I want in on this Wishlist! Dreams of games that we won't but almost certainly won't be made due to... present circumstances making it obvious that they likely won't be made. To me, most of the time, its because of asshole publishers. They suck.
Command & Conquer. And I mean a true sequel to the franchise that Four was NOT, and neither would Generals 2 be a true sequel either. IMO, Generals, the original game was also a travesty devoid of personality, identity, or even care from the developers as it was a cash in for current events. C&C 4 was originally a prototype that EA forced its developer to crank out in barely a years worth of development time. What happened to the awesome story behind the years long conflict between military superpower factions GDI & Nod and their bid to seize control of a planet being shaped and tetraformed by a mutagenic crystalline substance? It was awesome until it got EA'ed.
Ultima I've heard of Ultima and watched some friends played it, but never truly understood how devoted they were to the series until I saw Spoony's retrospective of Ultima... and watched how it also got EA'ed into oblivion. I wish it could come back somehow...
Prototype 3. Just because the second game didnt do well because of questionable design choices doesn't mean Free Radical should be completely shafted as a result. It wasn't that bad really, and the game was functional and plenty fun on its own, complete with an awesome story to boot!
Kingdoms of Amalur: Reckoning This wasn't a bad RPG at all. However... it was a victim of the generally HUGE cost that AAA games have, and the developer made a bad call by involving a government loan into the project. It sold well... better than most games I've mentioned... but it would've needed to sell ALOT more to break even... what a shame.
Alpha Protocol . I haven't played it, but I heard about this game.. and saw some playthroughs of it. Its actually rather underrated. Like the previous game i mentioned, poor sales killed any chance of a sequel. All because SEGA can't publish and market anything that isn't Sonic.
While I'm on the subject of that publisher.
Golden Axe . Secret Level's "Beast Rider" DOES NOT COUNT, and it... Its not Golden Axe game! Nothing like it! Golden Axe, if given the AAA treatment along with loving care and respect for its roots, could certainly benefit from a comeback. Come on! It's at its core, a Hyborian-inspired hack-and-slash romp that I'm sure could build a franchise on its own.
dah, fuck it..
Streets of Rage, Ristar, Vectorman, Shinobi, Fighting Vipers & Altered Beast . May as well throw ALL of these games here since my reasoning for wanting them back is more or less the same; Classic Sega games that todays developer climate could give them a new lease on life and hell, help distract the public from fucking Sonic! Hey SEGA! There's more to your catalogue than that fucking Hedgehog! And I'm sure it doesn't take a herculean effort to market any of your ongoing RPG series in Japan in NA. All it takes is a little bit of research and proper timing for the release!
(Oh and yes, I AM aware Shinobi got a release for the 3DS and it was a launch title, but like a ninja, faded into the shadows to never be seen again.)
Contra, Castlevania, Suikoden, Rocket Knight, Ganbare Goemon, Gradius, Axelay Classic Konami franchises all seemingly abandoned by its developer. But at least I know why... and my feelings of it can be summed up in this word: FUCKONAMI. No developer seemingly has this much contempt for its consumer-base AND the developers working for it as this company.
Bomberman, Bloody Roar, Bonk ... Well... Bomberman is the main property from Hudson Soft I want to see come back for the 8th generation for another shot, but they have other games as well. Local Multiplayer is becoming something of a lost art, something game developers outside of Nintendo don't want to include less they taint their game somehow. Few franchises can do local multiplayer better than Bombsy can, with very straightforward and intuitive gameplay thats also really addicting! There was single player for the games, which were more hit or miss. We're not going to see another bomberman game again outside of mobile games... MAYBE. Why? Because FUCKONAMI ate poor Hudson Soft alive and dissolved pretty much everything there was with the entire company. Also means we won't see a new Bloody Roar, as that fighting game series was awesome.
Power Stone, Rival Schools, Darkstalkers, Cyberbots. What do all these games have in common? They're ALL Capcom developed fighting games all distinguished with a unique gimmick that sets them apart from other fighters. Whether its the core gameplay, its cast of characters and setting, or the visual and sound direction, they're very distinct from one another and certainly would help mix up things in the fighting game genre. We're likely not going to see a new one of these games for a while, if that, because Capcom's precarious financial situation and their go-to strategy of re-releasing older games instead of rebooting them with a proper new installment ensure they won't even bother to take any risks.