Gaming and Education

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GeeksUtopia

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Feb 26, 2011
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A couple weeks ago, a few friends and I got into a discussion of what it would take to have a single school to test run a video game based education in any field of study. Like have a video game teach students about history. Which can be run in a way of having the students play any of the Assassin's Creed games to play to a certain memory sequence and have the students write a paper based on the side characters met up so far and what roles they played in that time period. That sort of thing. Anyone else have any other ideas?
 

Rawne1980

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Jul 29, 2011
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I do have one question....

Do we have enough fast food chains in the world to employ all the numpties that would be shat out of a school like that?

While games are great, I do love games, I wouldn't want my kids educated by them.
 

GeeksUtopia

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Feb 26, 2011
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Rawne1980 said:
I do have one question....

Do we have enough fast food chains in the world to employ all the numpties that would be shat out of a school like that?

While games are great, I do love games, I wouldn't want my kids educated by them.
Huh well instead of having this as a full on educated class, we could have a school run like an extra credit course or after school special to see how well the students retain the information as compared to a credited class, though instead of presenting information that the teachers at such grade level we present something a little more advance. That way the students get the education that they need along with a test study.
 

Satan

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Dec 10, 2012
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Well if I was to play assassins creed for an essay, I would end up ignoring anything educational and waste my time
 

Pink Gregory

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Satan said:
Well if I was to play assassins creed for an essay, I would end up ignoring anything educational and waste my time
'zactly, one tends to take up knowledge based on whether it's interesting to you and how it's presented. Although they're both important in their own rights, interest can wane with poor presentation, and all the presentation in the world can't make up for lack of interest.

Of course, presentation *can* lead to interest, but is it interest in the subject or the presentation?

That and being in an educational environment isn't necessarily 100% guaranteed to create lasting interest, I think everyone can attest to that.
 

Johnny Novgorod

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Feb 9, 2012
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The only thing I've consistently learned from games is vocabulary but this happens so rarely I can tell you with precision when and where I learned each word. "Voucher" from Pokemon, "Ampoule" from Silent Hill, "Shimmy" from an old Indiana Jones games, "Shamisen" and a bunch of Japanese words from Okami. Maybe some history from reading (not playing) in between Age of Empires campaigns. That's about it. Fun when it happens, but not a terribly effective learning tool.