I just realized how similar this game looks to Fallout 3.
This probably doesn't count much for the gamepad vs. mouse argument, but I can noscope easier with a mouse than scope with a gamepad, yet with the mouse sensitivity I play on, I need about an inch of movement to do a full 360.
Also, PC gamers don't need autoaim
Psychosocial said:
destroyer2k said:
Psychosocial said:
Jennacide said:
Psychosocial said:
destroyer2k said:
Psychosocial
I was one of the best player in battlefield bad company (xbox 360 version) and I still told that gamepad is nothing compared to mouse. As first you can't aim quick vs mouse (this is needed only in quick games like quake 3, unreal...).
About comfort this all depends on the pearsons I have xbox connected to pc monitor as I have a far comfortable chair than than any other place (my spine is a little off position so sofa... doesn't fell god for me).
If you want to aim quick, you can usually change the sensitivity.
Oh and instead of being able to aim quickly, we can do much more precise aiming.
More precision than a mouse? Heh, no. Moving your thumb with precision versus moving an arm and hand, it doesn't work that way. You can up sensativity, but mouse will win out.
Also, asking who'd win between Gabe and Cliffy is hysterical.
If you draw a dot on your PC screen, and I draw one on my tv, I bet you that I could shoot the middle of it faster in a FPS on 360 than you could on PC. Not because I'm good or anything, but because of the fact that if you know what you're doing, and isn't just one of those people who've played FPS on console twice and says it sucks, it's easier to get precision aiming on console.
Yes you are right that you can get more precision on gamepade but the trick is this only imply if you are not moving and go for non moving targets. I could prove that mouse is more precice but people still don't belive. And what really maters in god games is quick weapons switch and no gamepad is design for this thing.
And the last point is that console games have 90% of them auto aim (in some games is just minor) so if you almoast hit the other player the game will register as a hit (halo 3 multiplayer has this).
You can turn auto aim off in almost all games, so come on. It's not even nearly as bad as you say it is. I'm actually rather interested in hearing how you would prove that mouse beats controller.
There are people who can aim perfectly with
crazy high sensitivity with a mouse. I've played with both, and a gamepad is just too awkward to aim with. I think a mouse is more accurate.
A gamepad is too slow on a workable sensitivity, and is too inaccurate with a high sensitivity.
A mouse doesn't need to return to the center after you look somewhere; it's like what Yahtzee said: a "point and click adventure". It's relatively much easier to aim with a high sensitivity, especially to people who use a mouse on the computer every day and get a good feel for the mouse and its speed.