Games you Love Despite Objectively horrible gameplay?

MeChaNiZ3D

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Aug 30, 2011
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There really aren't any games I like with gameplay I consider horrible, but closest thing to that is Armored Core V, which made a number of decisions I've grown to hate. One of the foremost ones is allowing weapon customisation by altering stats slgihtly, except that this isn't static, it's random. So basically you have to grind missions with a weapon before you know if it's worth your time (and it's only worth it if it's the exemplar of what you choose to improve). Grinding for no reason.

Also, the decision to tie defence types to weight classes, which basically limits what parts they can put in the game, and also ensures that some builds will be better than others. Currently midweights tend to hit all the thresholds (I'll get to those in a sec) and thus are basically the meta because they can balance defences. Lightweights can't do that. All their parts are KE defence.

Also, the decision to, instead of having damage directly related to defence, cause a shot to ricochet and do a fraction of the damage if it is less powerful than the enemy's defence. This is probably my biggest problem, because Armored Core's premise is customisable robots and diverse playstyles, and this model basically ensures that builds with enough defence to out-buff the common weapons will do a lot better than those with slightly less defence than the attack power of common weapons, leading to an optimum build that buffs common weapons, leading to a pervasive meta. No longer can I sacrifice a little TE defence and suffer a little more damage, it's like you either have enough TE defence to bounce Lotuses or you don't and you get destroyed by them. Really fucking annoying.

Maybe this is because ACv is meant to be team-based, so it's a scissors-paper-rock sort of deal and every member has to rely on the Operator to tell them who they're effective against. But the servers are region-locked, which means there are no players in EU or NA, and single-player has suffered because of it. Although that said, I still don't like being a one-trick pony whether or not it leads to team gameplay. It's always been viable to use what you want, until ACV. Now you are forced to specialise or adopt the meta, which is a dual BR midweight, because that's the only thing with passable defences for solo play.

And the worst part is, the next game is a direct sequel and appears to use the same mechanics, right down to RNG tuning.
 

Captain Sock

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Dec 19, 2011
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Tomb Raider: Angel of Darkness.

There's a huge part of the plot that's largely nonsensical and sort of left hanging, and controlling Lara is like riding the unicycle drunk while juggling flaming teddy bears, but boy do I ever love it. The atmosphere and use of music is stellar and I've always been very fascinated by biblical stories.
 

scorptatious

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May 14, 2009
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The first two Fallout games.

I wouldn't say the gameplay is horrible. In fact I do like most aspects of it, but it's far from perfect.

A lot of the skills seem useless. Medicine and Doctor are kind of redundant when you can just travel across the world map and regain your health that way. And how many instances can you actually use Traps or Gambling anyway?

2 also had probably one of the worst tutorial levels in any game I've played. What's that? You want to play as someone who's good at speech and can handle small guns? Here's a spear, go fight some ants with it's shitty RNG, and beat this guy up in a fist fight. At least 1 had the decency of giving you a gun and only having to deal with easily avoidable rats if you just want to get to the main game.

Also, the bottom of the tanker. FUCK. THAT. PLACE. Seriously. Friggen aliens and mutants everywhere and they all bum rush you as soon as you step foot in there. Doesn't help that most of them are bullet sponges as well.

So yeah... kinda prefer how they handled the gameplay in New Vegas honestly. COME AT ME FALLOUT PURISTS!
 

Mister K

This is our story.
Apr 25, 2011
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Brutal Legend has one of the most unique atmospheres in gaming, it has great units, hell, it has great story and characters. Plus riding your car feels simply wonderful. But it has a really bad mixture of generic hack'n'slash with really bad strategy elements.

If it wasn't for the atmosphere, etc., this game would have been a disaster.
 

Diddy_Mao

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Jan 14, 2009
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Kingdom Hearts.

I love the first game to death, but every time I play it the camera and jump controls, combined with some occasional awful level design make me completely understand why some people can't stand it.
 

Nomadiac

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Mass Effect 1. Possibly the worst shooter I've ever played, but it's one of the best RPGs I've ever played too. The cover system is teeth-grindingly bad and the shooting mechanics nonsensical, but the setting is just so compelling that I couldn't help being drawn in, and the story is suitably epic (regular saving the world from an all-powerful enemy, but well-executed.) The characters don't really get interesting until ME2, however.

And I forgot to mention the Mako.
http://youtube.com/watch?v=bqBnYBmcPaE
 

Darquenaut

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Feb 22, 2010
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Deadly Premonition has already been mentioned, so I'll let that lie.

Instead, I guess I'll add Earth Defense Force 2017. This game is out and out stupid, but in its own blissful way amazingly fun. The world is being overrun by giant bugs, UFOs and robots that look like they fell out of a Gumby cartoon. Instead of any quantifiable strategy to the game, it's essentially run in in your super fantastic crash helmet and red and white jumpsuit and kill anything that moves.

I'll let Rage Quit explain/show it better than I can (warning to those of you who are sensitive to those who don't use indoor voices)
 

snappydog

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Diddy_Mao said:
Kingdom Hearts.

I love the first game to death, but every time I play it the camera and jump controls, combined with some occasional awful level design make me completely understand why some people can't stand it.
Going back and playing the original after having spent some time with later games in the series reaaaaally made it seem aged. I mean, I loved it at the time, but it's only once you've played the others that you realise how rubbish the combat actually was, with the standard hitting combo being all you could ever really have and no abilities that changed the animation or anything... Blimey, hitting stuff to death was boring in that game, but I still love it.

I also love Shadow of Memories (Shadow of Destiny if you're from the US, I believe) despite having truly appalling gameplay. The best way I can describe it is a brilliantly plotted game that unfortunately tries to be a point-and-click adventure in 3D, which doesn't really work as well.
 

ATRAYA

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Wow, a lot of people REALLY didn't like the gameplay in the KotOR games... I loved that gameplay. :(

OT: While I'm one of the few people that enjoyed the combat elements in the original Mass Effect (sniper class with an upgraded rifle was insanely fun), the Mako was... just... yeah. It was pretty unbearable a lot of the time. And yet... I had to keep landing on planets because loot/lore!

Skyrim as well, I suppose. The gameplay is not that great, let's face it, but you just get lost in the world so much, it doesn't even matter.
 

Comocat

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May 24, 2012
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Dead Island. I love the concept of a zombie RPG but with scaling zombie levels, item decay, and well my list goes on for awhile it really becomes a fairly terrible game. It's a game really want to love but can only spend a few minutes playing it every now and then.
 

ASan83

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wombat_of_war said:
alpha protocol for me. you would get stuck on corners, the game was poorly optomised, and pistols were extremely overpowered to say the least but most of all the hacking minigame was next to impossible, im glad you can avoid it with an emp grenade

despite all the bugs, issues and problems with the game its still one of my favourite RPGs ever
This. Despite its myriad of flaws, one of my favorite games this gen, and proof that sometimes story alone can carry a game.
 

Drops a Sweet Katana

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May 27, 2009
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I'll second the combat of Morrowind and Mass Effect. Both games have clunky combat to say the least, but the worlds they create are just so compelling you just can't help but being sucked in.
 

Blunderboy

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Apr 26, 2011
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As far as I'm concerned there is only one correct answer.

Vampire The masquerade - Bloodlines.

Everything about this game is amazing. The world building, the atmosphere, the level design and the quests. At least until about 3/4 of the way into the game. Though to be fair, the World of Darkness (which the game is based on) does have amazing atmosphere anyway, but it was good to see it translated fairly well.
But the game play itself is bloody atrocious.

 

BrotherRool

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Planescape Torment and Alpha Protcol, two of my all time favourite games but there's a lot of non-good about them (although Alpha Protocol is mainly just not exceptional, rather than bad)

EDIT: Oh and the sidequests of ME1. I can't remember when I last saw AI that bad leading to gameplay so unfun. As soon as you step into the room all 30 enemies would zerg you. The only way I got past some of the sidequest was standing outside the tunnel and using the buggy Ai to slowly pick them off one by one.

(And I say 'the room' and 'the tunnel' because there was basically only one base layout for sidequests which they reused again and again)
 

OldKingClancy

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Jun 2, 2011
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The Uncharted trilogy.

(Ducks)

Hear me out, I love the games, they are gorgeous to look at, exciting as all hell, the characters are well-voiced and well-characterised and I cold jump around the environments for hours.

That being said the gun combat is some of the absolute worst I've ever played, frustratingly difficult to the point of fiery hatred. It gets so bad that I actually have to think if I want to play the game again.
 

afroebob

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Oct 1, 2011
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Gonna have to be one of the people who go with Mass Effect here. I'm replaying the entire series and its actually painful through parts of the first game due to its terribad combat.
 

Techno Squidgy

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VMK said:
Brutal Legend has one of the most unique atmospheres in gaming, it has great units, hell, it has great story and characters. Plus riding your car feels simply wonderful. But it has a really bad mixture of generic hack'n'slash with really bad strategy elements.

If it wasn't for the atmosphere, etc., this game would have been a disaster.
The Brutal Legend universe is fucking fantastic. But yes, the gameplay, while serviceable, does not do it justice. Bring on Brutal Legend 2 or hell, even just something in the same universe, I don't need a direct sequel. Not sure I even want a direct sequel, everything was pretty wrapped up.
 

Dosbilliam

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gamernerdtg2 said:
The thought of making KOTOR play like Amalur, or Dragon's Dogma is an amazing thought.
WANT.

Nomadiac said:
Mass Effect 1. Possibly the worst shooter I've ever played, but it's one of the best RPGs I've ever played too. The cover system is teeth-grindingly bad and the shooting mechanics nonsensical, but the setting is just so compelling that I couldn't help being drawn in, and the story is suitably epic (regular saving the world from an all-powerful enemy, but well-executed.) The characters don't really get interesting until ME2, however.
I actually liked the Mako probably more than I should have, but glad to see I'm not the only one who HATED those cover mechanics.

ASan83 said:
wombat_of_war said:
alpha protocol for me. you would get stuck on corners, the game was poorly optomised, and pistols were extremely overpowered to say the least but most of all the hacking minigame was next to impossible, im glad you can avoid it with an emp grenade

despite all the bugs, issues and problems with the game its still one of my favourite RPGs ever
This. Despite its myriad of flaws, one of my favorite games this gen, and proof that sometimes story alone can carry a game.
That's why my own game design uses a heavily-improved version of the gameplay as a base for my own story. :D