Games you consider overrated

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Misterian

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Oct 3, 2009
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Okay, I think we all have stumbled into those games at least once. I'll list mine.

F-Zero GX; I know there are quite a handfull that do like this game, but I still declare it the worst game I've ever played, I don't know how the players that do like this game are able to get over the isues I had with it. but I've b****** about it in previous posts before, so I'll just say in short that playing this game to me was like having to solve a rubix cube blindfolded and with recently burnt hands.

Crackdown; Unlike F-Zero GX, I don't consider it a horrible game, I simply consider it a very boring game. I thought the combat had some balance issues and was somewhat generic, the driving felt obnoxious, and they give you the ability to jump several fett in the air only to still make going up certain rooftops and being in high places somewhat unforgiving, and they wasn't much to do in Pacific City aside from killing the gangs, go through racing challenges, and find hidden collectables. I've played bad movie tie-in games that had more variety than this.

Dragon Age: Origins; I know it might seem shocking, but just hear me out on this. I don't consider Dragon Age to be a horrible game or even much of a boring game, Like the Mass Effect games, Dragon Age does have an interesting story that in ways did keep me interested enough to play it through to the end, and I do like alot of the characters, especially the companions, Bioware did a great job characterizing them well enough that I do find myself caring alot about them even when I don't always agree with them in certain moments.

but here are my troubles with the game, I did find the combat a little boring, not enough that it ruins the game for me, and the game's story while the thing I had some of enjoyment of the game with is also in some ways my biggest problem with the game.

I know Bioware's approach in making the game was to make it a dark fantasy, but half the things I see from the writing seem to imply they were trying too hard in that approach, slightly in a Tastes Like Dirt sort of fashion (look it up on TV Tropes) and some elements don't seem to have reason to be put here, like what's up with writing so that Grey Wardens only live to be 30? their lives are already on the line fighting Darkspawn, especially the ArchDemon, so what's the point?

but enough about me, what games do you think are overrated?
 

krazykidd

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Mar 22, 2008
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Bioshock . I mean really , people talk about story and atmosphere . I just don't see it , i must not be hipster enough ( yeah i went there).

Silent hill 2 . Best silent hill game? I think not !( and i'm not talking about graphics nor controls).

Deus ex : HR. That game was so flawed and boring . I even made a thread seeking people to explain why that game was so great , nobody could . So either Deus Ex : HR was of an inexplicable greatness or it really wasn't as great as everyone said .

Come at me bros.

Edit :Here is the Deus ex thread i made http://www.escapistmagazine.com/forums/read/9.337898-Can-someone-explain-why-Deus-Ex-HR-is-so-great
 

Kahunaburger

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May 6, 2011
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Every TES game since Morrowind. Don't get me wrong, Skyrim is great, but it's only the third best AAA RPG from 2011 at best. Also, I will be entirely disappointed if this thread hasn't degenerated into an argument about something by the time I post this :)
 

The_Lost_King

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krazykidd said:
Deus ex : HR. That game was so flawed and boring . I even made a thread seeking people to explain why that game was so great , nobody could . So either Deus Ex : HR was of an inexplicable greatness or it really wasn't as great as everyone said .

Come at me bros.
I agree.
The Witcher 2. This game just bores me. Geralt is unresponsive. It is only hard because you fight the controls. Even on the lowest setting it ran like shit. It crashes a lot. I don't even bother to start it back up fater it crashes.
 

Zydrate

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Halo. I enjoyed the first, had some fun with ODST.

They're enjoyable, but not sure why they're so well regarded in their fandom.
 

The journey man

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Half-Life 2. I know alot people like it (I?m getting pretty tired of constantly hearing people whining about valve not making Half-life 3) but I just vehemently hated it when I played it.
 

Melon Hunter

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May 18, 2009
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krazykidd said:
Bioshock . I mean really , people talk about story and atmosphere . I just don't see it , i must not be hipster enough ( yeah i went there).

Silent hill 2 . Best silent hill game? I think not !( and i'm not talking about graphics nor controls).

Deus ex : HR. That game was so flawed and boring . I even made a thread seeking people to explain why that game was so great , nobody could . So either Deus Ex : HR was of an inexplicable greatness or it really wasn't as great as everyone said .

Come at me bros.
What have you done?! I freakin' loved Human Revolution; it was my personal GOTY for 2011. And I've spent the last ten minutes pondering why I liked it so much, and I really can't come up with anything concrete. I guess it was the first game I played in which the stealth mechanics really worked; I was actually able to sneak around an small army and leave no trace of my presence, which I loved, as opposed to most games with a 'stealth' mechanic, which doesn't work at all. I'm also a sucker for cyberpunk and transhumanism, and I loved the way the game tackled these social and political issues. But then again, that's a very personal reason, so... yeah. That's the best I can do.

OT: Skyrim. Got it for Christmas, and I can definitely play it and have fun, but when I look at my character, or at the wide world presented to me, I just don't... care. Fallout 3 and New Vegas had me much more involved in the world around me, and I felt genuinely disappointed when I had to shut the system off because there was always one more ruin to explore, one more hill to climb. Skyrim doesn't give me that same kick. Sure, it's pretty, but it gets rather shallow as time wears on, when each cave becomes the same quest of 'enter, kill minions, kill big bad, grab loot, sod off back to town to sell said loot'. I don't have any motivation to finish it or even pick it back up again.
 

Erttheking

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I'm going to have to go with Skyrim and Half Life

"dons flame proof suit"
 

daveman247

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krazykidd said:
Bioshock . I mean really , people talk about story and atmosphere . I just don't see it , i must not be hipster enough ( yeah i went there).

Silent hill 2 . Best silent hill game? I think not !( and i'm not talking about graphics nor controls).

Deus ex : HR. That game was so flawed and boring . I even made a thread seeking people to explain why that game was so great , nobody could . So either Deus Ex : HR was of an inexplicable greatness or it really wasn't as great as everyone said .

Come at me bros.

I love all the games you just said D:
Also - lies: Quite a few posters told you why they liked the game.

OT: That military shooter, you know, the one beginning with C. No, not counter strike. I just do not understand how people have not burned out and got bored of that game :/

Also: Skyrim/ oblivion. A nice big world to explore! Full of bugs and oddities and weak combat to totally destroy the experience!

And finally: Everyone STILL goes on about how "scary" amnesia is. Wow, the lights turning off, a few weird sounds and screen filters, zombies and an invisible thing are REALLY scary...

EDIT: Oh, and minecraft. Its cool you can build stuff but i just dont like playing aimless games... What do you do once you have finished your safe fortress of doom?
 

daveman247

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Zydrate said:
Halo. I enjoyed the first, had some fun with ODST.

They're enjoyable, but not sure why they're so well regarded in their fandom.
I agree with the story mode, it is merely ok. But 4 player smooth co op is a big thing.
Oh and the multiplayer definitely deserves all the praise it gets :)
 

Zydrate

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daveman247 said:
Zydrate said:
Halo. I enjoyed the first, had some fun with ODST.

They're enjoyable, but not sure why they're so well regarded in their fandom.
I agree with the story mode, it is merely ok. But 4 player smooth co op is a big thing.
Oh and the multiplayer definitely deserves all the praise it gets :)
Don't see why. It's like everything else.

Want perfect multiplayer? Go play Starcraft.
 

Tuesday Night Fever

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I was pretty underwhelmed by Bioshock. I didn't think it was a bad game, or anything like that... it just didn't live up to the hype and expectations I had for it as a long-time System Shock fan.

I'll also agree with the people who mentioned Dragon Age Origins. Also not a particularly bad game... but it really did leave me wondering why people were so obsessed with it. I really liked the characters quite a bit, and the story was pretty good, but the actual gameplay didn't really do anything for me.
 

Weaver

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For me it's final fantasy 7. Very likely due to the fact I attempted to play it 9 years after release.
 

krazykidd

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Melon Hunter said:
krazykidd said:
Bioshock . I mean really , people talk about story and atmosphere . I just don't see it , i must not be hipster enough ( yeah i went there).

Silent hill 2 . Best silent hill game? I think not !( and i'm not talking about graphics nor controls).

Deus ex : HR. That game was so flawed and boring . I even made a thread seeking people to explain why that game was so great , nobody could . So either Deus Ex : HR was of an inexplicable greatness or it really wasn't as great as everyone said .

Come at me bros.
What have you done?! I freakin' loved Human Revolution; it was my personal GOTY for 2011. And I've spent the last ten minutes pondering why I liked it so much, and I really can't come up with anything concrete. I guess it was the first game I played in which the stealth mechanics really worked; I was actually able to sneak around an small army and leave no trace of my presence, which I loved, as opposed to most games with a 'stealth' mechanic, which doesn't work at all. I'm also a sucker for cyberpunk and transhumanism, and I loved the way the game tackled these social and political issues. But then again, that's a very personal reason, so... yeah. That's the best I can do.

OT: Skyrim. Got it for Christmas, and I can definitely play it and have fun, but when I look at my character, or at the wide world presented to me, I just don't... care. Fallout 3 and New Vegas had me much more involved in the world around me, and I felt genuinely disappointed when I had to shut the system off because there was always one more ruin to explore, one more hill to climb. Skyrim doesn't give me that same kick. Sure, it's pretty, but it
gets rather shallow as time wears on, when each cave becomes the same quest of 'enter, kill minions, kill big bad, grab loot, sod off back to town to sell said loot'. I don't have any motivation to finish it or even pick it back up again.
See , i told you . I asked the question about Deus Ex : HR .and most were as ambiguous as you . Ima edit this post and link my thread when i get home . Keep pondering , if you find a better answer lemme know.

Also 4 quotes already ... Oops?

Edit : here is there thread , i also put it in my original post . http://www.escapistmagazine.com/forums/read/9.337898-Can-someone-explain-why-Deus-Ex-HR-is-so-great
 

daveman247

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Zydrate said:
Don't see why. It's like everything else.

Want perfect multiplayer? Go play Starcraft.
RTS =/= first person shooter. Not comparable :p

And of course its like everything else, they copied its example!

But excelant, well balanced gameplay, excllant matchmaking and customisation in custom games (You can change the lighting for crying out loud). These three things are still a rarity these days. Even other big boys have overpowered weapons/ broken gameplay options (Remember the noob tube in call of duty and certain combo's of perks to create a nearly invincible shotgun? Or crab walking and the overpowered shotty in gears?)

Then again, not so much these days because everyone now copies call of duty...

That said, i can see why you may not like it. Its does look a little generic these days, and doesnt do anything particulary new any more. Merely perfects them. What is standard now was groundbreaking back in 2000.
 

daveman247

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krazykidd said:
Ill give you some reasons :D

1: Cyber punk is awesome, and rare in games.
2: Having the choice to be sneaky cyber ninja or the terminator is awesome.
3: The concept of getting more abilities via robotics but losing some humanity along the way is awesome (But the game didnt take it to its full potential).

Add to that some smooth gameplay. The AI was ok, a step above most games of today, but not the best. And boiling the upgrades down to those that are all useful in their own way (Who the hell REALLY put skill points into swimming in the first game?) Although i do miss specialising in weapons and first aid etc. They just made Jensen an expert in all these fields :/ Then again, he DOES have robot arms, so go figure.

I hope to see some more deus ex games in the future. I class this as a successful ressurection :D
 

SycoMantis91

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Half-Life. It's not bad, it just doesn't hold my attention.

Oblivion. It's the same 10 x 12 miles copy-pasted over and over. Bland story, shite dialogue, glitches up the ass, horrible combat, etc etc etc.

Fallout. Better than Oblivion, a lot more expansive, but it's just so stale. I can only trudge through the same brown terrains and abandoned buildings, going slow-mo whenever i shoot a cretin's eyes out for so long til I would rather trudge through an equally brown bathroom break.

Borderlands. Most. Boring. Game. Ever. Dull and vague story, annoying characters, unimpressive terrain (not that I care, but the game world was a selling point). Just nothing made me want to play it any further than I forced myself to. Oh yea, the combat was crap too.

Halo. Yep, Halo. Don't get me wrong, Halo can be some of the most fun out there. I love playing it on Xbox Live until map packs come out and I stop (this happens with every release) and the whole series is just a big rehash of itself and it's tedious as hell.

Any Final Fantasy after X. They've just plain sucked.

Dragon Age 2. Boring, poorly thrown together story that does nothing to progress the series. Overly-simplified combat for what's supposed to be an RPG, lazy graphical work, most obvious being the franchised caverns. Just stupid sylistically. Uninteresting characters, insulting lack of expansiveness. And it just lies to you. I can't recall the two sentences often contained in its ad campaign, but it promised you become a bigger-than-life hero to the entire world in a grand and epic adventure. And you just fuck around for 15 hours in a town and a couple outlying pieces of grass
 

Melon Hunter

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May 18, 2009
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krazykidd said:
Melon Hunter said:
krazykidd said:
Bioshock . I mean really , people talk about story and atmosphere . I just don't see it , i must not be hipster enough ( yeah i went there).

Silent hill 2 . Best silent hill game? I think not !( and i'm not talking about graphics nor controls).

Deus ex : HR. That game was so flawed and boring . I even made a thread seeking people to explain why that game was so great , nobody could . So either Deus Ex : HR was of an inexplicable greatness or it really wasn't as great as everyone said .

Come at me bros.
What have you done?! I freakin' loved Human Revolution; it was my personal GOTY for 2011. And I've spent the last ten minutes pondering why I liked it so much, and I really can't come up with anything concrete. I guess it was the first game I played in which the stealth mechanics really worked; I was actually able to sneak around an small army and leave no trace of my presence, which I loved, as opposed to most games with a 'stealth' mechanic, which doesn't work at all. I'm also a sucker for cyberpunk and transhumanism, and I loved the way the game tackled these social and political issues. But then again, that's a very personal reason, so... yeah. That's the best I can do.

OT: Skyrim. Got it for Christmas, and I can definitely play it and have fun, but when I look at my character, or at the wide world presented to me, I just don't... care. Fallout 3 and New Vegas had me much more involved in the world around me, and I felt genuinely disappointed when I had to shut the system off because there was always one more ruin to explore, one more hill to climb. Skyrim doesn't give me that same kick. Sure, it's pretty, but it
gets rather shallow as time wears on, when each cave becomes the same quest of 'enter, kill minions, kill big bad, grab loot, sod off back to town to sell said loot'. I don't have any motivation to finish it or even pick it back up again.
See , i told you . I asked the question about Deus Ex : HR .and most were as ambiguous as you . Ima edit this post and link my thread when i get home . Keep pondering , if you find a better answer lemme know.

Also 4 quotes already ... Oops?
Very well then:

Although this isn't part of gameplay per se, I believe this theme to be a very important one, that HR tackled in a very well measured way. We are hurtling towards a future where we can improve the human body with implants - but how does this play out against the world already in existence? We've seen that old corporations are already gunning for more and more control over the Internet and associated media; what's stopping them from weighing in on the augmentation business? Add this to the implication that people are encouraged to augment themselves without thinking about the lifelong implications of such a drastic treatment, and you begin to unearth a very disturbing trend.

The way the game portrayed the dependency of Augs on Neuropozyne was a subtle, yet very deep take on the fact that a perceived freedom such as cybernetically augmented limbs can actually lead to yet more control over you. Hugh Darrow's final, desperate plan showed just how easy it could be for augmented humans to be tampered with by malicious groups. The gangs such as the Motor City Bangers and the Harvesters, who augmented themselves for the sake of it, as opposed to any real need was another facet to this problem; exactly how is humanity going to deal with the new class divide of haves and have nots; those who can afford implants, and those who can't. Will the have nots turn to black market trade and organised crime? Could this be stopped if proper regulation was put in place to stop corporations muscling in on the profits and putting money before their customers? You had to read between the lines, but Human Revolution was one of the starkest reviews of transhumanism I've seen in a long time.

Now, I have to say that your criticism of the game is really rather ambiguous as well, so I'm not sure how much I can address your issues here. However - what I loved about Human Revolution was that it required thinking. Going in guns blazing was very likely to get you killed. Sure, you could take a lethal route, or you could sneak past everyone and never be seen. However, to do this, you needed to analyse the situation at hand. What weapons to use? What cover to use? Where do enemies patrol, and how will they approach me if I'm seen? Is there an alternative path with less resistance I could find? How can I use my augmentations to my advantage? This is what I loved. I dunno about you, but I found it really quite thrilling to get across a room without being seen, just by watching how the hostiles patrolled, and using cover in a smart way. There were always multiple ways to approach an objective, and none were objectively wrong; you just had to know how to manipulate the situation to your advantage. This is wildly at odds with most action RPGs and FPSs I've come across, which usually give you a bare minimum of choices, if any, to complete an objective. You might have a couple of different skill checks in New Vegas, or perhaps a conversation option instead of combat in Mass Effect, but these don't really compare to the genuine multi-path solutions offered by Human Revolution.

The augmentation system was handled well, although a little too generous with the Praxis points in my opinion. By the end of the game, yes, you could feasibly have most, if not all, of the useful augs unlocked, but in the run-up to this, the game gave you many set-ups for you to get through the various missions. You could beef up your dermal armour and recoil suppression for a combat-heavy Jensen, or perhaps put points into hacking, and invisibility for sneaking through the routes less traveled. There was plenty of choice, and most augmentations offered a genuinely useful boost for tackling a situation; some unlocked paths that would otherwise have been impassable. This also boosted the replay value; on my second playthrough, I picked a very different set of augs as I went through the game, and got a very different experience out of it.

Is that a bit more comprehensive?