internetzealot1 said:
I'm getting into the beta Monday, and my friend and I were going to test several things out. It'd be a great help if anyone could answer my questions now.
1) Do female characters have the same hitboxes as male characters
2) Is wallbouncing as bad as it was in previous games
3) Do smoke grenades stun again. If so, how bad is it, compared to day 1 Gears of War 2
4) How do incendiary grenades compare to ink and frag grenades
5) Does reloading still give your gun a damage boost
6) How much have the rifles been buffed
7) Pertaining to the mantle-kick: Does someone who is already attatched to cover have an advantage over someone who just attatched to the other side of that cover.
1) As far as I know, yes!
2) On one of the maps "Checkout" - which usually dissolves into a shotgun dance, it can be.
3) They do, but in a clever way. You can still move about, but can't aim or rodie run for a couple of moments. Then it's all back to normal. They smoke effect is great, and I think the range of the stun has been reduced.
4) In my brief experience, Incendiary grenades are okay, but not great. A direct "hit" will be an insta-kill, if it hits the floor stepping on it is more-or-less as deadly as being in ink, and I haven't seen much of a use for wall-mounting them. They're fun and with good aim, very deadly.
5) Yes.
6) They can now kill things. Very good. The Hammerburst is useful because it has zero recoil - even when constantly firing across a long range. The Lancer I've... actually not used. The Retro lancer is good - the bayonet is not a gamebreaker, and the heavy recoil balances the slight damage advantage over other rifles.
7) I honestly don't know.