games with zero replay value

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krazykidd

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Anything that is linear has no replay value , unless theres a new game + that actually adds something other than you keep all your equipment, levels , monies etc...

Games that i will never replay , Eternal sonata ( it DOES have replay value , assuming you define replay value as a reason to play it again , like added story elements and secret dungeons )

Anyways i personally prefer a game with alot of extra side quests ( Final fantasy 6 - 12 and wild arms 2 - 5 wins in that category and by a longshot ) to replaying a WHOLE game over from scratch.
 

StBishop

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Nydestroyer said:
No replay value award has to go to borederlands after the 2nd time around evverything seems so played out story wise and its so limmited on the starter area oh and any spiderman game(except flying around on webs thats always fun :p) OHHH and crackdown
I disagree with Borderlands.

There are 4 characters, that oozes replay value. It's got online, item based co-op. The only game I've played more online than DotA was Diablo 2, which had online, item based, co-op.

Anyway, I can't actually think of any off the top of my head, maybe on the venn diagram of how I feel about games the circle depicting the type of games that aren't fun to replay happens to be filled with most of the circle depicting games that I don't want to play anyway.

evilneko said:
Diablo 2. Replay? The game has no play value. Click click click click click yaaaaawwnnnnn...
Really?

me said:
The only game I've played more online than DotA was Diablo 2,...
 

chris_ninety1

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CleverCover said:
More recently there's Bully. The ending kind of ruined everything for me.
Bully? Whilst not winning awards for most super-duperest spectacular ending ever, it tied everybodies fate up nicely and fit in well with the tone of the game, that's not one I'd have picked out for criticism. What ruined it for you?

Myself? Probably the Call of Duty games (of which I have two, MW2 and Black Ops). OK, I'm cheating here since I technically did replay them once so as to go back and do it on insane difficulty and sweep up any remaining achievements. But they're not games I'd ever go back and do the campaign again just for the fun of it, even though they were functionably fun enough the first time.
 

Techno Squidgy

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Black Ops Singleplayer;
Halo Trilogy (I was getting really into when I played the second one on PC but now that I've played the third one I have nothing to go back to. It was truly awful);
Tron Evolution;
there are loads but these are the games I can see from here.
 

TheSolemnHypnotic

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Dec 12, 2010
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I feel that way about all games usually. I keep them, but it's really hard to keep going through the motions for the same result.
 

Vault101

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Sep 26, 2010
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It depends for me portal 1 and 2 have replay because of the humour and I cant remember all the puzzles

I mean really I think anyway game can be replayable if you enjoyed it enough, its not like gamers are ADD idiots who need somthign new to be entertained for a couple of hours...right?....right?
 

Eventidal

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Sinclair Solutions said:
Any Legend of Zelda, especially Twiight Princess. I just remember all the shit I have to do and go, "Well I'm not going through that again."
That's a funny one, because the moment I finished OoT3D, I started up Master Quest for my 3 heart run. xD

It's a whole different ball game this time, for sure. Harder on so many levels. :) I wish Zelda games had more stuff like this! Fighting the lizalfos in the 2nd temple after a flaming bat (OUT OF NOWHERE) killed me and burned my Deku shield, I had to actually go through my items and find something to help with the fight. I had to dodge around and strike fast because blocking wasn't an option. I've died a lot so far but I'm really seeing how playing with those restrictions makes it a much more rewarding experience overall.

Not sure what my point is, other than Nintendo needs to make special alternate "hard modes" available in Zelda games. Bonus points if they just have a new game plus feature that lets you turn on or off special things like no heart containers/pieces, no healing/fairies, no unnecessary items... I've tried 3-heart runs in LttP (yeah, nope.), OoT, Minish Cap (much better this way, really. Couldn't beat the last form of the end boss and ended up losing the cart later), and TP. (by far the worst. Stupid heart pieces in dungeons...) They're much more fun with the added challenge but Nintendo really needs to capitalize on hardcore Zelda themselves instead of just letting players do it themselves for no reason at all.
 

Eventidal

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OpticalJunction said:
Puzzle games typically have little replay value. I felt this way about Portal 1+2 in particular.
What puzzle games are you playing? Because Meteos, Bubble Bobble, Tetris, and Puzzle League (Tetris Attack) are some of the most replayable games this side of Elder Scrolls. I've put more time into those than the vast majority of what I play... Portal is the exception more than it is the rule.
 

Mauro Carrizales

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I would have to say Amnesia The Dark Descent because that game is heavily scripted. Once you know where all the monsters are going to attack you its a lot less scarier.
 

Zeema

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Jun 29, 2010
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blaqknoise said:
I don't think I'll replay L.A. Noire for a long time. I need to forget everything first.
Same here

but im still playing the DLC's

there awesome

[Nicholson Plating was awesome]
 

Dalek Caan

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Feb 12, 2011
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Transformers Dark Side of the Moon. Such a bad and tedious campaign that it make me cry.
 

hazabaza1

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To me... Minecraft.
Honestly, once you've found diamonds and built a house, then there's nothing to do.
 

Extravagance

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Medal Of Honor Tier 1. Completed it in about 3 hours on the medium difficulty, cannot bring myself to care enough to replay it, even on the tier/prestige mode.

Maybe Fable 3 as well. Played it through twice now (The second time after getting screwed over by the time jumps in the RTS-style section) and then the saves were lost. Really don't care enough to play it through again, which is dissapointing for a fable game. I'm playing Lost Chapters for the 20th time instead.
 

lord.jeff

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For me Shadow of the Colossus first time through big, opposing enemies second time through memorized climbing puzzle. Also most linear RPGs and any other puzzle games.
 

timeadept

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Nydestroyer said:
No replay value award has to go to borederlands after the 2nd time around evverything seems so played out story wise and its so limmited on the starter area oh and any spiderman game(except flying around on webs thats always fun :p) OHHH and crackdown
Damn, I've beaten the original campaign on borderlands at least 5 times! Then the Armory DLC nearly twice after i played it to death the first time before I lost the save file. Especially on hard mode, I found some of the fights quite challenging and so fun. The story that was there was not intrusive and generally entertaining if i chose to listen to it (which i wouldn't always do).

In any case, story is usually a reason not to replay a game for me. I beat Portal 2 and went back for round 2 and found myself bored outa my mind before I got to the first test chamber. It just starts off too slowly and the story is no longer interesting because i know what's going to happen. Portal 2 has a few other crutches as well. The puzzles just aren't as challenging as in Portal, not until late in the game anyway. Then there's the lack of a challenge mode and I've probably spent more time playing Portal than Portal 2, even after the Co-Op campaign.

Basically i feel that games that are too story oriented are harder to replay than other games.
 

Illithidae

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Pong.
When I beat my enemy several times through clever paddle maneuvering I just couldn't bring it upon myself to go about it again.
 

weker

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Uncharted and Modern warfare series are my biggest gripes, after you have seen the pretty pictures the game shows, pushing forwards to win doesn't let the game be enjoyable a second time.