Games You Might Not Have Tried: The 7th Generation (360/PS3/Wii)

Tanis

The Last Albino
Aug 30, 2010
5,264
0
0
Inspired by Extra Creditz' series of the same name, but with a focus on last gen's era of gaming.

They don't have to be 'great' or 'teh sex' or even very 'good'.

They just have to be games that folks might have skipped, but were worthy of, at least, a look or a rental.
If only for educational purposes.

I'd ask that if you post a game try to get at least three pros and three cons, the more the merrier.

PS:
When it comes to PC/Handhelds games I'd say anything 2004 to 2014 is fair game.
 

Elfgore

Your friendly local nihilist
Legacy
Dec 6, 2010
5,655
24
13
Darksiders- Looks like another God of War ripoff right? It does share quite a few similarities, even an on-rail shooter flying section, but they try a lot of new things.

Pros
-Challenging gameplay: On easy this damn game gave me trouble. There is an achievement for beating it on easy called "You call this Easy?"
-Amazing Story: Four horsemen, demons, angels, and an extinct human race lead to a pretty awesome story.
-No sexy demon ladies- When I said demons you probably sighed and went "great, big boob succubi and hot spider queens right?" NOPE! Two of the five bosses are female demons, both are monstrous creatures. Even the spider queen.

Cons
The puzzles- The beginning puzzles are piss-poor easy and the later puzzles drag on for far to long.
Massive world- I prefer my hack 'n slash titles to be linear not some attempt at an open-world.
The final mission- You're final mission is to gather seven pieces of a broken blade, scattered throughout the entire world. It takes forever and is boring as hell. I almost stopped playing when that part came up.
 

ChupathingyX

New member
Jun 8, 2010
3,716
0
0
NieR is definitely a game that I think everyone should at least try.

It handles the "show, don't tell" aspect of video game story telling very well, and features quite a lot of other interesting aspects that make it stand out.
 

Johnny Novgorod

Bebop Man
Legacy
Feb 9, 2012
19,284
3,907
118
Max Payne 3. Everybody thinks the series jumped the shark with "Max Payne in Brazil". In fact it's a wonderfully entertaining shooter that perfects bullet time to the point where you can see (and dodge) every bullet fired, and you better do so because it can be an incredibly challenging game even on lower difficulty settings. The presentation's great, you can replay any chapter you've already beaten and choose the checkpoint from which you start as well, so you can instantly replay your favorite sequences in your favorite levels without bothering to manage extra saves or replaying the parts you don't like. This also makes grinding challenges and collectibles less of a chore than it usually is. There's a generous diversity in level design/setting, and I love that there're no loading times separating gameplay from cutscenes. Everything about this game seems to be thought around accomodating the player.

On the downside it's a pretty short ride, the story rips off "Man on Fire", and doesn't do anything interesting with Max. Why would you care to see this guy go through a redemption arc again when all he does is get depressed between games and undo all of the player's sense of achievement?
 

MrBaskerville

New member
Mar 15, 2011
871
0
0
Ivy The Kiwi? for Wii is a pretty good platformer by the original creator of Sonic. It's a bit unique since you can't control Kiwi directly, instead you have to put vines in her way, which you can also use to throw her around. It works very well and the style is pretty neat too.

Also the Indiana Jones game for Wii, the game is complete rubbish but it features a hidden bonus in the form of Indiana Jones and The Fate Of Atlantis by Luxasarts, it's a really good port and the game is well worth it even if the game on the box is as awful as it is.

And while it isn't the best game ever, i would also recommend Genji on the ps3. Especially considering how few good games we got from the genre this generation. It was very poorly reviewed but i think they were a bit harsh on it, it's not perfect but it's a decent Devil May Cryesque game that has a lot to offer. Not as good and pretty as its predecessor but the gameplays is still solid, despite some camera issues.
 

Madame_Lawliet

New member
Jul 16, 2013
319
0
0
Elebits.
It's a First Person Shooter on the Wii where you zap these cute little creature things and turn them into electricity.
So-so commentary, but good quality video:
No commentary, but shitty quality video:
Trailer with no gameplay, but it still kinda hilarious:

El Shaddai Ascension of the Metatron.
Literally the most aesthetically beutiful game I've played in my entire life, very Okami-esque visually. essentially it's based on a story from the bible but you couldn't tell, and you get to play as whom appears to be an icelandic male model.

3D Dot Game Heroes.
A top-down homage to the original Legend of Zelda on the PS3 made by the guys behind Demon's/Dark Souls, which is made up of 8-bit pixels exploded in size Minecraft style and rendered in HD

Give me some time, I'm sure I'll think of more...
 

Fsyco

New member
Feb 18, 2014
313
0
0
I'm gonna go ahead and say DARK, the game from last year that made alot of 'worst of' lists but was overshadowed by Ride to Hell. Yahtzee absolutely thrashed it on Zero Punctuation, and rightly so, but honestly, I had a decent amount of fun with it, and if the devs learn from most of their mistakes from that game, I would seriously look forward to a sequel. If we're doing the pro/con thingie...

Pros:
Sort of like Deus Ex: Human Revolution with vampires, minus the open world. Similar to how VTM: Bloodlines was Deus Ex with vampires.
The core stealthing about and doing one-hit-kills is reasonably solid, and some of the powers are really fun to use. Plus feeding to replenish health and mana is fun.
This might just be me, but I thought it was awesome that the main character shared the VA of Geralt from The Witcher games.

Cons:
Alot, with most of them boiling down to "The devs had no clue how stealth-action games work". That studio only ever did strategy and adventure games, and they just sort of pulled together mechanics from other games with no understanding of how they're supposed to work, like The Chinese Room (The thought experiment, not the Dear Esther devs). Also the devs are German, and the one non-gameplay complaint comes down to some dodgy translation being unhelpful when picking powerups (it can be really confusing to discern what ability does what thing, and I avoided alot of useful upgrades because they sounded useless, like the ability to detect whether your abilities will alert enemies).

Basically, they blended together Deus Ex:HR, Metal Gear Solid, and Dishonored; you may have noticed that those games have different design philosophies. Like HR, you can stealth about through cover and run up to guards to do a one-hit KO, and then hide the bodies before anybody sees them. You also have a suite of powers, including a very Dishonored-esque teleporty thing. But, there's no actual combat system. You have only your one-hit KOs, and so if you get spotted (and you WILL get spotted, because there's a really brief window of time between being seen and the alarm sounding), it turns into Metal Gear Solid, with a timer and guards looking for you while you try to hide. Except the timer is just some kind of bar with no actual indication of time remaining, all the guards will convene to your last known position not only making hiding from them impossible (you can't hide in a box or closet or something, only behind cover), but they will constantly trip over bodies and reset the hidey meter. It tries to mix slower, old school stealth mechanics with newer, streamlined ones, but only because those mechanics were in other, popular stealth games.

This isn't even mentioning some of the really obnoxious sections, like the part with the teleporting sniper (no really) who's almost impossible to hide from and will alert all the guards if he manages to spot you, or the 'heavy trooper' dudes that require TWO of your attacks to take down (and yes, the first one does aggro them and their friends). It would also be remiss of me not to mention that most of the animations are hideous, but that didn't really bother me so much. Oh, and I would easily have ragequit if I hadn't dropped down to easy so I could quicksave every 2 minutes. (you get limited saves otherwise. Really limited. Like 2 or 3 per level.)

AND YET, despite all it's flaws, I see some serious potential. I hope they get their act together and make a good sequel. Hell, the first Hitman game was an unplayable atrocity, and that game spawned a franchise that people generally like.
 

asdfen

New member
Oct 27, 2011
226
0
0
Resonance of Fate - rpg
Skulls of Shogun - turn based strategy
Spec Ops: The Line - tps
Monkey Island Collection SE - adventure (if u havent played the original)
Valkyria Chronicles - turn based strategy
Xenoblade Chronicles - rpg
Catherine - puzzle game
Conan - beat em up
Divinity II: The Dragon Knight Saga - rpg
Two Worlds II - rpg
State of Decay - open world zombie
 

Casual Shinji

Should've gone before we left.
Legacy
Jul 18, 2009
20,475
5,291
118
Johnny Novgorod said:
and I love that there're no loading times separating gameplay from cutscenes.
If you ever want to skip those cutscenes though you're pretty much screwed, since it can take up to 5 minutes for any gameplay segment to load. That pissed me off so bad, among other things.

OT: Red Faction: Guerilla

The story and the characters are nonexistent, and the setting isn't the most visually captivating. But by God is it fun to just wreck shit. Load some charges onto a car, plow it into a building, and detonate the bastard. Take your time to meticulously peal away at a giant bridge with your hammer, till the whole fucking thing just comes crumbling down. Or grab a mech and simply pulverize everything in your way. And once you get a jetpack, all that fun doubles.

It's a one-trick pony for sure, but it's one hell of a trick.
 

Johnny Novgorod

Bebop Man
Legacy
Feb 9, 2012
19,284
3,907
118
Casual Shinji said:
Johnny Novgorod said:
and I love that there're no loading times separating gameplay from cutscenes.
If you ever want to skip those cutscenes though you're pretty much screwed, since it can take up to 5 minutes for any gameplay segment to load. That pissed me off so bad, among other things.
This is true the first time around for every chapter, but on replays you can simply choose to load checkpoint 2 from any chapter and you'll start right at the very beginning but having skipped the intro cutscene. This is a godsend since most intro cutscenes can take a good 5-10 minutes to play out. In-game cutscenes I didn't mind as much. I'm not sure what causes them to be skippable or unskippable. But they aren't as long and I didn't consider them game-breaking. Most of the times you can tell they're simply masking a loading screen, and on the upside it means reloading a save only takes about 5 seconds.
 

wcaypahwat

New member
Jan 3, 2008
21
0
0
Asura's Wrath. Angrier than God of War, more ridiculous than DBZ (it's even set out in episodes, like an anime).

The game play is pretty basic, and non-existent in parts, and a lot of what is there is QTEs. But it's good fun to watch and see how they're gonna ramp it up each scene.
 

Avalanche91

New member
Jan 8, 2009
604
0
0
No More Heroes. A Tarantino-esque hack and slasher on the wii with insane violence and memorable characters.
 

hermes

New member
Mar 2, 2009
3,865
0
0
Asura's Wrath. On paper it looks like a not very deep third person action game with a lot (and I mean, a loooooot) of QTE.

But its actually a decent story, with good characters, told competently and completely over the top. Seriously, this is like Dragon Ball Z and Bayonetta up to eleven. The scale and power of the enemies is so ridiculous, it goes around and gets awesome. The action is beautifully choreographed and it has some of the best (if not the best) use of QTE of any game in recent memory, to the point it becomes part of the narrative. The game is also split into same length chapters (following the same structure of an anime series), which makes it really easy to bite size your playtime.

If you are the kind of people that loves the tongue in cheek of self aware Japanese games, you have to try this game.
 

Another

New member
Mar 19, 2008
416
0
0
Vanquish. I get the feeling a lot of people have heard of Vanquish, but judging by sales, not many played it (the curse of Clover seems to have followed over to Platinum). Its a shame because its a fun,fast paced game, and the closest a game has gotten to being both a spectacle fighter and TPS. I did feel it dragging a bit by the end tho, because while the mechanics are fun, they are not terribly varied.

Alice: Madness Returns. Again, I think people know about it, but didn't sell spectacularly. But if you want a fun platformer with really interesting visuals, it's great! However, everything else about it is just...serviceable. Not bad, mind you. Just very average.

Enslaved: Odyssey to the West. A loose video game retelling of Journey to the West. The characters are both very well written and acted, the development of the relationship between Monkey and Trip is easily the highlight of the game. It's also a beautiful game from an aesthetic standpoint. However, the platforming and combat is average at best and very annoying at worst and the ending is not very good.

Kingdoms of Amalur: Reckoning: Attack of the Semicolons. The other 3 games I enjoyed enough to play all the way through. KoA? Not so much. Not to say that parts of it are not fun. The combat is some of the best in an rpg, with different movesets for each weapon and the ability to have two equipped at once in order to perform varied attacks. The crafting system to make these weapons is also excellent and enjoyable. However, the game is too long and packed to the brim with uninteresting side quests and a fairly mediocre main story. Also, If you do try it, get the Steam version and use the Widescreen Fixer tool, otherwise the camera is constantly jammed directly up your character's ass. Never had that problem with a third person game before.

Also Asura's Wrath. Because it's really just pure manliness pressed into the shape of a video game disc.
 

LauriJ

New member
Mar 1, 2012
141
0
0
How about Dante's Inferno? Epic God of War-style hacking and slashing in Hell itself. How about that?
 

Evonisia

Your sinner, in secret
Jun 24, 2013
3,257
0
0
Bayonetta, if only for the main character whose dialogue can carry the entire game. As well as decent challenge, competent difficulty curve (besides the floating death ships appearing out of nowhere) and maddeningly tense and exciting boss fights.
 

tce11

Turtle Who Lives in the Clouds
Apr 17, 2008
85
0
0
Madame_le_Flour said:
El Shaddai Ascension of the Metatron.
Literally the most aesthetically beautiful game I've played in my entire life
Dear God yes, I say the same thing when talking about this game and no one else has heard of it. This is the only game which I could ever literally use the phrase "jaw dropping graphics" I seriously just sit mouth agape every time I pick this game up.


Hmm, well that was what I wanted to put, so I guess I'll say, everything Suda51 put out last gen. It's all great.

No More Heroes 1 and 2, Shadows of the Damned, Lollipop Chainsaw. All really great, unique, and funny games.
 

Wasted

New member
Dec 19, 2013
250
0
0
One of the breakthrough surprises for me this generation was Sengoku Basara 4. It is a game in the spirit of a Dynasty Warriors style beat 'em-up action game. What sets it apart was its great combat system and level design. Every character feels unique and they handle in a way that reminds me of Devil May Cry (not too surprising since this was developed by Capcom). Every level also has a hook or gimmick that makes them memorable. The game also has a lot of style in a way that only an over-the-top Japanese anime can provide. It sucked that it was only released in Japan and it has no English menus, but online tutorials made it fairly easy to get passed the language barrier.

https://www.youtube.com/watch?v=W-ybhSjQ9wA

To any fans of the Warrior's series I highly suggest you check this gem out. PS3's is not region locked so import the game at your hearts content.
 

EHKOS

Madness to my Methods
Feb 28, 2010
4,815
0
0
I second Alice: MR until the last level. That thing dragged the fuck on and was unsettling enough to make it tedious. Other than that, pretty good game, standard platformer, but we don't have a lot of those these days and the levels were aesthetically pleasing.

I really want to say Enchanted Arms, which is an JRPG for the PS3, but that would just be cruel.
Resident Evil: Revelations, I can't remember which platforms it was ported to besides PS3, but it HD is was pretty good. Then again, it was mostly atmosphere and I really like ghost ship atmospheres. Enough to thoroughly enjoy Ghost Ship (2002 movie).

I feel like not a lot of people played Sly 4, but if I'm mistaken then never mind this bit. I found the missions tedious, but there's so much side-content that I had fun with, and Sanzaru did a wonderful job of making it feel like a Sucker Punch Sly game.

...sigh, I really should just take a picture of my shelf so I don't have to get up everytime one of these threads is posted...stupid Escapist, making me get up and walk....mumble grumble...

One Piece: Kaizuko something or other. Get the newer one, and only if you're a big fan of the anime.
Front Mission Evolved is...something. It's blasphemous in the way that it's just a third person robo-shooter instead of a strategy game, but it's fun, and it's like showing how you would be piloting a Wanzer in 3 and 4 if it were in real time.

The Darkness 2 was very short, but the guns and tentecles had that good feeling of power behind them. An average shooter with a decent melee twist.