That's because this is for boxed PC copies only.NotSoNimble said:They have fresh bar-coded xbox seals?Soviet Heavy said:Gamespot repackages games all the time. They have a plastic machine in the back room.NotSoNimble said:Lies!
My game wasn't opened at all.
No, they don't.
WHile I do agree that square pulled out a dick move here, in no way did they pull a bigger dickmove than Gamestop. Gamestop could of done something to compensate; maybe a longer warranty, or something of similar value to get people the same or near the same item that they are entitled to get. And better yet, actually tell the customers that there is no Onlive coupon. To use your example, it's like ripping up those purple pants, then packaging them up and returning them, and when the person asked simply saying "sorry, they came like that, trollface".Beautiful End said:snip
And the consumer.rembrandtqeinstein said:the corporation is noting but a parasite on the industry.
Did any other retailer take issue with this? Does GameStop refuse to stock games that requires Steamworks or are produced by Valve? No? Then what's the problem?Beautiful End said:Yes to all that. They are breaking the law and delivering an incomplete product when people bought it for full price. Yes, you're right.
They could have handled better, of course. But I also understand why they did it. Right idea, GameStop? Maybe. Right execution? Nooooooo.
Again, maybe Square Enix thought that was fine. But the problem was they ASSUMED it was cool. Taking it up to Square Enix could work now, but the fact is that by the time the games are being shipped, developers already have the codes and extra stuff ready to be handed out. Fixing this would have taken longer and they only had maybe a couple of days or weeks before the game was launched.
The way I see it (And I might be wrong), by the time GameStop found out, it was too late. nothing could have been done. They did what an angry kid would have done and that was probably not right. They had every right to be pissed, though. Just imagine someone gives you a gift that you wanted; a pair of pants. But they're purple and really belong to a relative. You might get angry and in a fit, you might rip them apart and throw them away. Then said relative walks in and says "Oh, those were my pants. You're paying for them now". Is your relative right? Yes. are you to blame? Kinda but it's not like you got angry out of the blue.
So the way I see it, it's a weird situation. Both sides are to blame but like I said, I think Square Enix pulled the biggest dick move here.
Yeah, I agree with the fact that GameStop could have given something in return. But...I just can't think of anything they could have given to make up for it! Something in0game related would have to come from Square Enix, who already screwed them over by telling them about the coupon days before the game was released. GameStop can't just pull up a code like that, Square Enix is the one responsible for it.Richardplex said:WHile I do agree that square pulled out a dick move here, in no way did they pull a bigger dickmove than Gamestop. Gamestop could of done something to compensate; maybe a longer warranty, or something of similar value to get people the same or near the same item that they are entitled to get. And better yet, actually tell the customers that there is no Onlive coupon. To use your example, it's like ripping up those purple pants, then packaging them up and returning them, and when the person asked simply saying "sorry, they came like that, trollface".Beautiful End said:snip
I'm...so not gonna get into the Used Games argument again. Not here, not now. It's pointless at this point.Frostbite3789 said:Did any other retailer take issue with this? Does GameStop refuse to stock games that requires Steamworks or are produced by Valve? No? Then what's the problem?Beautiful End said:Yes to all that. They are breaking the law and delivering an incomplete product when people bought it for full price. Yes, you're right.
They could have handled better, of course. But I also understand why they did it. Right idea, GameStop? Maybe. Right execution? Nooooooo.
Again, maybe Square Enix thought that was fine. But the problem was they ASSUMED it was cool. Taking it up to Square Enix could work now, but the fact is that by the time the games are being shipped, developers already have the codes and extra stuff ready to be handed out. Fixing this would have taken longer and they only had maybe a couple of days or weeks before the game was launched.
The way I see it (And I might be wrong), by the time GameStop found out, it was too late. nothing could have been done. They did what an angry kid would have done and that was probably not right. They had every right to be pissed, though. Just imagine someone gives you a gift that you wanted; a pair of pants. But they're purple and really belong to a relative. You might get angry and in a fit, you might rip them apart and throw them away. Then said relative walks in and says "Oh, those were my pants. You're paying for them now". Is your relative right? Yes. are you to blame? Kinda but it's not like you got angry out of the blue.
So the way I see it, it's a weird situation. Both sides are to blame but like I said, I think Square Enix pulled the biggest dick move here.
They make most of their money from their shady used game sales anyways, who cares what's in the new copies?
And it is just like Online pass, an incentive to buy new. Which in turn hurts GameStop's profit margins, what's next? They stop carrying games with Online Pass or Project $10? It's a slippery slope and they're well on their way down it.
tanis1lionheart said:How is my game 'new' if it has already been opened?
If your game hasn't been played and if all of the paperwork is still present, it's new. Just because it's been opened doesn't make it less so.tanis1lionheart said:To add to my original post:
Here's my question:
How the FRELL is my game NEW if it has been opened already?
...
I don't know a code for an online copy on Impulse would be equivalent I guess.Beautiful End said:Yeah, I agree with the fact that GameStop could have given something in return. But...I just can't think of anything they could have given to make up for it! Something in0game related would have to come from Square Enix, who already screwed them over by telling them about the coupon days before the game was released. GameStop can't just pull up a code like that, Square Enix is the one responsible for it.Richardplex said:WHile I do agree that square pulled out a dick move here, in no way did they pull a bigger dickmove than Gamestop. Gamestop could of done something to compensate; maybe a longer warranty, or something of similar value to get people the same or near the same item that they are entitled to get. And better yet, actually tell the customers that there is no Onlive coupon. To use your example, it's like ripping up those purple pants, then packaging them up and returning them, and when the person asked simply saying "sorry, they came like that, trollface".Beautiful End said:snip
And really, as a Gamestop employee, I can't think of anything else to offer! We got nothing else, no codes, no freebies, no items, etc. It was random and GameStop was unprepared. Yes, bad execution, GameStop. But...what else can they do?
I know that when I see a customer all disappointed about something (like trading in some games and getting 1 dollar for them), I try to give away some leftover freebies, random freebies we have around. It works...but that's just me. And we only have so many freebies. And we got nothing related to the game.
What good would it do to give away a code for Cole's extra weapon in InFamous (We can pull that out because we've already been green-light'd) if they're buying Deus Ex? I don't know, you got a point there but I'm at a loss.
Good to know we have a good shop near us. It's no secret some shops are dicks, it's sad when ours gets lumped in with them.Sober Thal said:I called and confirmed it, our Gamestop DID NOT do any such thing for ANY version of the game, nor were they told to.