point well taken, however, this does not fundamentally change game play or make things more "tactical". the only difference between pulling the camera back on pc and using the "tactical pause" function in DA:O, for example is ease of use and quickness. of course in most RPG style games using a mouse to control a pointer is almost always more efficient and gives better control than an analog stick. but take for example, the two Fallout games. they're essentially identical on console and PC (not taking into account mods on pc) and if someone were to claim that Fallout on pc was more tactical or something along those lines, most people would probably say that person was showing some sort of irrational pc bias.grimner said:That simple ability allows for a lot more tactical leeway. If you ever played games like Baldurs Gate, Planescape Torment, or even to a lesse extent the Dungeon Siege, that's what the top down view allows: a tactical overview of the battle where you have at all time the "right" feel of what anyone is doing at any given moment, pause, micromanage, then unpause.Zom-B said:it's the exact same game on console and pc, how could it be more tactical? from what i've heard, the only thing that might make that even close to true is that you can pull the camera out a bit farther away from your party. maybe i've missed something?The Forces of Chaos said:I hear the Pc version is much more tactical than the consoles, however is it so bad if they streamline a few things like inventory?
While you can still do that in the consoles, it's far easier for tactics to get blurry. Wynne, for example is best used as a healer/defensive mage and best kept to the background, but if you're controling your tank on the console you might find that while battling a cluster of enemies, another cluster has already surrounded her and is hacking away with glee. So you'd have to switch control to her and get her out of arms way manually while at the same time hoping that the tanks will follow their AI script. On Pc, you actually can issue a lot of orders simultaneously and have a whole new flow to the battles.
So, I'd say that there is a noticeable diference and that's the reason why virtually every review downplays consoles over the pc version. Not that the console version is bad, and you can still conceivably have some tactical control, but the Pc quite simply outperforms the consol versions on that point.
back on topic, DA2 apparently has taken that tactical view from Origins and removed it, and in fact, from all i've read, the console version and the pc version of DA2 will be far more similar than was DA:O on pc/console.
basically, what it comes down to, is despite the minor, minor differences that will be present in the versions, a claim that the pc version is somehow more "tactical" won't hold up.