Games you found unbearably long

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Anthony Abney

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Mar 16, 2011
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Star Ocean: The Last Hope

3 full disks and it took me months to get through the first one (though in hindsight, it probably would have gone by faster if I didn't have an insatiable need to make sure that I had the ABSOLUTE BEST equipment and lvled up as far as I could without having to grind for hours on end before taking on a boss)

which reminds me, I really should try to finish it some time, i mean it's been about a year since I started playing it, I HAVE to be close by now
 

Smooth Operator

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Oct 5, 2010
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FF13 - 20 hour tutorials are not the way to go
GTA4 - someone forgot this game is about fun
MMORPG's - all the mechanics clearly designed to waste your time before you get to something worth while
 

C2Ultima

Future sovereign of Oz
Nov 6, 2010
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Red Dead Redemption. It just wasn't very immersive. Having to ride your horse everywhere was very annoying. Weird though, since I just finished L.A Noire, and it didn't seem to long.

In Red Dead Redemption, a lot of things were good, but I didn't like having to ride a very slow and awkwardly controlled horse for 10 minutes to get to the good bits. It became so tedious that I never finished the game.

As for L.A Noire however, you can drive for 10 minutes if you want, but it actually wasn't as annoying as riding that fucking slow horse for hours. At least you don't have to stop to let your car rest every mile.

Plus, you can allow you're partner drive you there, so you have the option to go immediately, or drive there yourself.

Oh wait, i'm digressing. Short Version: Red Dead Redemption seemed to unbearably long, because it was long, and boring. If a game was always fun, then I wouldn't think being long would be a problem. Quite the opposite, as long as it were to always remain equally fun.
 

Sir Boss

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Mar 24, 2011
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I am yet to find a game too long for me, I like the length of the Dragon Age games, however i have played games that were unbearably drawn out, like Halo 2.
 

Droa

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Aug 1, 2009
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Black and White 1 more not for how long the game was but how fricking long it took for you damn creature to grow big!! every trailer an such showed you first your small little creature and then a massive mountain of a beast, what did it take to actually get that size? over 30 fecking hours for the vast majority!! still a good game tho, annoyingly i felt Black and White 2 was far too short though, wanted more so wouldn't mind a third game.

Just cos I've finished it, Epic Mickey took a bit longer in many bits than where needed and if I ever manage to finish them the Persona games, still desperate to complete 3 an 4, circumstances just stop me and it makes me cry.
 

Fledge

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Jan 28, 2010
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I don't think I've ever had this problem with a game - not even a FF game.

Maybe BFBC2, as it takes you TOO LONG to get to rank 50, but that's the multiplayer part so I don't think it counts. The Single player was nicely polished in a short yet comfortable play time.


Oh wait - there was one.

Jak X.

But that game was boring almost from the start.
 

Droppa Deuce

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Dec 23, 2010
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Demon's Souls - started it about 10 months ago, and only go back to it every now and then. But its just so long and brutal.

Still love it though, so it's not quite unbearable.

I played Fallout: New Vegas for 3 hours and traded it in, terrible graphics and so boring.
 

Zeema

The Furry Gamer
Jun 29, 2010
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MExico in RDR i throughout that bit was extremely long i would much rather time in West Elizabeth my fave area

oh and easily Dark chronicles

if you played it you would know what i mean

Samy dungeons and enemies
 

tzimize

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Mar 1, 2010
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Crysis 1 and 2.

I finished the first after battling on like a soldier...man it was boring...but I havent finished crysis 2 and I probably wont either. They may look good but thats honestly all they have going for them...BOOOOOORING!
 

Mr Pantomime

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Jul 10, 2010
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Persona 3: The Answer.

Played it off the back of the main game (which I loved) and found it was just a grindfest with all the best parts of Persona 3 taken out. There was one intriguing thing about it, but I couldnt put more than 10 hours into it.

Fuck you, The Answer, bringing shame to a perfectly good game.
 

Byere

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Jan 8, 2009
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Final Fantasy XII and Fallout New Vegas.

I'm a fan of both series of games, but my gawd... XII was just so boring (not that I cared much for the combat system. I wanted to complete it for storyline sake... but I just couldn't bring myself to carry on after so long). As for New Vegas, it's not so much length of play as I'm quite happy to play it, it's the total lack of direction when you get to the final stages of the storyline.
In F3, it was a case of either "Join the Enclave", "Agree to help the Enclave but kill off the president" or "Do the right thing". If NV you have 4 whole factions to choose from. If you're like me and like to complete all the quests in a game like Fallout, then it just becomes too much.
I know people were complaining that there wasn't enough to do in F3 but in New Vegas, between the ability to craft bullets and items with overly-unnecessary amounts of stuff and the having to either balance all 4 factions or end up with 3/4 of the game world trying to kill you, there was too much to deal with. I know many might disagree but I personally couldn't keep up with it all and that kind of ruined it for me.
 

mcattack92

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Feb 2, 2011
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World of Warcraft: Takes forever to reach the max level and get the best gear. Then they release the a new content patch making it take even longer.

Grand Theft Auto Series: Seems to have allot of pointless side missions.

Sins of a Solar Empire: On a full map, it takes a very long time to finish.
 

Wolfenbarg

Terrible Person
Oct 18, 2010
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Dragon Age: Origins - Good lord. Now, I actually love this game after repeat playthroughs, and no longer feel the length like I did the first time... but the first time was absolute murder. It seemed like every idiot with a lyrium addiction had a labyrinth under his home you had to traverse to take him down.

Final Fantasy XII - Another one I love, but I always feel the length on this one. In Final Fantasy X, around the 30 hour mark I'm just about finished with the game. At that same point in XII, I'm only just wrapping up the first act. The unfortunate part of this mess is that the first and third acts are great, while the second should be about 5 hours of gameplay, but is extended to about 40 if you do side quests. What. The. Hell.

Black and White - I've probably started this game 10 or more times, but only beaten it once.

The Elder Scrolls - All of them. I know, that's the idea, right? However, I seem to get burned out on these games way too quickly between interesting moments. Let's hope Skyrim can keep interest up as well as Fallout 3 did.
 

Drejer43

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Nov 18, 2009
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Avatar Roku said:
Drejer43 said:
Half-life 2 still haven't finished it
How far have you gotten? Without spoiling anything, it gets better towards the end, and the actual finale is incredible.
I think I'm at this combine base in the middle of city 17 or was it the big tower? I don't remember. Any ways i think part of this reason I haven't finished it yet is because I find the combat really boring, I can't really put more words on it than that since its over 2 years I last played it.

Edit: another reason is probably that I didn't play half-life 1, and there for have no clue of what is going on, the game is crap at explaining it to new players. I'm a scientist that is starting a rebellion? Allso who are you am I supposed to know you? Why am I even helping these people. And why the fuck does everyone on the planet know my name!!Those are the thoughts I had in my mind when I was playing it
 

mexicola

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Feb 10, 2010
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Portal 2, as much as I love the game second act definitely could have been shorter without game suffering in quality at all. But I understand they were trying to outdo the 1st one in every aspect so they had to do some padding in play-time length department so I don't hold it against them ... much.
 

Yarpie

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Jun 24, 2010
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Tales of Vesperia comes to mind. After fighting what had been built up as and presented as a final boss battle, the game flings me back into the starting area and a new quest begins! How about no?

Same deal with Lost Odyssey. After climbing a puzzle tower twice only to have me fall of it without anything relevant ever really happening, I was not too thrilled at the idea of climbing the queen mother of all puzzle towers, and given that I had been denied a proper boss fight the first two times, I really could not be arsed to see whether they actually would wrap the damn thing up or continue teasing.