This, so much this, though I did not play Bayonettaanthony87 said:Devil May Cry and Bayonetta. The kind of games that you can play over and over to get higher ranks, try out different weapons and combos, try all the difficulty levels, all the advanced techniques.
I've made a few Portal 2 maps, and played a lot more. I have noticed that the great majority of maps are indeed awful, mostly because the solutions are way too obvious. I think it is possible to filter the crap and find the good maps, but it's obviously more than one person can do and no-one is motivated to do it. Most maps are largely unplayed. I think Yahtzee made the same complaint about LittleBigPlanet.lechat said:I think most games these days are taking the right approach by adding customizable maps. once you introduce the core game elements in single player you can then jump online and see how others have built levels in the case of something like little big planet that is 99.9% of the gameplay. the downfall of this is any moron can build a half assed level and you could be left with more monotony than if the devs themselves had done it and end up spending more time searching for something fun than actually playing ( i done that alot with old WC3 maps)
Ahh, that game has been sat on my shelf for about 3 years now, just waiting for the spark to get me back into it. Since I last played it, I've had a major PC and graphics card upgrade, and your delightful summary of how much you can do in it has hooked me back in - thank you! I'll be installing that tonight.lacktheknack said:So I'm re-re-re-re-replaying "The Movies" again.