Getting New Vegas soon

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Creator002

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Ultraman950 said:
When leaving the first town, DO. NOT. GO. NORTH. I can't emphasize this enough. Just don't go north. I'm serious.
Now, when I get the game, I want to.
 

Carnagath

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Wabblefish said:
AvauntVanguard said:
Any preliminary tips? (that won't spoil or break the game?) That is, I'll find the gamebreaking exploits on my own.

Fallout 3 Veteran so feel free to reference FO3 as a comparison.
There is a bit of a debate on what game people like the most, overall people seem to like New Vegas more I think, but it's hard to tell what someone will think.

Anyways, at the start of the game there are some places you don't want to go or you'll get brutally bashed lol.
I liked FO3 more to be honest, its world had much more personality and mystery than NV which is just a desert, it was more post apocalyptic than faux western, and its story was way more tense and emotionally engaging than NV's oversimplistic and boring "find some guys" story. Yes, NV is a bit more open to roleplaying than FO3 (when the glitches don't make you regret trying something unorthodox), but that's not enough for me, a good story with some sort of character development is a must. The only thing that shined in NV was its complex faction network, each of which can be approached differently and have a big impact on the progression, but you need to clock 50+ hours before you start to appreciate that.
 

legion431

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AvauntVanguard said:
I found Barter in Fo3 to be sacrificeable. I got money just from consistent play. Does it have a bigger part in NV?
There will be many situations in the game where a high barter will be needed for quests but if you get the comprehension perk you can get up to 20 extra points for reading skill magazines so use that too.

EDIT: The magazines are only temporary but the skill books add 2 points and are permanent.
 

WestMountain

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DONT PUT ANY POINTS INTO CHARISMA, IT ONLY IMPROVES COMPANION STRENGTH AND GIVES 2 TO SPEECH AND BARTER FOR EVERY POINT.

Put points into intelligence, strength and agility instead

Intelligence because your dialogue will be smarter, for example if you have +7 points into intelligence you will say "Excuse me, do you know where I can find the city Primm?" if you have -3 points intelligence you will say "PRIMM?! HURRDURR"

Strength is needed for weapon requirements and you will able to carry more weight and dish out more damage

Agility make you run faster, it's just comfortable to be able to get to places fast.
 

P.Tsunami

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Feb 21, 2010
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Ah... New Vegas. As many have said, run screaming from any Cazadors and Deathclaws you encounter. They will never, ever, get easy, only manageable at best.

Also, switch on Hardcore mode. It doesn't really make the game hopeless to play, it just really adds immersion (IMO). Unless that kind of thing (read: the game demanding you supply yourself with food and water, healing taking time, stuff like that) is a pet peeve for you, you'll probably be glad you did.

Finally, the Wild Wasteland perk is a ton of fun. The Four Eyes perk is unbalanced on the sweet side; glasses are a dime a dozen, and they'll give you +1 Perception at the cost of -1 Perception if you don't have them.
 

Lt. Vinciti

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Nov 5, 2009
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Dont read any sort of spoilers...I lost interest when I realize that you cant "win"


Also the bs of The End is The End...

Adding: Deathclaws are bull.... and Cazadors....and Boomers...and everyone except Boone
 

Ultraman950

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Creator002 said:
Ultraman950 said:
When leaving the first town, DO. NOT. GO. NORTH. I can't emphasize this enough. Just don't go north. I'm serious.
Now, when I get the game, I want to.
Maybe I'm just an asshole tryin' to trick you into going north. Ever think'a THAT?! XD

But seriously, don't do it. You will be in a world of pain. X_X
 

rockingnic

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If you want to fight tough enemies like deathclaws easily, sink ALOT of points into energy weapons. I maxed out my skill for them and I'm serious when I say I killed 5 deathclaws in a row (and at once too) with one shot, turning them into goo with a plasma weapon. Don't start doing this until you have come across a decent energy weapon like a plasma rifle. Also if you want to make your own weapon repair kits, keep all the duct tape, wonderglue, scrap electronics, scrap metals and wrenches with a repair skill of at least 50.
 

blue spartan 11

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AvauntVanguard said:
I found Barter in Fo3 to be sacrificeable. I got money just from consistent play. Does it have a bigger part in NV?
I found quite aggravating to not get 500 more caps from the sale of a 9mm SMG because my barter was too low. But I guess you can put it aside, it's just that I felt is way more hard to get a lot of caps compared to FO3.
 

Overlord SoS

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Some tips for the budding New Vegas gambler

1. When choosing stats, never max out a stat, you can raise any stat by one later with implants. Focus on Intelligence for the most skill points per level, strength for more carrying capacity, endurance for more health and be able to get more implants, and agility for reload speed. Choose what benefit best suits how you think you will play the game, and it never hurts to have good luck ;D.

2. Good Natured is a better trait than it sounds, for all the points lost in comabt skills, you gain valuable skill points in almost every non-combat skill, which comes in handy for early questing, and you will only need to focus on one weapon type.

3. Avoid Fast Learner and Here and Now perks, Vegas is loaded with quests and leveling is not that hard, use your perks choices wisely

4. Early game, if you cannot overcome an enemies Damage Threshold (Cazadors, Deathclaws, Radscorpions) run for the hills.

5. Survival is not the best skill, unless you're playing hardcore, where the bonus to healing from food becomes more reliable than stimpacks and having food and water is vital.

6. Collect everything of value to sell...

7. ???

8. You get the idea...
 

GahzlyGriffon

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Luck of 10 and go gambling its so helarrious i win lke 99% of all blackjack hands
the real killing is in the slots just dont get banned from all casinos.
 

Wintermoot

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Aug 20, 2009
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make sure you get Maria its the best gun in the game (its owned by the guy that shot you in the head)
 

Creator002

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Ultraman950 said:
Creator002 said:
Ultraman950 said:
When leaving the first town, DO. NOT. GO. NORTH. I can't emphasize this enough. Just don't go north. I'm serious.
Now, when I get the game, I want to.
Maybe I'm just an asshole tryin' to trick you into going north. Ever think'a THAT?! XD

But seriously, don't do it. You will be in a world of pain. X_X
I'll do the best of both worlds. Save, then go north. If you are an asshole, it won't hurt me that much. ;)
 

Romidude

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Aug 3, 2010
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Have exremely high Speech and Lock-picking, you can practically make people do anything, and the lock picking will get you anything your heart desires.
 

Baron von Blitztank

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Try to get a good companion as early as possible.
They can be ridiculously strong and have a tendency to not die, unlike you. If you see Deathclaws, Cazadores, Giant Radscorpians and Nightkin, then DO NOT try to run. If you see them then you are already dead.
Also, it is best to take note that you get perks after every TWO levels this time instead of Fallout 3's One perk per level, this will take some getting used to if you played a lot Fallout 3. And if you can, get every skill up to level 50+ as quickly as possible as this makes quests a hell of a lot easier.
 

KEM10

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henritje said:
make sure you get Maria its the best gun in the game (its owned by the guy that shot you in the head)
Q-35 Matter Modulator. Nice try though.
Don't listen to the energy weapons haters, it is more useful than they think. You don't need to find more ammo as long as you have a good science (you should anyways) you can recharge the spent shells into more ammo.
 

AMX58

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Jan 27, 2010
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awesome game man i had to get cause i really liked the third one and well yeah its adicting
 

The Shade

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Mar 20, 2008
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If you plan on being a rich character, pour an extra point or two into Endurance at the beginning. For every point of Endurance, you can buy a cyborg enhancement at the New Vegas Med Clinic that will increase your abilities.
It costs 4000 caps for each of the implants that gives +1 to a SPECIAL stat of your choice. (eg. 4000 caps for +1 Intelligence.)
It costs 8000 caps for a Damage Threshold boost (+4)
It costs 12000 caps for health regeneration (1hp/10sec.)

Those are worthy investments, but you need one point of Endurance for each implant you want to add.

Also, Endurance adds health, which you'll need a lot of.

So yeah... invest in Endurance early on.

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Bonus point: You don't get to pick a perk with each level up anymore. Rather, you get one every other level. (Or is it every third level?) However, there are certain perks that can be "earned". For example, killing enough bugs will grant you a perk to do extra damage to bugs.