IIRC, there's a female kaminoan at the start that greets one of the clones.Morgoth780 said:I think star wars Republic commando didn't have any female characters in it. Been a while since I've played it though.
IIRC, there's a female kaminoan at the start that greets one of the clones.Morgoth780 said:I think star wars Republic commando didn't have any female characters in it. Been a while since I've played it though.
What did you accidentally buy a shitload of visual novels? I can count on one hand the amount of games in the mainstream that contain romance in any meaningful capacity - and that's largely because I count BioWare games to a single entry with many different dresses.B-Cell said:late 90s and early 00s era is much better than today. there was time when developers focus on good level design instead of focusing on love interest and romance.CritialGaming said:late 90's early 00's go ahead..
This was the end game of this discussion: Older games didn't have women in them. Older games are better. therefore, games without women are better.B-Cell said:late 90s and early 00s era is much better than today. there was time when developers focus on good level design instead of focusing on love interest and romance.CritialGaming said:late 90's early 00's go ahead..
When I say default, I do keep in mind situational and tonal context, as well as authorial agency with basic regards to self-expression (i.e. the right to tell narratives from gendered perspectives).the December King said:I don't think games need to hit some gender quota that may or may not exist, certainly not as a parallel of the real world (which, again, could be debated). Now, it's nice to offer this, as well as racial diversity, and with certain game types the notion should be given especial weight, but no, I don't think it should be some sort of default starting point.
Why? If the sex of NPC's are a bonus, surely it means their sex was used for some purpose; what was gained by S.T.A.L.K.E.R. just including men? How would it have been different if female character models were included as well? Would the story have been different? The combat?In this one instance, I will say this: I like that this series persisted in using battle-hardened men as the only gender for soldiers, ex-military, and thieves in the demilitarized zone.
Looking at it in historic context I wouldn't necessarily count it as a mark against it, btw. I would find another company doing the same thing again in 2017 less excusable.Charcharo said:STALKER had so many things cut and the budget was so small. It is what is is. And STALKER was a mess due to bugs, it wasnt actually janky (bar a few animations). Adding females (looks at Roadside Picnic and Tarkovsky's movie) would require a lot more writing. It is what it is.
How did consoles kill the sequel? Frankly I'd have loved a S.T.A.L.K.E.R. on console as I had nightmares getting the cursed thing to run on a Vista kit PC back in the day, and my laptops still rather struggled with it several years later... I loathe keys'n'mouse, too, so would've appreciated an official tailoring to a pad, so long as they kept the spirit of SoC.For what it is worth, people of all countries and nations as well as women were supposed to be in STALKER 2. As is lore-wise correct. Sure, much fewer women than men and mostly Eastern Europeans, but others would have appeared too. Such is life, consoles killed it...
Liscencing hell killed the possiblity, actually.Charcharo said:For what it is worth, people of all countries and nations as well as women were supposed to be in STALKER 2. As is lore-wise correct. Sure, much fewer women than men and mostly Eastern Europeans, but others would have appeared too. Such is life, consoles killed it...
Honestly, i wouldn't bother. There is a devout PC following that places the blame of everything they never got, upon the existence of consoles. The true unironic PC master-race personification in all its' glory. It's a rabbit hole best avoided.Darth Rosenberg said:How did consoles kill the sequel? Frankly I'd have loved a S.T.A.L.K.E.R. on console as I had nightmares getting the cursed thing to run on a Vista kit PC back in the day, and my laptops still rather struggled with it several years later... I loathe keys'n'mouse, too, so would've appreciated an official tailoring to a pad, so long as they kept the spirit of SoC.
This is an easy one.Darth Rosenberg said:Why? If the sex of NPC's are a bonus, surely it means their sex was used for some purpose; what was gained by S.T.A.L.K.E.R. just including men? How would it have been different if female character models were included as well? Would the story have been different? The combat?
Women can fight and bear arms, and the game's world would've reasonably driven women into the Zone as well, for all sorts of reasons. Redo the game today and include women, and you suddenly create a more complex - ergo interesting - social framework around and within the Zone.
If we're talking TF2, then there's the Announcer. Of course, she's only there as a voice, but I'd say there's plenty of personality and character in those lines to count.Borty The Bort said:Team Fortress? Maybe? Unless Pyro counts, but who the hell knows about that one.
I'd generally agree, and that is an issue, but sometimes production cycles can be hampered or hamstrung by shifting platforms or trying to adapt, particularly if a company has little experience working with them. I don't know enough of a supposed S.T.A.L.K.E.R. 2's production/would-be production, so I'm curious as to what might be to blame for it not seeing the light of day (I'd guess, as ever, several things are to blame).Xsjadoblayde said:Honestly, i wouldn't bother. There is a devout PC following that places the blame of everything they never got, upon the existence of consoles. The true unironic PC master-race personification in all its' glory. It's a rabbit hole best avoided.
So it's little more than a hangover from social conditioning (fairly terrible conditioning at that, I believe)? I unfortunately grew up in that era, too, and I have no affection for it.the December King said:Because when I grew up, boys fought and played guns, and girls... didn't. That's all there is to it. Of course women can do everything that men do, that's a default to me now, and western civilization in general (and often feels overhyped), but that's life.
It wouldn't be a selling point, it would just add to a more convincingly realised world.If you redid S.T.A.L.K.E.R today and made sure to have everyone represented, as much as I loved the series and would likely support it out of devotion, I don't see this as a selling point for this franchise.
But I do have fond affection for my childhood. Boys played guns when I grew up, and I found this game uniquely reminiscent because of it. It's not a 'hangover from conditioning', it just makes me nostalgic for my childhood. I... I have no problem with that. You do, or think it's sad, so I guess we'll just agree to disagree.Darth Rosenberg said:see above
Well for a few years pcs were literally an afterthought. We got very few aaa ports of games and the ones we did tended to be rather gimped in the settings department. It was around that time when cod didn't have fov settings. You saw an explosion of fps games on the consoles but not many of them made it to the pc, or made it there well.Xsjadoblayde said:Honestly, i wouldn't bother. There is a devout PC following that places the blame of everything they never got, upon the existence of consoles. The true unironic PC master-race personification in all its' glory. It's a rabbit hole best avoided.Darth Rosenberg said:How did consoles kill the sequel? Frankly I'd have loved a S.T.A.L.K.E.R. on console as I had nightmares getting the cursed thing to run on a Vista kit PC back in the day, and my laptops still rather struggled with it several years later... I loathe keys'n'mouse, too, so would've appreciated an official tailoring to a pad, so long as they kept the spirit of SoC.
Fair enough; nostalgia is inherently and subjectively irrational/emotive, after all, and it's not something I like (I had a good childhood, but I struggle to think of anything about society - social conditioning re gender 'norms' very much included - or pop-culture that isn't better now than it once was).the December King said:But I do have fond affection for my childhood. Boys played guns when I grew up, and I found this game uniquely reminiscent because of it. It's not a 'hangover from conditioning', it just makes me nostalgic for my childhood. I... I have no problem with that. You do, or think it's sad, so I guess we'll just agree to disagree.
Beyond that I'm largely in agreement with you.
I see what you mean, though I think my explanation is quite rational, given the circumstances, and based on emotion, which shouldn't dismiss it.Darth Rosenberg said:Fair enough; nostalgia is inherently and subjectively irrational/emotive, after all, and it's not something I like (I had a good childhood, but I struggle to think of anything about society - social conditioning re gender 'norms' very much included - or pop-culture that isn't better now than it once was).the December King said:But I do have fond affection for my childhood. Boys played guns when I grew up, and I found this game uniquely reminiscent because of it. It's not a 'hangover from conditioning', it just makes me nostalgic for my childhood. I... I have no problem with that. You do, or think it's sad, so I guess we'll just agree to disagree.
Beyond that I'm largely in agreement with you.
This is a little broadly off topic (though I'd argue the original topic wasn't much of one to begin with, other than 'reference stuff' - people have found their own things to "discuss"), but I don't feel the acknowledgement of complexity can ever be seen as anything but an objective improvement, i.e. in terms of greater equality between genders, greater awareness of the differences between male/female and masculine/feminine, normalisation/acceptance (mostly) of varied sexualities, and so on.the December King said:As to gender norms and pop culture being 'better', well, I couldn't say- that seems subjective as well. On the other hand, I'm not really informed as to how modern kids feel about it all, either.
Well, I don't think that's necessarily true, but if that's your take away, I wouldn't argue it.BuildsLegos said:What's more, sausage-fest games seem to reliably suck; I'm not surprised.hanselthecaretaker said:It almost seems like this thread is less about how people would react if absolutely no females were in x game, and more about B-Cell simply wanting to find that game and play it.
Which is weird that, being the expert in badass games, B-Cell can't mention more than 2 boys-only titles.hanselthecaretaker said:It almost seems like this thread is less about how people would react if absolutely no females were in x game, and more about B-Cell simply wanting to find that game and play it.