Gaming moments that make you panic.

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franconbean

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Apr 30, 2011
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Thelen67 said:
When I realize the loading screen has been up for 5 minutes and its not going away and realizing I FORGOT TO SAVE!
My heart started beating faster just reading that.
 

Joe Deadman

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Jan 9, 2010
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More of a glitch than anything else but I was once given a quest in Daggerfall to kill a monster in a shop.

The shop was a small square with not much in it, it also lacked the monster I was sent to kill.

No biggy I think i'll just browse some wares. Next thing I know i'm being attacked from behind and I turn around to find my first one of these:
It must have been hiding on the ceiling or something...
 

Shoggoth2588

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Aug 31, 2009
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In any-given NES/SNES style platformer. Normally those are made up of left-to-right levels. I hate when you're suddenly faced with a level that not only demands you go upward but then fills the bottom portion of the screen with insta-death acid.

Also, and back to platforming, the levels in which the screen slowly pans from Level Start to the direction you're supposed to be heading in.
 

Fiz_The_Toaster

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Jan 19, 2011
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Alphavillain said:
I finally got round to buying "Amnesia" the other day. The first tme I actually come face-to-face with one of the monsters made my blood run cold. To be honest, I screamed like a little girl.
For some reason those things are incredibly terrifying, I think the only reason I died a lot was because I panicked every time I ran into those things, especially in the Prison.

OT: The first time I ran into Pyramid Head in the Prison in Silent Hill 2, and I noticed he doesn't have his giant knife with him anymore but a spear so HE CAN NOW MOVE FASTER!!!
 

ungothicdove

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Nov 30, 2007
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HL2 Episode 2 in the Antlion caves when the guardian is chasing you between the different smaller tunnels. That gets me every time.
 

The SettingSun

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Oct 4, 2010
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Silent Hill Shattered Memories when you have to run away from the monsters. I used to have nightmares about that, the monsters are relentless in their pursuit......

Resi 4 when you have to shoot those zombies which have parasites in them but you can't see them without the infra-red scope.

Bioshock was quite scary as well.
 

Alon Shechter

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Apr 8, 2010
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Headcrabs, man.
Fucking Headcrabs.
Oh, and Amnesia.
I didn't even reach a part where I get chased by monsters, just got to look from afar.
It was pants-wettingly scary.
 

QuadrAlien

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Mar 20, 2008
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This noise:

http://www.youtube.com/watch?v=LqLuS4DK5C0

And good grief, we got to over 100 posts on the thread before it turned up.
 

kinggamecat

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Aug 7, 2010
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Anytime where there's a timer and I'm close but the time is really running out XD But if I do it the adrenalin is suuuuch a rush!
 

Varrdy

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Feb 25, 2010
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The first time I played Silent Hill, I was crapping myself! When I was transported to the "dark" dimension, I was actually contracting in my chair as the room got darker (it was an evening) to the point I was a scrunched up ball of quivering jelly holding a gamepad.

Then someone knocked on my bedroom door and I very nearly came close to crapping myself for real!

After that I had to play with the light on...

Wardy
 

Namewithheld

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Apr 30, 2008
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System Shock 2: When you realize that you're 1.7 trillion miles away from Earth, trapped in a supply closet, your gun has jammed, your power armor is out of juice, your health is low, your med hypos are gone, and the only thing helping you against the omnipresent biological horror of the Many is the cold psychosis of Shodan...and there's a Midwife outside.

http://www.youtube.com/watch?v=zxbB9K9TjTo
 

Pearwood

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Namewithheld said:
System Shock 2: When you realize that you're 1.7 trillion miles away from Earth, trapped in a supply closet, your gun has jammed, your power armor is out of juice, your health is low, your med hypos are gone, and the only thing helping you against the omnipresent biological horror of the Many is the cold psychosis of Shodan...and there's a Midwife outside.
Situations like that are what wrenches are made for. Any game where boss fights are very long and need you to be paying attention constantly gets pretty tense when I'm coming up to the end of it and don't want to start from the beginning.
 

ShakyFt Slasher

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Feb 3, 2011
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Whenever an enemy is chasing me and I can't see behind my character. I know they are there and want to kill me but I can't see how close they are or what they will do, it terrifies me so much.
 

mirasiel

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Jul 12, 2010
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Chrysallids..X-com.

Usually when your best trooper spots them with insufficient time left to do anything other than fire off a poorly aimed panic shot...
Then the horror begins as 1 chrysallid becomes 2, who infect 2 more hosts and become 4 and so on until the entire world is consumned by the horde....


gah...flashbacks man....you cant understand...you werent there!
 

franconbean

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Apr 30, 2011
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mirasiel said:
Chrysallids..X-com.

Usually when your best trooper spots them with insufficient time left to do anything other than fire off a poorly aimed panic shot...
Then the horror begins as 1 chrysallid becomes 2, who infect 2 more hosts and become 4 and so on until the entire world is consumned by the horde....


gah...flashbacks man....you cant understand...you werent there!
Jesus christ, i remember those bastards. The sound they make when they see your soldiers makes me quake in my chair.
But then again, its one of the reasons i LOVE X-com.
 

Snowblindblitz

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Apr 30, 2011
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No Heavy Rain mentions? Most of the fight scenes in that, just because in my mind was racing "One wrong button and I KILL this character!"

Had to pause afterwards.
 

SaunaKalja

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Sep 18, 2009
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Here's a very general one: Time limits in strategy games. "Defend for X minutes" aren't quite as bad, but if there's a "Destroy X before time runs out" or similar objective, I'm panicking my ass off. And the longer the time limit, the bigger the panic.