Games you would like to see made

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Jun 11, 2009
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A game with realistic swordfighting. Now, we all know that swords and medieval weapons are pretty much the coolest things ever, so imagine if there was a game that revolved around swashbuckling action like that. I don't mean the standard action-adventure thing where your character attacks with the same three or four hit combo all the time: I mean an actual semi-realistic depiction of swordfighting.

Leaping onto tables, finishing moves, kicking ass - it would be so awesome!

I actually have a decent idea of how the combat system could work:

- A "focus" bar and a health bar. The focus bar is how well you guard yourself against weapon attacks - it is depleted whenever you block or parry, but constantly regenerates. When you are out of focus, your health is drained instead. Physical attacks (kicks, punches, throws) could attack your health directly, at the price of vulnerability to other enemies and the capability of being reversed. If a character is hit with a sword in the leg, they would have a penalty to movement speed. In the arm, a penalty to parrying and attacks. There could also be some sort of armour mechanic that reduces damage dealt to a characters' health and provides resistance against those status effects.

- A somewhat deep combat system. Actual swordfights are complex matters - even if it was as simple as "overhead, middle, underneath," it would work. Combine those with light and heavy options, and that's six attacks that can be chained together. Add to that status effects, enemy health, enemy types, special moves, finishers - it would be pretty deep. And that's not even getting into positioning: sneak attacks, critical hits, backstabs, the potential is endless.

- RPG elements, because everything's better with those. That armour system I mentioned earlier could come into play - not complicated, maybe just a chestpiece, leggings, and some trinkets. A level up system (a few primary classes, some sub-classes) would add replayability and a feeling of progress. And the weapons! Maces and axes and swords and daggers and two-handed maces, axes, and swords - each one is used for different purposes, and that could be reflected in the gameplay. Swords are your default weapons, axes are good at crippling enemies, maces can smash through armour and defences but are painfully slow.

So, um, yeah. I kind of like medieval weapons and whatnot, if you hadn't guessed.
 

Ixal

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Mar 19, 2008
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Professor Lupin Madblood said:
A game with realistic swordfighting. [...]
Leaping onto tables, finishing moves, kicking ass - it would be so awesome!
Thats not really realistic.
 

Blindswordmaster

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Dec 28, 2009
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Oddworld: The Brutal Ballad Of Fangus Klot!! Especially after Stranger's Wrath was on of my favorite xbox games of all time.
 

Xprimentyl

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Aug 13, 2011
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Also, another Shining Force would be great... (Methinks I'll pop in the Genesis Collection and start play through SF2 again...)
 

rockhard556

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May 6, 2009
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pikmin 3
baldurs gate 3
another planescape torment
a good rts for the ds
a few free expansions for victoria 2 released instantly (what i would LIKE not whats relistic)
 

Shakomaru

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May 18, 2011
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An iPhone Fire Emblem Game, a good Banjo Kazooie sequel, and a new Battle Network/Starforce
 

SweetLiquidSnake

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Jan 20, 2011
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I would like to see an actually good first person survival horror game like I seem to post so much about. I know inSane is coming in a while but since it's Guillermo Del Toro I'm sure hes gonna add some of his fancy monsters and send the game to hell Condemned 2 style.

Speaking of Condemned 2 I wouldnt mind a Condemned 3. I know they kind of took a bad direction, but they could always just make a new game and just leave out all the Oro bits, I'm sure no one would mind, or at least have a spin off game from that same universe. I think a prequel where you play as SKX and hunt down the 8 killers from the first game would be great.

I'd also love to see a Bethesda MMO but for xbox since I dont play PC, but I'm sure Skyrim will keep me busy enough. Having Rocksteady make a Spiderman game would be a dream, since the last i dunno 5 spiderman games were lame.
 

debossman21

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Jun 7, 2011
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Shenmue 3. He just has to find that sailor.
Also, this
http://www.youtube.com/watch?feature=player_embedded&v=Kk9oa_PiXAk
 

Saltyk

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Sep 12, 2010
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Joccaren said:
2 Games that I have had floating around in my head for a while now, have done some basic Design for, and do not have the time atm to go into the details about them. Suffice to say one would be a semi-quick, fun, FPS with a twist and some mystery to it, and the other would be an RTS that really probably could not be made, would be stupidly high cost to make, and very few systems atm could run it due to the scope of the game. I have a few workarounds for that, but the filesize of the game is something I probably won't be able to work around...
You should share those ideas. I'd love to see what interesting concepts people can come up with for original games.

Shakomaru said:
An iPhone Fire Emblem Game, a good Banjo Kazooie sequel, and a new Battle Network/Starforce
Sorry, but all I can think about when it comes to Banjo Kazooie is this.
 

Blueruler182

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May 21, 2010
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There was a tie-in game for the Avengers that was supposed to go out. They released a pre-alpha video of what you could do in it, and oh dear lord do I wish the development team didn't go under. It looked like it might actually have been a proper super hero game.

So I guess my answer would be a proper super hero game, with multiple characters that have specilized powers. Ultimate alliance doesn't count because most of them have the same powers with a new look.
 

eclipsed_chemistry

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Dec 9, 2009
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I just want a really good spy game made. Something that's LIKE Alpha Protocol with the cool gadgets and dresser that turns into an armory full of guns and a computer and missions that take place all over the globe, but with a semi-coherent storyline and probably a little more focus on stealth. Stealth shouldn't be "kill everyone in the level? WIN!"

I liked Deus Ex: Human Revolution, and that was the first Deus Ex game I've ever played. So, I'd like a love child between Alpha Protocol and Deus Ex, please.
 

Neverhoodian

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Apr 2, 2008
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I've got a few ideas:

1. Another proper X-Wing/Tie Fighter game. That series helped define my gaming experience as a child, and I still play them on a regular basis to this day. Come to think of it, a revival of the flight/space sim genre in general would be awesome.

2. A Warhammer 40k game where you play as a standard Guardsman. The goal of the game wouldn't be to win, but to simply survive against a horrifying myriad of foes as you're deployed to various hot spots in the galaxy.

3. Pikmin 3. The premise of the original game was brilliant, but I really didn't like its restrictive time limit. Thankfully Pikmin 2 addressed that issue and is easily one of my favorite Gamecube titles. I would gladly buy a Wii U if a third installment was made that improved the formula even more.

4. A "proper" X-COM game, with turn-based gameplay and macro base management like in the original UFO Defense. Fortunately a spiritual successor is in the works that looks quite promising:
http://www.xenonauts.com/
 

baddude1337

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Jun 9, 2010
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A true sequel to Spartan: Total warrior. I thought that game was awesome, just a shame it got overshadowed by God of War.
 

Evelynia

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Jul 18, 2011
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I want a really big, well-done mmo for either the Pokemon universe or that of Harry Potter. I'd hate to see it mucked up, but c'mon- if they nailed it, how fantastic would that be?
 
Jun 11, 2009
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Ixal said:
Professor Lupin Madblood said:
A game with realistic swordfighting. [...]
Leaping onto tables, finishing moves, kicking ass - it would be so awesome!
Thats not really realistic.
Realistic in the sense of being more realistic than current swordfighting generally is - which, as I explained in my original post, is a three-hit combo repeated several thousand times.
 

otakon17

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Jun 21, 2010
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A remake or sequel to "Arcanum: Of Steamworks and Magick Obscura" in the "Oblivion" style of gameplay. Not the mechanics mind you, but the open world pick your path design.
 

targren

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May 13, 2009
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Malo_Tux said:
Star Fox, we didn't see a single Star Fox game on the Wii
I am inclined to agree with you until I remember Starfox Adventures and Starfox Command, and I wonder if that wasn't a mercy...