Gaming Unpopular opinion

sXeth

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Samtemdo8 said:
Ender910 said:
pyrosaw said:
-Survival games are the bane of my existence and I will continue to blame them for every game having crafting in everything now.
You could also blame MMORPG's for that. Probably more-so, since frankly, there's a lot of bad/lazy design habits that developers have been adopting from MMORPG's in for the last few years.
I think DLCs and Lootboxes became a thing because of Blizzard.

The Burning Crusade came out, suddenly DLCs appearing everywhere in all games.

Lootboxes came to Overwatch, suddenly EVERYONE is doing Lootboxes and worse than Blizz because say what you will, Blizz's lootboxes is purely cosmetic. Unless in the case of Heroes of the Storm, is there a chance to unlock a Hero through Lootboxes?
Eh, Expansion Packs go back to the early 90s, if not before.

http://wolfenstein.wikia.com/wiki/Wolfenstein_3D:_Spear_of_Destiny
(Really, the whole Apogee (later 3d realms) model was an expansion pack of sort. You had to mail off to get all the chapters except the first for Duke Nukem/Wolfenstein/Commander Keen/etc)

RPGs!
http://ultima.wikia.com/wiki/Ultima_VII:_Forge_of_Virtue

Of course, Blizzard themselves had their own well before WoW. Warcraft Battle Chests, Diablo Ultimate Evil edition boxes were like your original GOTY/Deluxe editions that came out with all the expansions (Ultima 7 had one too, as that goes).
http://wowwiki.wikia.com/wiki/Warcraft:_Battle_Chest

The other big RTS of the time was also a fan of the idea
http://cnc.wikia.com/wiki/Command_%26_Conquer:_The_Covert_Operations
http://cnc.wikia.com/wiki/Command_%26_Conquer:_Red_Alert:_Counterstrike
http://cnc.wikia.com/wiki/Command_%26_Conquer:_Red_Alert:_The_Aftermath
 

Dalisclock

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Seth Carter said:
Samtemdo8 said:
Ender910 said:
pyrosaw said:
-Survival games are the bane of my existence and I will continue to blame them for every game having crafting in everything now.
You could also blame MMORPG's for that. Probably more-so, since frankly, there's a lot of bad/lazy design habits that developers have been adopting from MMORPG's in for the last few years.
I think DLCs and Lootboxes became a thing because of Blizzard.

The Burning Crusade came out, suddenly DLCs appearing everywhere in all games.

Lootboxes came to Overwatch, suddenly EVERYONE is doing Lootboxes and worse than Blizz because say what you will, Blizz's lootboxes is purely cosmetic. Unless in the case of Heroes of the Storm, is there a chance to unlock a Hero through Lootboxes?
Eh, Expansion Packs go back to the early 90s, if not before.

http://wolfenstein.wikia.com/wiki/Wolfenstein_3D:_Spear_of_Destiny
(Really, the whole Apogee (later 3d realms) model was an expansion pack of sort. You had to mail off to get all the chapters except the first for Duke Nukem/Wolfenstein/Commander Keen/etc)

RPGs!
http://ultima.wikia.com/wiki/Ultima_VII:_Forge_of_Virtue

Of course, Blizzard themselves had their own well before WoW. Warcraft Battle Chests, Diablo Ultimate Evil edition boxes were like your original GOTY/Deluxe editions that came out with all the expansions (Ultima 7 had one too, as that goes).
http://wowwiki.wikia.com/wiki/Warcraft:_Battle_Chest

The other big RTS of the time was also a fan of the idea
http://cnc.wikia.com/wiki/Command_%26_Conquer:_The_Covert_Operations
http://cnc.wikia.com/wiki/Command_%26_Conquer:_Red_Alert:_Counterstrike
http://cnc.wikia.com/wiki/Command_%26_Conquer:_Red_Alert:_The_Aftermath
Thank you. Everyone forgets this. Hell, one of the best space sims of all time, TIE FIGHTER, fell victim to this, having 2 expansion packs from the main game. To make it worse,a final one(AKA the last campaign that wrapped up the game's story) that could only be gotten if you bought the CDROM version, where the previous ones were on 3.5" floppies(which makes me feel old that I remember this).
 

Samtemdo8_v1legacy

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Dalisclock said:
Seth Carter said:
Samtemdo8 said:
Ender910 said:
pyrosaw said:
-Survival games are the bane of my existence and I will continue to blame them for every game having crafting in everything now.
You could also blame MMORPG's for that. Probably more-so, since frankly, there's a lot of bad/lazy design habits that developers have been adopting from MMORPG's in for the last few years.
I think DLCs and Lootboxes became a thing because of Blizzard.

The Burning Crusade came out, suddenly DLCs appearing everywhere in all games.

Lootboxes came to Overwatch, suddenly EVERYONE is doing Lootboxes and worse than Blizz because say what you will, Blizz's lootboxes is purely cosmetic. Unless in the case of Heroes of the Storm, is there a chance to unlock a Hero through Lootboxes?
Eh, Expansion Packs go back to the early 90s, if not before.

http://wolfenstein.wikia.com/wiki/Wolfenstein_3D:_Spear_of_Destiny
(Really, the whole Apogee (later 3d realms) model was an expansion pack of sort. You had to mail off to get all the chapters except the first for Duke Nukem/Wolfenstein/Commander Keen/etc)

RPGs!
http://ultima.wikia.com/wiki/Ultima_VII:_Forge_of_Virtue

Of course, Blizzard themselves had their own well before WoW. Warcraft Battle Chests, Diablo Ultimate Evil edition boxes were like your original GOTY/Deluxe editions that came out with all the expansions (Ultima 7 had one too, as that goes).
http://wowwiki.wikia.com/wiki/Warcraft:_Battle_Chest

The other big RTS of the time was also a fan of the idea
http://cnc.wikia.com/wiki/Command_%26_Conquer:_The_Covert_Operations
http://cnc.wikia.com/wiki/Command_%26_Conquer:_Red_Alert:_Counterstrike
http://cnc.wikia.com/wiki/Command_%26_Conquer:_Red_Alert:_The_Aftermath
Thank you. Everyone forgets this. Hell, one of the best space sims of all time, TIE FIGHTER, fell victim to this, having 2 expansion packs from the main game. To make it worse,a final one(AKA the last campaign that wrapped up the game's story) that could only be gotten if you bought the CDROM version, where the previous ones were on 3.5" floppies(which makes me feel old that I remember this).
I know that, be ever since Burning Crusade came out, suddenly DLC and Map-packs, and Microtransactions became a thing.

Like did it open to floodgates to all this?

I mean when Call of Duty 4 came out, it only had 1 DLC for a Map-Pack.

Now later games sell many dlc and microtransactions its insane.
 

Ender910_v1legacy

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Samtemdo8 said:
I know that, be ever since Burning Crusade came out, suddenly DLC and Map-packs, and Microtransactions became a thing.

Like did it open to floodgates to all this?

I mean when Call of Duty 4 came out, it only had 1 DLC for a Map-Pack.

Now later games sell many dlc and microtransactions its insane.
There were multiple steps(cranks?) that led to the opening of those floodgates. Borderlands, much as I love the games, definitely had a hand in popularizing DLC's, especially when they introduced the idea of season passes.
 

Here Comes Tomorrow

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It's funny that you mention Blizzard as starting the DLC trend because Diablo 2 and Warcraft 2 had some of the best expanion packs I've ever seen.
 

Hawki

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Here Comes Tomorrow said:
It's funny that you mention Blizzard as starting the DLC trend because Diablo 2 and Warcraft 2 had some of the best expanion packs I've ever seen.
Diablo II I can understand (even if I've never liked the game), but Warcraft II? You mean the expansion pack that simply added two new campaigns, only one tileset, and no new units?

To each their own, but while I enjoyed WC2, its expansion pack content was pretty lack when compared to the subsequent Warcraft and StarCraft games' expansions, not to mention other IPs.
 

Samtemdo8_v1legacy

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Hawki said:
Here Comes Tomorrow said:
It's funny that you mention Blizzard as starting the DLC trend because Diablo 2 and Warcraft 2 had some of the best expanion packs I've ever seen.
Diablo II I can understand (even if I've never liked the game), but Warcraft II? You mean the expansion pack that simply added two new campaigns, only one tileset, and no new units?

To each their own, but while I enjoyed WC2, its expansion pack content was pretty lack when compared to the subsequent Warcraft and StarCraft games' expansions, not to mention other IPs.
And mind you those 2 extra campaigns were hardly groundbreaking compared to the 4 campaigns Frozen Throne offered.
 

Silvanus

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Resident Evil 4 is a somewhat better-than-mediocre game, though the opening section is pretty great. It's outshone by various other shooters, and by several other instalments in the RE series.