BioShock Infinite: But I've ranted against that game enough. By now, I'm mostly tired of doing it.
The Witcher 2: Beyond all the little things such as horrible menus, a bad save system that can negatively affect frame rate, QTEs, putting all the major options in a launcher, incredibly poor descriptions of certain monsters' strengths and weaknesses, awful minigams like Arm Wrestling and a changed Dice Poker, awkward animation skips during conversations, Geral'ts swords disappearing whenever you climbed down a ladder, horrible navigation, and Geralt's inability to look a dwarf in the eye,[footnote]Note: Many of these probably wouldn't have been so bad if the game wasn't trying to so hard to look and feel so realistic.[/footnote] I just couldn't get into this game and only stuck around because I wanted to get the whole story before The Witcher 3.
While there was more to the combat than the first game, so much of it was just a horrible, boring grind that took away from the engagement far more than the first game's did. At least the first game emphasized learning about everything in the world and Witcher fighting styles, which is something the second game didn't even try to do, or at least failed so miserably at that it didn't come across as trying. The game never really offered the open environments of the first game (at least not down Iorveth's path) but was really just a web of corridors. The added stealth sections were so awful that I almost didn't even bother getting out of the prologue for fear that they would litter the game.
In general, the game was just trying way too hard. So many of the "cinematic moments" just came across as cheesy. It tried so hard to be "dark" and "edgy" and "mature" that it lost most of the charm of the first game, and any attempts at humor just felt forced into the game. Changing characters to get you "close" to the events added nothing and just gave us awful gameplay sections. It also, in all of its rather ridiculous attempts at being in your face, lost pretty much all the subtlety and self-awareness that the first game had, or maybe I just wasn't invested enough to realize.
Oh yeah, and who in the world thought it was a good idea to let Dandelion, who might as well be a parody of all the bad poets in fantasy, write the whole journal? Did it start as an inside joke that just began to be taken too seriously, or was the entire team just drunk when they made that decision?
There were some other things, but I won't go any further. Either way, The Witcher 3 had better be worth it.
Older Fallout games: OK, maybe these were really good for their time, but I just don't get how they can still be considered pinnacles of the RPG genre. I've tried multiple times to get into all of these games, and while I can sort of see how they could be appealing for their time, they mostly just remind me that I would rather be playing Fallout 3 or New Vegas. They just haven't aged well at all, and the world just isn't as interesting to follow as it was in the newer Fallout games.
Mass Effect: Now, I love Mass Effect, but to completely ignore its horrible gameplay and technical problems, as I've seen way too many people do, is just willfully ignoring the fact that this is just a really bad game that happens to have some of the best writing in the medium.