Games Where You Felt Totally Lost

SnakeTrousers

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Dec 30, 2013
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Don't Starve. I mean, that's kinda the point so good on Klei for nailing that down but still... I've never even survived a whole month.
 

mysecondlife

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Feb 24, 2011
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Pokemon Blue back in 199X. I was one of the many unlucky ones to choose Charmander. You get the idea how the story goes...

I arrive in Pewter City gym for the first time to face Brock with my Charmander and Pidgey.

>Charmander uses scratch! ....Its not effective.
>Charmander uses ember! ....Its not effective.
>Pidgey uses gust! ....Its not effective.

Because it was before the days of looking for answers via internet, I was forced to grind through hope for Brock's Onyx to miss some of his attack to barely get by.

>Misty's Staryu used water gun! ....Its super effective!
>Red whited out!

Oh fuck you Nintendo.
 

Milten

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Oct 4, 2013
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If we're talking about literally lost, then Gothic 3. Nordmar (the ice territory) is a complete maze and the map you get has so little detail it's no use at all. I must have walked around the region in a circle three or four times until I stumbled upon a village. I loved it, though. Combined with the imba-wolves and sabertooths you have to flee from it totally gives you the feeling of being lost in a harsh world where everything wants to kill you.

Good thing I had just moved and had no internet, so I wasn't tempted to look for a walkthrough
 

FPLOON

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rutger5000 said:
For the Longest time I couldn't figure out the Gummi-ship system. So I'd be stuck in traverse town XD
The only thing that confused me about the Gummi Ship system in general, for the longest time, was when it came to making your own Gummi Ship... especially if you wanted to use one of the blueprints... "What do you mean it's unflyable? How did it even become an enemy ship in the first place?!"
 

BarkBarker

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Tales of Symphonia. I had gotten to the part where the story suggested I need to find the last dungeon, the dark dungeon, to get all the questing done and progress the plot, but you are never hinted at or given a clue to where it is. This is at a point in the game where you can zoom about the world map at high speed ignoring all terrain, and it wraps around. I searched for ages trying to find that one spot NOT on my map that was where I needed to land. Ended up googling it, and found out its on this tiny bit of elevated land near the mountains in one universe, and I had never even stumbled upon it ever before....I felt so irritated that the final bit to move on was just left for me to find in a location that was kinda hidden.
 

Creator002

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I literally get lost in Minecraft. I'm never trusted with remembering where the house is. A 10 minute mining trip can turn into a 3 hour house-hunting mission so easily when I'm alone.
 

jamail77

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May 21, 2011
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This thread is just asking for this. I'm sorry







My friend lets me play single player games on his PS3 and I tried Ico not too long ago relatively speaking. I found my way around eventually, but on top of not having too much experience with games with so little direction I was also very tired and didn't pay attention to the intro cutscene. Let's just say, not a good combination. If I had paid attention to the intro cutscene I would have realized how to get out of the first area and if I had done more experimenting and searching I would have realized I didn't have to push the handcar in the slowest way possible (I didn't figure out how to operate it properly beyond a certain point).

Other than that, I tend to know what I'm doing. I tend to be of the opinion too many big games nowadays do too much handholding.
 

Random Gamer

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Creator002 said:
I literally get lost in Minecraft. I'm never trusted with remembering where the house is. A 10 minute mining trip can turn into a 3 hour house-hunting mission so easily when I'm alone.
Same here and I wanted to post just that.

I at times got close to lost on the surface - specially with these insane ocean biomes -, but the underground is sometimes just horrible, and there were a few times where I just dug up my way out of the caves and mines to see where I actually was.
 

Super Cyborg

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Atelier Totori near the end for me.

I was having lots of fun. Even though I wasn't using the Chim mechanic much, I was able to explore and craft the way I wanted. I got my extension and had a bunch of new places I needed to explore. After exploring the places that opened up, I saw that I needed to get to the island areas for the rest of the stuff. Cool, I just need to go to my hometown to take a boat there. Get to the town, nothing. Maybe I need to talk to my dad because of an earlier scene, nothing. Maybe it comes up after a certain point.

I just go around and have various things happen. Apparently, you have to have a certain scene trigger, so another scene can happen later, so you can find out more about your mom, that then you can start the quest to make the boat parts. There was no way of knowing this, and by the time I could do the stuff, I had ten months left. Worse yet is each part requires a number of different things, and if you don't have a certain amount of each ingredient, you are screwed. With everything I needed, I was going to be lucky to even get the boat done before the end of the year.

I decide to wait because I was told that after the two years, I would have an permanent license. I thought I would have unlimited time. Instead I'm told that I haven't found any leads despite learning about where I could possibly find my mom, and the lady tells me to fuck off since I will never find her. I get the bad ending, despite spending 30+ hours in one play through, only to have to play again, since the game doesn't let you know what to expect. No game, I'm not going to go through another 6 years of your game time to try to get a better ending because you decided to throw a random detour that first time through one would need to find right away if they hoped to even get a good ending.

This whole thing really soured my view of the game. I was having so much fun then the game apparently slapped me on the back of my head, telling me that I didn't do the necessary prep because I didn't play with a bloody strategy guide. /rant
 

ckam

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Donkey Kong 64. I haven't beaten the game to this day and have given up quite a few years ago.
 

Chessrook44

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I'm surprised nobody's said Dwarf Fortress or the Myst games yet.
 

kilenem

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Every Zelda game I've ever played. Back tracking in that series Blows. Great games though
 

00slash00

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Casual Shinji said:
00slash00 said:
Also, if anyone has played Dragon's Dogma and has advice on progressing through the game, I'd love to hear it
Well, the first question is... Where are you now? Have you already discovered Gran Soren (the capital)? What class are you playing as?

Traveling is a bit of a hassle because you won't exactly know where you're going untill you get there. There are a few shortcuts, though some are guarded by Ogres who will wreck your shit real good. There's also a couple of camps (resting areas) scattered here and there, but again, you won't know where untill you stumble across them. I'm sure you could find a guide online on where to find them if you're really desperate.

My advise... Go for the Ranger class (starting out as a Strider and filling up that vocation first). It basically turns you into the Terminator.
The last main quest I did was the pawn guild thing. Where you go down this long spiral staircase sort of thing, the touch a glowing thing at the bottom and suddenly have to run away from tentacles (I'll be honest, I don't really have a clue what's going on in this game). I eventually checked online and found out there's someone in the noble quarter who is supposed to give me my next main quest. It's just really overwhelming because I feel like I just have a mountain of quests and most of them are for areas I haven't even discovered yet, which makes me feel like I'm doing something wrong.

As for my class, I started out as a fighter, then switched to warrior, then mystic warrior, and now I'm an assassin. A saw a comment on YouTube saying that getting defense augments from the warrior classes before switching to assassin would essentially result in a tank class with good dps. I don't really want to do a class that relies mostly on ranged combat though. I'm primarily a PC gamer and years of mouse and keyboard have made me completely inept at aiming with a controller
 

Casual Shinji

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00slash00 said:
The last main quest I did was the pawn guild thing. Where you go down this long spiral staircase sort of thing, the touch a glowing thing at the bottom and suddenly have to run away from tentacles (I'll be honest, I don't really have a clue what's going on in this game). I eventually checked online and found out there's someone in the noble quarter who is supposed to give me my next main quest. It's just really overwhelming because I feel like I just have a mountain of quests and most of them are for areas I haven't even discovered yet, which makes me feel like I'm doing something wrong.
If you've made it through that quest without too much trouble you should be able to handle the rest of the game fine, considering you've had to take down an Ogre.

And yeah, finding new quests is a bit of a hassle since they don't show up on your mini-map, only appearing above the heads of NPCs as green question marks. I spent a long time searching for that noble guy myself. Also, certain quests can get locked off while finishing another. The game's kind of messy like that.

As for my class, I started out as a fighter, then switched to warrior, then mystic warrior, and now I'm an assassin. A saw a comment on YouTube saying that getting defense augments from the warrior classes before switching to assassin would essentially result in a tank class with good dps. I don't really want to do a class that relies mostly on ranged combat though. I'm primarily a PC gamer and years of mouse and keyboard have made me completely inept at aiming with a controller
There's a surprising lack of guides online for proper character builds. Apparently there are a lot of ways augments from one vocation benefit another, but unlike with Dark Souls there doesn't seem to be a very informative community around Dragon's Dogma.
 

Danny Dowling

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Evil Smurf said:
Danny Dowling said:
Ocarina of Time 3D. nuff said
I'ts not that hard to navigate your way, besides, just google it!
If I didn't have the strat guide I wouldn't have gotten to the first temple I don't think. It's kind of pathetic to admit that, but meh whatev. I just seemed to spend all my time walking around thinking "where the hell do i go?" it was mad. great game when you know what's going on.
 
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Morrowind. Freakin morrowind.

I tried to get into it but the insane amount of freedom kind of crippled me for a while.

Then, when I started to role play my character (a skooma addled goofball of a Kahjiit who thinks everything belongs to everyone and that "thief" means "friend"), I got more into it. ...Then I got totally lost on one quest, having no idea where the hell to go. :s

I've moved onto Skyrim instead and I'm feeling a LOT less lost. Being able to turn on waypoints if I want to helps a lot, as does fast travel. I don't like making the same journey all the way across the world every single time I want to drop by the "friends" guild in Riften! XD
 

00slash00

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Casual Shinji said:
If you've made it through that quest without too much trouble you should be able to handle the rest of the game fine, considering you've had to take down an Ogre.

And yeah, finding new quests is a bit of a hassle since they don't show up on your mini-map, only appearing above the heads of NPCs as green question marks. I spent a long time searching for that noble guy myself. Also, certain quests can get locked off while finishing another. The game's kind of messy like that.
Haha well I didn't actually fight the ogre. I'm not quite sure what happened. I started attacking it and it did that move where it carries you away to a corner so it can chew on you without people looking at it and judging it, but rather than try to eat me it just picked me up, carried me further down the staircase, then set me down and walked away.

My only real issue with the quests is that I just don't know where or when I'm supposed to go to complete them. I eventually decided that about 90% of my quests are just kill x of y or bring me x of this item, so I assume I'll just accidentally complete those quests as I go through the game
 

Raine_sage

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00slash00 said:
It's just really overwhelming because I feel like I just have a mountain of quests and most of them are for areas I haven't even discovered yet, which makes me feel like I'm doing something wrong.
No don't worry about that at all. The game gives you quests with the expectation that you'll just sort of complete them by accident while playing through the story. Especially since a lot of them are "Kill X number of Monsters" and that monster will generally show up at least once in the story quests.

Just check the notice boards regularly for your sidequests and accept all the ones that show up and don't sweat trying to do all of them at once. YOu'll generally get ALL plot related quests from the Duke from now on so just return to the castle and look for NPCs with a quest marker if you ever feel lost.
 

XMark

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Castlevania II for the NES was basically impossible to get through without the strategy guide, since the internet wasn't around at the time. None of the steps to make it to the end make any kind of logical sense.

Same could be said for most point and click adventure games in the old days. King's Quest 5 was pretty notorious for how you could render your game unwinnable early in the game so many different ways and not even know it.