For me, it was Mark of the Ninja. I thought I should love a nicely polished, side-scrolling stealth game (heck, I'm even making MY OWN side-scrolling stealth game!).
And it's a well-made game, but something about its style turned me off... the out-of-focus backgrounds, the fact that half of the screen is black at any given time, the little quick-time event every time you kill a dude, and the voice of the female ninja that sounds like the host of a children's television show. I like how the checkpoints are close together, but I also hate replaying the same 30 seconds of gameplay every time I die in a laser beam.
I still like the game, but I really thought I was going to love it.
And it's a well-made game, but something about its style turned me off... the out-of-focus backgrounds, the fact that half of the screen is black at any given time, the little quick-time event every time you kill a dude, and the voice of the female ninja that sounds like the host of a children's television show. I like how the checkpoints are close together, but I also hate replaying the same 30 seconds of gameplay every time I die in a laser beam.
I still like the game, but I really thought I was going to love it.