I like how you put a spoiler thing on the screenshots, but you spoiler the game in your cons section outright.Silentpony said:snip
In my defense the game is a decade old. So if you haven't played it by now, you are a bad person.CritialGaming said:SNIP
Almost did, but you didn't say kindly! Bioshock is a great game though - not one that I can replay over and over again but it's an experience I think most gamers should play through for that story.Silentpony said:-Would you kinda love this game?
But you never turn into a Big Daddy in the first game. There comes a point you make yourself LOOK like a Big Daddy but you never actually become one.Silentpony said:Bioshock! Come on palberts, its fantastic!
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Pros
-Brilliantly Written
-Amazing atmosphere, no pun intended
-Aggressive combat
-Expansive non linear maps
-Some RPG elements
-Great soundtrack and voice acting
-Big Daddies
-Would you kinda love this game?
Cons
-Very easy to become over-powered with plasmids and upgrades
-Not as scary as it thinks it is
-Moral choice system is a joke
-The more you upgrade weapons, the goofier they look
-Having to turn into a Bid Daddy
-Overly long hacking minigame for how many times you do it
-Gets a little repetitive in the end
-HAVING TO TURN INTO A BIG DADDY
Distinction without a difference really. You do the entire cosplay, even smell like them, and hen trudge around with a little sister for an hour collecting dead bodies. Until Bioshock 2 came out, that was the closest we got to be a Big Daddy.Specter Von Baren said:SNIP
Whoa. The minigames suck? I love the motorcycle chase minigame. I played it all the time in Golden Saucer. I really hope they get that right in the remake.CritialGaming said:-The mini games suck
I'd also add that while the stories of Zidane, Vivi, Dagger (Garnet), and even Steiner and Eiko are pretty engaging, the rest don't fair so well. Freya is basically forgotten by the story after she stays behind to allow Zidane to escape with Dagger. Amarant really doesn't have a story and only barely even has an arc. Quina literally just exists to be the Blue Mage.Shoggoth2588 said:Oh sweet, a list thread!
Final Fantasy IX:
Pro
The story seems much simpler/easier to come to grips with
Garnet's character progression
The romantic sublplots
Vivi's character progression
Steiner
The music
Chocobo Hot and Cold is the best minigame of the PSX Final Fantasy's
Tetra Master is better than Yugioh
The cutscenes look beautiful
Con
Amarant is useless, especially when compared to Beatrix
Mandatory use of Limit Breaks once the meter is at full
Excalibur/Excalibur 2 side quests
Enemy/Boss scaling is still a pain in the butt
The difficulty mods are no joke. If you want to play that game on dark souls mode. The steam version is great for that.Saltyk said:snip
I was wondering what the hell that sound was lol. What's odd is that video won't even stop playing when hitting pause for me, and muting the sound only worked when I reloaded the page.Silentpony said:Bioshock! Come on palberts, its fantastic!
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Pros
-Brilliantly Written
-Amazing atmosphere, no pun intended
-Aggressive combat
-Expansive non linear maps
-Some RPG elements
-Great soundtrack and voice acting
-Big Daddies
-Would you kinda love this game?
Cons
-Very easy to become over-powered with plasmids and upgrades
-Not as scary as it thinks it is
-Moral choice system is a joke
-The more you upgrade weapons, the goofier they look
-Having to turn into a Bid Daddy
-Overly long hacking minigame for how many times you do it
-Gets a little repetitive in the end
-HAVING TO TURN INTO A BIG DADDY
2 decades...Silentpony said:In my defense the game is a decade old. So if you haven't played it by now, you are a bad person.CritialGaming said:SNIP
There really isn't supposed to be a formal "tutorial" in a Souls game though, is there? The Asylum is basically there to help the player feel out what they're getting into.Level 7 Dragon said:Dark Souls
Pros:
-Compact level design that manages to balance effective shortcuts with a sense of danger and exploration
-Wide variety of enviorments from olympus-esque cathedral cities to dense jungles to lovecraftian landscapes
-A vast selection of weapons and armour that each tell a piece of an elaborate story which drastically altering the gameplay
-An deep story which uses a surreal fantasy world to discuss the entropic decay of the universe
-Likable NPC's with tragic fates
-Finely crafted opressive and solemn atmosphere working together with colourful enviorments
-Solaire
-The music that plays during the battle with the final boss
Cons:
-The weapons lack any sort of balancing
-The upgrade system requires a spreadsheet to avoid digging oneself into a corner
-Elemental infused weapons are a joke in the late game
-The PVP is unfair and broken
-The second half of the main campaign is obviously unfinished
-Lost Isaleth
-Bed of Chaos
-Poor tutorial which turned away quite a few potential fans
I'd add cons: Storytelling through item description and environments. While this can be a pro, it lead to people missing parts of the story, people making giant leaps in connecting the lore and people spending the next two game lore hunting. People were still trying to make something special about Solaire in 3 even so far as making him soup.Level 7 Dragon said:Dark Souls