Gaming's Future Looks Uncertain, Says Epic Boss

Vault101

I'm in your mind fuzz
Sep 26, 2010
18,863
15
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CheckD3 said:
Vault101 said:
CheckD3 said:
Does anyone else think of Charlie Sheen when he says "Winning?"

Other things I also said


anyway if its going to start anywhere I bet it will be with devs and publishers...mabye going casual/micro transaction is a more apealing option with the huge cost of makign games, but trust me it has NOTHING to do with the consumer
Yes, but all the research in the world won't tell you if a game is good, and because reviews and critiques are personal, you could hear 20 reviews that praise a game and still find it crap, the same that 20 horrible reviews about a game won't change the fact that you could personally find a game the best ever. And you could also learn something about yourself through a new experience, and also a previous era of tastes or a polished revision on something you once didn't like but done right find fantastic

Yes, they are different, but that doesn't change the fact that just because the experiences are different mean that a casual game will be less of a game or a time of enjoyment than a AAA game will be.

It sounds like you're insulting the casual gaming industry, and while it changes gaming's face, it's not necessarily bad. I've come to the conclusion that casual games are 1 aspect of gaming stretched out and polished (usually) to give enjoyment, and while it doesn't push the "games are art" argument at all, you can't deny that casual gaming hasn't had a good impact on the industry and also brought gaming to many people.

I never said that Bioshock 2 or DA2 were BAD games, I said that they didn't live up to the hype that were given to them. And nowadays you have many games that do the same. Very rarely do you have a game surpass a strong opening game, because the original reaction to a game that had no expectations is extremely hard to get when people have something under the same franchise tag and can hold it up to it's original. There isn't enough innovation done to keep ideas fresh. This is why I praised Portal 2, because amazingly, I found it as fun as I hoped. The story was stronger, the characters well thought out and executed, and the puzzles as fun and challenging as I had come to expect. However it's rare to find games that can do this.

And yes, those who don't have access to DLC are a bit SoL, but nowadays there are fewer and fewer people in your situation. PS3 has built-in wi-fi and a free acct, and X360s now have built-in wi-fi, and you can correct me if I'm wrong, but I believe you can still download and buy things the XBLM w/ a silver account. Again, I may be wrong, but even still, if you had to get Gold, I'm sure many people could find use for it to buy games that can be played offline, and play games online. Access to internet on the consoles has grown significantly, and not to sound like a jerk, but they don't care about you because they're not looking back at people who can't afford these upgrades, but are focusing on those who can, the same way that a person with a GC, Xbox (original), NES, PS2 (I believe they're discontinued games on it, correct me if I'm wrong) and older systems have no love from companies while new gens get all the love.
yeah? but thats a risk you take when buying ANYTHING entertainment related, be it a book or a movie, hell even with a movie its exactally like you said you could read 20 reveiws on a movie, decide to see it (pay extra for the glasses too...) and realise you thourght it was crap

I mean unless your Yahztee its not THAT impossible to pick a game you like, theres also the bargin bin too you might find some gold in there oyu havnt played before

My point about them being different was that it makes NO sense for all the gamers of the world to see "ohhhhh!! angry birds" and never evert hink twice about AAA gaming again because their too busy wth their Ipohones, if that was going to happen..I think it would have or would BE happening because of the wii

its clear im not a fan of casual games, but yeah...I dont really care about them but if somone has fun with them then all the more power to them, (however if they did kill AAA gaming or forced it to go down the DLC/microtransaction route then I'd hardly call that a good impact on the industry) but as I said before the Idea of the former dosnt make any sense

as for over hyped games...I dont see why this is such a big deal, people are going to buy games regardless and others have their expectations too high, the problem isnt with over hyped games its with fresh new IP's or lackthereof

as for my situation I guess that will prbably change (hopefully) in the future

but its the very principal that bothers me, when I get a game I want it to be the complete experience I dont want to have to worry about when the next add on is goign to be released ect

also the big problem is the 5 hour capagn games with their tacked on multiplayer, THAT is the major issue because most people know that that game is not worth $60, basically all developers need to do is make a game worth that much

and keep in mind some countries like Australia, have somwhat of an internet problem
Carlston said:
Man, gaming is dying, hero movies are dying...


You know what is DEAD?

Creative games, games that are longer than 6-10 hours of game play. Games with fresh scripts, games with more fun factor, exploration and flat out STORY have all died to graphics and corridor linear adventures.

But hey, long as you make it pretty and clone God of Wars game play... you game companies will spit out garbage, make hint guides (to make sure we mindless players finish the game in 2 days with all unlockables so we can BUY a new game!) till your blue in the face.

Millions to develop a game? Really? Do we need to see Solid Snakee's zits form in real time?
Do we need to see individual hairs flowing in the wind on someones head? Really? No... we don't.

How bout you make a "fun" game again? That's a start...
Doom and gloom time!!!! honestly to me this is beggining to feel like when those church nutters tell you the world is ending

best not to think about it and go play some games....
 

Eofofo

New member
Aug 22, 2009
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jhlip said:
Scorched_Cascade said:
I giggled a little at "Epic Boss"

I don't really buy into the doom and gloom bit the industry keeps harping on about. The consumers that they are talking about were not the ones buying the full price retail games in the first place. Stop questioning the wrong demographic for your product.
Pretty much this statement right here is what I got to say.
I second the notion
 

Gennadios

New member
Aug 19, 2009
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So a $1 game can grab consumers to the point that a $60 game is not viable?

I have a theory, developers chasing film by going for cinematic values and full voiceovers are fooling themselves, at the core, gamers just want an extremely satisfying gaming experience. People will likely buy a less visually appealing game without full voiceovers for a cheaper price.
 

Cryo84R

Gentleman Bastard.
Jun 27, 2009
732
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0
AceAngel said:
Why don't people stop buying games for the Apple Products!

It's already bad enough they're taking in about 25% of constituents profits for no reason (the Android is 5%) with the upcharge of 150$ for a devkit (Android is 50$), but with UDK license terms, it's another 25%, at least UDK is decent for that, since it's a engine that fully runs on it's API's and gets it's own compatibility checked automatically.

For IPhone, using UDK is not an ideal solution since developers are losing 50% of payments, plus Apple never setup a proper customer support for games, every month hundreds of developers must personally, with Apple, return the costs of said games due to fraud. This Apples job as the middle-man, not a developer in his basement trying to make a small amount of money.

Sigh, I just wish people knew more the understandings of why Android is a better platform for gaming instead of the IPhone.
Then why does my EVO have crap for games vs my iPod touch?

Actually, I can answer that. It's because users of android don't pay money for app in near the amount as iOS users. Developers with larger budgets (and small, like mine) go where the money is.

Let's not forget this either: http://www.comscore.com/Press_Events/Press_Releases/2011/4/Apple_iOS_Platform_Outreaches_Android_by_59_Percent_in_U.S
 

Carlston

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Apr 8, 2008
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Vault101 said:
CheckD3 said:
Vault101 said:
CheckD3 said:
Doand keep in mind some countries like Australia, have somwhat of an internet problem
Carlston said:
Man, gaming is dying, hero movies are dying...


You know what is DEAD?

Creative games, games that are longer than 6-10 hours of game play. Games with fresh scripts, games with more fun factor, exploration and flat out STORY have all died to graphics and corridor linear adventures.

But hey, long as you make it pretty and clone God of Wars game play... you game companies will spit out garbage, make hint guides (to make sure we mindless players finish the game in 2 days with all unlockables so we can BUY a new game!) till your blue in the face.

Millions to develop a game? Really? Do we need to see Solid Snakee's zits form in real time?
Do we need to see individual hairs flowing in the wind on someones head? Really? No... we don't.

How bout you make a "fun" game again? That's a start...
Doom and gloom time!!!! honestly to me this is beggining to feel like when those church nutters tell you the world is ending

best not to think about it and go play some games....
Eh not so much as it seems we aren't given games anymore, just graphical mini novels instead of the big Tolken like books of game play goodness.

But guess after seeing game evolve from Pong, I notice they just stagnated and got more dull when the graphics got life like.
 

Smooth Operator

New member
Oct 5, 2010
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DTWolfwood said:
when will they get it that they are catering to very different audiences <.<
They are only looking at the money pouch, who will bring in a bigger cut, and those weekend job facebook/flash games that billions will buy just because it's new are a nice juicy tit to milk, it's quite a worry when big companies get a taste for that.
 

Vault101

I'm in your mind fuzz
Sep 26, 2010
18,863
15
43
Carlston said:
Vault101 said:
CheckD3 said:
Vault101 said:
CheckD3 said:
Doand keep in mind some countries like Australia, have somwhat of an internet problem
Carlston said:
Man, gaming is dying, hero movies are dying...


You know what is DEAD?

Creative games, games that are longer than 6-10 hours of game play. Games with fresh scripts, games with more fun factor, exploration and flat out STORY have all died to graphics and corridor linear adventures.

But hey, long as you make it pretty and clone God of Wars game play... you game companies will spit out garbage, make hint guides (to make sure we mindless players finish the game in 2 days with all unlockables so we can BUY a new game!) till your blue in the face.

Millions to develop a game? Really? Do we need to see Solid Snakee's zits form in real time?
Do we need to see individual hairs flowing in the wind on someones head? Really? No... we don't.

How bout you make a "fun" game again? That's a start...
Doom and gloom time!!!! honestly to me this is beggining to feel like when those church nutters tell you the world is ending

best not to think about it and go play some games....
Eh not so much as it seems we aren't given games anymore, just graphical mini novels instead of the big Tolken like books of game play goodness.

But guess after seeing game evolve from Pong, I notice they just stagnated and got more dull when the graphics got life like.
thats somewhat subjective

I think todays games are brilliant and hopefully if the industry goes in the right direction things will get better

besides who wants to hate everything? not me! thats for sure!
 

Sarcastic_Applause

New member
Dec 1, 2010
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whats the matter Epic Games? Can't stand the sight of your own blood?
Its going to sound a little vindictive of me, but im glad they're worried about the future; all major game developers these days seem to just go after the 'easy' mode of making games and believe with hand on heart that all people care about are the same usual types of games with "stunning HD graphics", the very same graphics that cause these games to be so expensive.
On the other hand you have smart phones which not only now have the power to play pretty good games on them, but also strive for innovation; the majority of games i play right now are (unusually for a formally titled 'gamer) are smart phone games, for the simple reason that nothing coming out on a major console has sparked my interest.

AAA game industry, its a good enough time to say to you: "Adapt or Die"
 

Realitycrash

New member
Dec 12, 2010
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Oh no! Poor, poor big companies that are losing money due to people inventing cheaper ways to get good games out!

..Srsly, are we supposed to care? If the 99cent games were total crap, noone would pay for them. It's that simple. As long as games are good, people will pay, be it 99cent or 60 dollars.
So maybe, MAYBE, they should stop whining and use those extra 59 dollars and 1 cent to make a truly awesome game? Afterall, don't they have the resources? Isn't that why we pay the extra sum?
 

Pteriforever

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Mar 31, 2011
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You mean, console gaming is more uncertain than it's ever been.

That's for four reasons:

1. Companies are spending more money than ever before on making the games, but since the medium has done most of the expanding it's ever going to do, the money they get back out of the project is plateuing out.

2. GLORIOUS PC MASTER RACE.

3. 3D graphics have lost their appeal -- Can't companies go back to making 2D games, so they don't have to focus as much on graphics that don't add anything anyway? People are bored of nothing but 3D games, so they'll leave the big companies.

4. Would you just COUNT, for a second, the number of identically grey-looking first person shooters that have been released over the past five years? That formula will fail these companies in the near future, and we'll see some other genres.
 

DTWolfwood

Better than Vash!
Oct 20, 2009
3,716
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Mr.K. said:
DTWolfwood said:
when will they get it that they are catering to very different audiences <.<
They are only looking at the money pouch, who will bring in a bigger cut, and those weekend job facebook/flash games that billions will buy just because it's new are a nice juicy tit to milk, it's quite a worry when big companies get a taste for that.
so y don't they pool their employees together over a weekend and make some. Use it as a new revenue stream to fund their AAA games. If it were so ez.
 

AceAngel

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May 12, 2010
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Cryo84R said:
AceAngel said:
Why don't people stop buying games for the Apple Products!

It's already bad enough they're taking in about 25% of constituents profits for no reason (the Android is 5%) with the upcharge of 150$ for a devkit (Android is 50$), but with UDK license terms, it's another 25%, at least UDK is decent for that, since it's a engine that fully runs on it's API's and gets it's own compatibility checked automatically.

For IPhone, using UDK is not an ideal solution since developers are losing 50% of payments, plus Apple never setup a proper customer support for games, every month hundreds of developers must personally, with Apple, return the costs of said games due to fraud. This Apples job as the middle-man, not a developer in his basement trying to make a small amount of money.

Sigh, I just wish people knew more the understandings of why Android is a better platform for gaming instead of the IPhone.
Then why does my EVO have crap for games vs my iPod touch?

Actually, I can answer that. It's because users of android don't pay money for app in near the amount as iOS users. Developers with larger budgets (and small, like mine) go where the money is.

Let's not forget this either: http://www.comscore.com/Press_Events/Press_Releases/2011/4/Apple_iOS_Platform_Outreaches_Android_by_59_Percent_in_U.S
If you have a bigger user-base for something it will be more exploited, simple as that. I just wish people would be more educated in their hobby area, rather then be self-entitled to everything.
 

Zer_

Rocket Scientist
Feb 7, 2008
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This man's argument is invalid. The Witcher 2 will be huge, and it costs $49.99 US Dollars.