Nomadiac said:
Sixcess said:
Oh hi, every-Bioware-game-ever.
Oh alright, that's a little bit unkind, but with the exception of Mass Effect 2, where I rather enjoyed the combat as well, I've almost always viewed Bioware's actual gameplay as something to get through so I can enjoy the next conversation scene.
Damn, I was about to post just this.
Yeeup. I wouldn't call the gameplay "terrible" (oh, okay Jade Empire, for you I will make an exception) but looking through my Bioware games, I would agree that the gameplay is definitely just something to hold the story and the dialogue together.
Although I though ME3 was better, in gameplay terms, than ME2. (Possibly I'm biased because ME2 could never "pull me in" even with the characters. Three conversations with Garrus on the ship?! THREE?! And someone turn off FemShep's autoflirt before she beds someone I didn't want her to!) I'm currently re-playing the first Mass Effect though and arg frustration.
Back on topic, I'm also going to agree with the comments on Dragon Age: Origins. The second game, as glaring as it's flaws were, made the combat feel much more fluid and alive. Not great, but BETTER.
I love Bioware games. I've yet to play a none-Bioware game that held my attention for as long as a Bioware one, or that I came back to as often. But take away the story, the conversations, and the characters and leave me with just the gameplay, and... Yeah.