This whole debacle tends to revolve around the idea that gender roles is only of interest to women. That tends to follow into the whole "core gamer" demographic questions.
This misses the fact that this stuff affects men as well. A few months back, there was a super sad story about a boy being bullied so bad he committed suicide. The reason? He was into My Little Pony and the jerks at his school deemed that it was "for girls".
Plenty of men don't find the "brutal macho man" image appealing or find themselves able to identify with it.
One of my favourite male characters in gaming is James from Silent Hill 2. Not because I intend to murder my wife (just in case she's reading this
) but because he was just a normal dude in a terrible situation.
(also, he didn't talk like he just ate a bunch of kitty litter but that's a different thing).
Playing God of War is fun but Kratos is so exaggerated, it's hard to feel any kind of emotional connection whatsoever. I imagine I'm not the only one feeling that way.
People say they don't play women because they can't identify with them. How many of the characters we get can you actually identify with?
What possible connection could I have with a 6 foot 6 space marine who kills 547 aliens before taking his lunch break and has a "dark past" because he once murdered 553 aliens that one day?
"Diversity" in gaming isn't just about women or minorities, though that's the more visible issue. It's also about having a wider range of male characters AS WELL.
It'd be nice to have more games with characters that can be related to. Yeah, power fantasy is fun and it's a thing but when it becomes the norm, it loses any actual impact it has.
More importantly, it'd be nice to have characters other than "sarcastic edgy loner" and "brooding meat-man with dark past".
This misses the fact that this stuff affects men as well. A few months back, there was a super sad story about a boy being bullied so bad he committed suicide. The reason? He was into My Little Pony and the jerks at his school deemed that it was "for girls".
Plenty of men don't find the "brutal macho man" image appealing or find themselves able to identify with it.
One of my favourite male characters in gaming is James from Silent Hill 2. Not because I intend to murder my wife (just in case she's reading this
(also, he didn't talk like he just ate a bunch of kitty litter but that's a different thing).
Playing God of War is fun but Kratos is so exaggerated, it's hard to feel any kind of emotional connection whatsoever. I imagine I'm not the only one feeling that way.
People say they don't play women because they can't identify with them. How many of the characters we get can you actually identify with?
What possible connection could I have with a 6 foot 6 space marine who kills 547 aliens before taking his lunch break and has a "dark past" because he once murdered 553 aliens that one day?
"Diversity" in gaming isn't just about women or minorities, though that's the more visible issue. It's also about having a wider range of male characters AS WELL.
It'd be nice to have more games with characters that can be related to. Yeah, power fantasy is fun and it's a thing but when it becomes the norm, it loses any actual impact it has.
More importantly, it'd be nice to have characters other than "sarcastic edgy loner" and "brooding meat-man with dark past".