A-D. said:
Didnt Sororitas have a codex since a while ago? In fact i think the last change which screwed them was that they were essentially rolled into the general Inquisition army or something, so you couldnt play a proper SoB Army without having to use the Inquisition because they had all the damn vehicles.
They were lumped in with the Witch Hunters, but you could use them without Inquisitors...not so much the other way around though. At the same time, the Grey Knights were lumped in with Daemon Hunters, so it wasn't unfair.
A-D. said:
Course thanks to fluff i got around that by making Chaos Sororitas (Keepers of Secrets love corrupting the pure, there's at least 2 examples in the fluff that support this having happened before), so instead of tanks i just went with a Keeper of Secrets as a big unit and two reaver titans for any apocalypse setting, otherwise pure infantry with heavy focus on flamer and melta.
Hmmm...one example being Daemonifuge?
A-D. said:
Their official games suck ass to begin with, because they are too afraid to actually "lose" any players because one side wins over the other. For example the 3 Wars for Armageddon, or the latest Black Crusade which basicly all end in some kind of stalemate where no side wins or loses.
Yup, I was complaining about that when they happened. I think the WFHB Storm of Chaos thing was worse, the fluff basically said "and the fate of the world was about to be decided, but everyone got broed at the last moment and went home". Also very annoying as there was mention of stuff happening in Cathay in the far east...no models for that so anything goes, but they didn't bother.
Before that, Albion was about to decide the fate of the...nup.
Real shame, because they had some quite decent fluff leading up to it.
A-D. said:
Same is true for the factions, the Tau are able to hold their own against much more advanced and powerful enemies because as long as the units sell, they aint getting the axe. The Tyranids are only relevant as long as GW decides another Hivefleet has to appear and the Eldar are only..well Eldar. To be honest alot of the current races could be removed, who needs Dark Eldar? Tau? Tyranids? The Eldar are by default assholes even if they arent "evil", the Tau are too weak to actually be a proper threat to anyone and the Tyranids are just organic Necrons who eat you rather than just kill you.
Eh, I liked the way they did the Dark Eldar myself. They were only briefly hinted at before they came out, though there was mention of piratical and savage eldar before.
But, they are added to the fluff without changing much, they were a minor faction, the webway meant they could be anywhere in the galaxy. So you could care about them if you wanted to, or ignore them if you didn't. GW didn't ram them down your throat, thye didn't alter your armies fluff.
The Tau...they undermined two of the biggest parts of 40k, that progress is just impossible and everyone is a bastard. Now you've good hippy commies who build new stuff and aren't that nasty. And they only live in a tiny area of space, but GW kept blathering on about them over and over.
The Necrons...suddenly they are the most evilest thing evah! and everyone has always known this, just nobody said it out loud. Meh...and by the time they changed it to tone it own, the fluff had settled down again so it again didn't work.
Nids are quite reasonable if down well, only, like everything else, they usually aren't.