thaluikhain said:
Not sure that's fair, surely it's in how they are assembled?
It's that they're designed to be assembled that makes them come out looking unnatural.
When a sculptor designs a metal, non-poseable figure, they imagine the whole figure from start to finish as a single connected body. Even when for technical reasons it has to be assembled from multiple parts, the sculptor knows how those parts must go together. There's a natural flow of movement connecting the pieces. In the best cases, there's a natural, humanistic movement to the piece. The weapons and equipment they're carrying appear to have weight.
Multi-part plastics OTOH, are not designed this way. They're designed to maximize versatility, but that necessitates a loss in accuracy of form. Look at those Space Marines I linked to in my prior post. At best, only the beakie is assembled into a pose the human body would naturally adopt when in movement. And the squad leader and the Thunder Hammer marines are carrying extremely large weapons, but there's no hint from their pose that those weapons have any bit of weight at all. Their bodies aren't counter-balancing the weight of a 9 foot sword of a giant hammer- they can't, because the rest of the miniature was never sculpted with those pieces exclusively in mind.
Now look at the Hellcat miniatures. Both of them are designed as a single piece, so the body parts flow to imply a natural sort of movement. Were you to stand in a pose matching the space marines, if you didn't fall flat on your face you'd struggle to understand what the moment path was. But if you were to stand like the hellcats, you'd know exactly what sort of movement you were making. The one with the heavy machine gun looks like his weapon has weight, and the weight is shown by the way it is braced against his body. The hacker's combi rifle also looks to have weight, the way the weapon has been raised up and the whole torso has been shifted to counter balance it. This is an effect you simply
cannot have in multipart plastics.
GW proportions are bad, yeah. But this is not an issue of proportions. This is about the natural way that the different body parts of a model kit connect. If the sculptor doesn't know how the different body parts will be assembled, there is no possible way to ensure that they will connect naturalistically.