I actually really love it when a part of a singleplayer experience feels like multiplayer. To do this, the singleplayer section must
1) play out differently each time, because the AI reacts differently
2) involve enemies that are of comparable strength and intelligence to you
3) make you want to replay them a lot- like multiplayer does in general
Unreal Tournament is a great example of this, as each level in the story is an arena fight against dynamic bots that are just as strong as you. The level progression is the nugget that makes you want to complete it and move on to the harder levels, as a good singleplayer should.
Occasionally though, you get a section in an otherwise normal singleplayer game that feels like you're playing multiplayer. Driver 2 had a mission called 'Find The Clue' where you had to track down and wreck 4 cars before they vanished into the city, and their branching paths and equal health to you made it really feel like you were playing an online game of tag.
I think my favourite though, is 'Dangerous pursuit' from 007: Agent Under Fire. in an otherwise fairly linear FPS, you're suddenly given a gadget laiden car and set loose on the streets of Hong Kong, with the ability to freely roam pretty much wherever you want. Not only that, but when you get to the other side of town (at your own pace, too) you encounter a van that you need to run off the road. It drives all over town, never taking the same path twice, and is an extremely fun and dynamic ride, well worth replaying over and over. It feels like the perfect multiplayer sandbox that nobody's ever made yet
Does anyone else have moments from singleplayer games that felt like multiplayer matches?
1) play out differently each time, because the AI reacts differently
2) involve enemies that are of comparable strength and intelligence to you
3) make you want to replay them a lot- like multiplayer does in general
Unreal Tournament is a great example of this, as each level in the story is an arena fight against dynamic bots that are just as strong as you. The level progression is the nugget that makes you want to complete it and move on to the harder levels, as a good singleplayer should.
Occasionally though, you get a section in an otherwise normal singleplayer game that feels like you're playing multiplayer. Driver 2 had a mission called 'Find The Clue' where you had to track down and wreck 4 cars before they vanished into the city, and their branching paths and equal health to you made it really feel like you were playing an online game of tag.
I think my favourite though, is 'Dangerous pursuit' from 007: Agent Under Fire. in an otherwise fairly linear FPS, you're suddenly given a gadget laiden car and set loose on the streets of Hong Kong, with the ability to freely roam pretty much wherever you want. Not only that, but when you get to the other side of town (at your own pace, too) you encounter a van that you need to run off the road. It drives all over town, never taking the same path twice, and is an extremely fun and dynamic ride, well worth replaying over and over. It feels like the perfect multiplayer sandbox that nobody's ever made yet
Does anyone else have moments from singleplayer games that felt like multiplayer matches?