This this this this and so much this! (In case you missed it, I agree entirely)Burnswell said:Quantum Conundrum was built up far too much by high hoping Portal fans, that one was a disappointment.
Uhm, the "fuss" is that Fallout 1 & 2 were are turn-based, i.e. real RPGs. I enjoyed Fallout 3 quite a lot, but the fact remains it's a horribly clunky shooter with incredibly unsatisfying shooting mechanics, upon which they tacked the VATS system and it made the combat tolerable. Not skilling up in everything related to VATs would have made the combat boring as hell.ResonanceSD said:Fallouts 1 and 2. Christ, what's the fuss about them these days? the shift to 3 is a hell of a lot better.
Unless you're using the definition "of, relating to, or denoting semen," I'm going to have to disagree with you. Halo implemented a lot of features that are now standard practice. Like a dedicated melee button, grenade button, regenerating shields, and only two weapons on the character at a time.Zack84 said:Uhm, the "fuss" is that Fallout 1 & 2 were are turn-based, i.e. real RPGs. I enjoyed Fallout 3 quite a lot, but the fact remains it's a horribly clunky shooter with incredibly unsatisfying shooting mechanics, upon which they tacked the VATS system and it made the combat tolerable. Not skilling up in everything related to VATs would have made the combat boring as hell.ResonanceSD said:Fallouts 1 and 2. Christ, what's the fuss about them these days? the shift to 3 is a hell of a lot better.
F1 and F2 are true RPGs, regardless of aged graphics that were looking rough even when F2 was released.
The "fuss" is that F3 is not a true rpg. At this stage of the game you should understand that. The fact that you seem puzzled makes me think you're yet another inferior console-gamer who just...doesn't...get it. Let me guess, you also think Halo was seminal to the FPS genre.
If the game is neither enjoyable single-player, or even through playing with random people online, it's a shit game. A game that requires the input of friends to make it even slightly interesting is a shit game. BOREDerlands was a fucking yawn-fest.SkarKrow said:I must throw in my hat and concur that Borderlands is pretty poor until you dive into it with a few friends. Friends being the keyword. Playing with friends is a great experience and can lead to great moments, especially in the better 2 expansion packs, but playing with strangers online was a shitty experience to say the least.MPerce said:I was in the same boat for awhile. Story sucked, and the game consisted of a whole bunch of wandering around in the middle of nowhere.psn_habalhabden said:Borderlands. Shooter? Check. Open world? Check. Crazy, over the top guns? Check. A lot of those weapons? You bet your ass that's a check. RPG elements? That's a check. Sci-fi setting with strange monsters? Check. Final product? Dull, boring shooter that makes Call of Duty look fun.
Then I played it with a friend, and it suddenly became about a million times better. Nothing beats nearly coming to blows over who gets the shotgun that shoots corrosive rockets.
Melee is THE ONE thing Halo added to shooters that was kind of cool...and then they ran away with it with that stupid-ass fucking sword. And I'm pretty certain that was not the first game to have a dedicated grenade button. Shit, Team Fortress Classic had that. And limiting you to two weapons was an interesting "feature" that asked you to make a simple strategic decision...not exactly ground-breaking stuff, but yeah it was something. As far as the way it played as a shooter, I found it competent, but kind of banal beyond melee-smacking your friends in the face in multiplayer. Movement is so slow as to preclude any kind of dodging, AOE weapons did such absurd damage as to be n00b to the fucking extreme.Neksar said:Unless you're using the definition "of, relating to, or denoting semen," I'm going to have to disagree with you. Halo implemented a lot of features that are now standard practice. Like a dedicated melee button, grenade button, and only two weapons on the character at a time.Zack84 said:Uhm, the "fuss" is that Fallout 1 & 2 were are turn-based, i.e. real RPGs. I enjoyed Fallout 3 quite a lot, but the fact remains it's a horribly clunky shooter with incredibly unsatisfying shooting mechanics, upon which they tacked the VATS system and it made the combat tolerable. Not skilling up in everything related to VATs would have made the combat boring as hell.ResonanceSD said:Fallouts 1 and 2. Christ, what's the fuss about them these days? the shift to 3 is a hell of a lot better.
F1 and F2 are true RPGs, regardless of aged graphics that were looking rough even when F2 was released.
The "fuss" is that F3 is not a true rpg. At this stage of the game you should understand that. The fact that you seem puzzled makes me think you're yet another inferior console-gamer who just...doesn't...get it. Let me guess, you also think Halo was seminal to the FPS genre.
In what way is Fallout 3 not a role-playing game? Unless being an action RPG immediately excludes one from that category, or you meant to say "more like a tabletop RPG" as opposed to "a real RPG."
captcha: fools gold. Nice.
Zack84 said:The fact that you seem puzzled makes me think you're yet another inferior console-gamer who just...doesn't...get it. Let me guess, you also think Halo was seminal to the FPS genre.
JasonKaotic said:Kingdom Hearts. I love me a story-driven game, especially ones that focus on characters, and I don't even mind the whole power of friendship thing. If I like the characters I sometimes even enjoy it. Sort of. And the games have the sort of soundtrack that gets down on its knees and tearfully beg me to play them. But it's just the combat system and the whole Disney thing.
I really want to like it. I think if I could get used to the Disney stuff and endure that battle system I could end up loving it, but I can't.
[small]Plus my friend made me play the second one before the first one which didn't help. ¬_¬[/small]
I know that feel bro. Well, mostly. Some parts of the game, I can directly point out that really rustled my jimmies. Overall though, I bet it's because it just felt kinda empty compared to Ocarina of Time, right?Shinsei-J said:Legend of Zelda: Twilight Princess,
couldn't get into it no matter how much I played.
Love every aspect about it other than the motion controls.
Just couldn't get immersed.