Australia so i don't give a shit what you think i'm going to play it.

Meanwhile some of those people who say that games are mindless i've seen go to there computer and spend 2 hours on free cell so screw you

Also if music is art which i agree it should be then games should be as well cause they're alot more creative than the songs of a pre pubescent "boy" with a girls voice.........not looking at anyone in particular
 

tlozoot

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Feb 8, 2010
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Lasagne vs Food?

The medium is still young. We've recently seen some interesting games which could be considered artistic in their visuals or their narratives. Bioshock has some things which just wouldn't work in any other medium and Limbo is perhaps as harrowing and desolate as any film.

Of course for every 'artistic' game there's dozens or ones which, while fun to play, hold no artistic merit. That's fine, but I'm encouraged that games are getting better at portraying meaningful, insightful messages.
 

rankfx

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Jul 24, 2010
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I am from Australia, I paid $55 for Dragon Age Awakening and it's buggy as shit. I think that games forsake that which makes them unique: gameplay. The pieces of gameplay can be placed in artistic ways such as the sparse landscape of Shadow of Colossus or Silent Hill 2, but I think the focus of mainstream gaming as a cinematic art form is paradoxical to the idea of games as art: they are missing the point, the idea of creating a unique experience; expressing the inexpressible. Games without gameplay are just absurdly awful movies.