So Geometry Wars 1 gets more difficult as time goes by, multipliers reset once you die, and the achievements are the likes of 250,000/500,000 points without dying and collect a multiplier of 10. It strikes me that you're not going to hit some of those higher ones, particularly 500,000 and up without nailing a 10, and the moment you die it's going to take too long to crawl back up before you run out of lives. Also, once you've nailed certain achievements, if you die early it's pointless to keep playing, you need a certain lead to have even a chance at getting them, and occasionally it seems based on luck. The enemies usually are pretty consistent but I had one round where all the blue trapezoids spawning out of the corners just kept repeating, which was an easy pattern to beat and had me racking up a lot of points.
Has anyone actually successively gotten one achievement after another, or has it been having almost no achievements and then having a really good urn and unlocking 6 at once?
Has anyone actually successively gotten one achievement after another, or has it been having almost no achievements and then having a really good urn and unlocking 6 at once?