Go Back To WoW

Jack and Calumon

Digimon are cool.
Dec 29, 2008
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Don't make me go back to WoW... Don't say it... Exam Season is starting...

Calumon: Please don't make him... He's clean for 3 months tomorrow!
 

cidbahamut

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Mar 1, 2010
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So how does the prospect of a niche market play into this theory? Should the niche crowd allow their game to be improved at the cost of what they enjoy about the game?

Shamus seems to be coming at this pretty one-sidedly.
 

Saverio

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Feb 17, 2009
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Never be satisfied with a game? That sounds like a really bad philosophy for anyone to take in terms of gaming. Certainly we can expect more from a developer and there is nothing wrong with that, but not being satisfied with the product only leads to everyone being unhappy. We should be satisfied with the games we enjoy and play, but that doesn't mean they can't be better.
 

BehattedWanderer

Fell off the Alligator.
Jun 24, 2009
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Haha, oddly enough, skiers and snowboarders do challenge each other like that, or at least almost every one I know.

And I too love the difference between Aion and everyone else.
 

Abedeus

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Sep 14, 2008
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Your Aion statistics are way off.

By at least 60000. Maybe you used the official forums, nobody really uses them.
 

Matt_LRR

Unequivocal Fan Favorite
Nov 30, 2009
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John Funk said:
Go back to WoW? Don't mind if I do.
Heh. I played the ST:O beta, and 'go back to WoW' is exactly what I did.

For the record: Shamus, the "boatfags" remark is possibly the single funniest thing I've read on this website, ever. Well played, sir. Well played.

-m
 

John Funk

U.N. Owen Was Him?
Dec 20, 2005
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Matt_LRR said:
John Funk said:
Go back to WoW? Don't mind if I do.
Heh. I played the ST:O beta, and 'go back to WoW' is exactly what I did.

For the record: Shamus, the "boatfags" remark is possibly the single funniest thing I've read on this website, ever. Well played, sir. Well played.

-m
Agreed on all points. I literally snorted when I read that one.
 

Zemalac

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Apr 22, 2008
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Shamus Young said:
Do skiers and snow boarders hate each other with the same fervor as Xbox and PS3 fans?
Yes. Possibly more so.

Goddamn skiers, taking up the entire frickin' slope. If you're going to go back and forth like that, at least let people pass you instead of cutting in front of them...RANT
 

Cody211282

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Apr 25, 2009
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Only time I have ever used that was in WAR someone said they should have less PvP and RvR so he had it coming.
 

Galenor

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Apr 24, 2009
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I saw a lot of that in EVE Online forums. This is probably because the game is renown to being deep and complex, and EVEites see WoW as a shallow play. As soon as someone doesn't like the confusing UI, the complex upgrades and armor types, or the cruel wastelands of lawless space, well...what? You expect us to make our game more accessible? Screw that. To WoW, you luddite!

Another reply I hate towards critisism is often said by the creator of the media under fire - but not always. The counter goes "Well, I noticed how YOU have never made a movie/game/flash animation/drawing, so you can shut up!". I disliked it, because it implies you have to have attempted to make something similar to what you're critiquing, as if you cannot give judgement on your impression of Avatar if you, yourself, never made a billion-dollar-budget movie. Arghrgrhgh!
 

Sonic Doctor

Time Lord / Whack-A-Newbie!
Jan 9, 2010
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I guess it is because the bright colors or the cartoon feel I get from it, but I couldn't get into WoW. I am a fan of LotRO, yes it has color but if feels rather toned down compared to WoW, and that is what I like about it. Also, comparing with WoW and what I have heard other people explain about other MMOs, LotRO has a lot more storage for items than any other. I heard from People playing other MMOs that players get 30 on person storage to to start out. LotRO of course starts people off with 5 packs with 15 slots each, and then you get a vault in large towns that store 30 and you can buy more vault space as you level up. Also when you buy a house you get a storage container with it too. So I have well over 100 slots to store stuff, though I'm a pack rat and still run out of space. I have the stupid tendency to think, hmm maybe I will need that later.

Now I would say that the one thing that MMOs need to work on is single player aspect. I'm not a very social person, so I'm the person that is fighting off people that are jumping around me asking me to join their fellowship or kinship. Turbine has been working some single player aspects into LotRO by letting players on some of the major story quests, choose to do it solo, which is not as hard with nerfed enemies, rather than the fellowship route. They still have a lot of main story fellowship quests that need to have a solo version added.
For example, my level 32 hobbit guardian is in the North Downs and I am on the main story quest where I have to save Dori the Dwarf from the Dourhand Dwarfs. I take the quest and head for the Dourhand fortress, then I waltz in and get annihilated by two level 34 elite Dourhands, that have over 4000 health each(I have only a little over 2000 health.) When I took the quest I guess I hadn't noticed that it was a fellowship quest. The reason I guess the Turbine hasn't given a solo option for it is because it isn't an instance quest. So, I guess I will just have to grind away and level up past level 42 or higher then continue with the main story.
I don't really care a whole lot about side quests unless I get something useful for it. I care about story. So I think it would be good for future MMOs and current ones, to make a choice that allows people to do all main story quests solo.
I'm not going stoop that low again and fellowship up with people to complete something. The two times I did do that, the people weren't very helpful, while I fought and died, they looted bodies. When you aren't in a fellowship, whoever places the first hit on an enemy gets all the loot from that enemy, but the thing I hate about being in a fellowship is the loot division system, it doesn't matter who hit the enemy first or killed it, you always have the stupid prompt for each item of loot, where it asks the players, do you want to pass the item to the other player or do you want to roll for it. The whole rolling for it thing is stupid, especially when you are the only one that attacked and killed the enemy. The reason I didn't like it is that 9 times out of 10, I wouldn't get the piece of loot. Each time I was in a fellowship, the only loot I got was worthless crap that couldn't be sold for anything more than a couple or three coppers.

I would say that the whole playing with other people thing is one of the main reasons why some people don't like MMOs. Some people play the game for story, but they can't complete it because the game forces them to interact with other players. As stated before, in my experience, there aren't that many people that are helpful allies.
 

w00tage

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Feb 8, 2010
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Sonic Doctor said:
I guess it is because the bright colors or the cartoon feel I get from it, but I couldn't get into WoW. I am a fan of LotRO, yes it has color but if feels rather toned down compared to WoW, and that is what I like about it. Also, comparing with WoW and what I have heard other people explain about other MMOs, LotRO has a lot more storage for items than any other. I heard from People playing other MMOs that players get 30 on person storage to to start out. LotRO of course starts people off with 5 packs with 15 slots each, and then you get a vault in large towns that store 30 and you can buy more vault space as you level up. Also when you buy a house you get a storage container with it too. So I have well over 100 slots to store stuff, though I'm a pack rat and still run out of space.
If you like storage space, try EQ2. You fill inventory, bank and chest slots with boxes and bags, the largest of which holds 38? items. So you can be carting around hundreds of items on your person and have thousands total.
 

Mr. Mike

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Mar 24, 2010
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I won't go back to WoW, I like to be able to play my games forever when I buy them. And yes Shamus I know it's cheaper to play WoW (or was it Funk that did an article on it?), but I prefer to diversify in regards to the types of games I play and the unique experiences that come with them.
 

Yog Sothoth

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Dec 6, 2008
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BehattedWanderer said:
Haha, oddly enough, skiers and snowboarders do challenge each other like that, or at least almost every one I know.
Yes, I can attest to this as well. I worked at a ski resort for a season when I was a teenager, and this was when snowboarding was first becoming popular. Many of the regular skiiers hated, HATED that they had to share the slopes with the boarders, and viewed them as intruders in their turf. This is turn led many of the boarders do dislike the skiiers, and it all went downhill (yes, I know... Sorry!) from there...
 

StriderShinryu

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Dec 8, 2009
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I actually think that "Go back to WoW" does have it's place, even if it's perhaps an overly harsh way of phrasing things. Let's you're a WoW player and love Feature X, which already exists in WoW. You then go to another game and complain that it doesn't have Feature X, even if feature X would never work in the new game. I think in that case "Go back to WoW" is not all that bad of a response. (A quick example of this is those who want flying mounts in LOTRO)

While it is true that MMOs are constantly developing and evolving beasts, they are not going to have everything for everyone, especially if some of those desired features don't fit in the MMO to begin with. When you bring your complaints to a forum you have to keep in mind that just because you think it's cool doesn't mean everyone else does (and often for good reason).
 

warmonkey

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Dec 2, 2009
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Arec Balrin said:
Please bare in mind that Warhammer Online was ruined when in 2006, a lot of people who had played WoW, didn't like the PvP in WoW and were expressing interest in this supposedly very PvP(RvR) focused game and subsequently and very vocally wanted it to be more like WoW.

When WHO came along, it was WoW. Almost all the PvP was pushed into instances against the advice of smart people that wanted an actual war-like environment with zero-sum rewards.

Er, honestly, what I heard coming out of the early beta stages of that game.. was that it wasn't very good from the get-go. But you are mostly correct, WAR was ruined because it was trying to be WoW. WAR came out schizophrenic. 1-20 was one game, and it was an awesome game, with some of the most enjoyable character classes I've ever played. 20-40 was another game. End-game raiding was half an idea for a third game scribbled on a bar napkin.. that was used to sop up a drink. A girly drink.


For the record I'll bandy out a "gb2wow" as I please, but when I please is only when it's deserved. People who like WoW and want every new game to be like WoW? gb2wow. Those people are the reason that the MMO market hasn't had any innovation *since* WoW -- people making and/or financing MMOs are afraid to diverge from the WoW model, and it doesn't help that people keep. droning. on. about how they want $ShinyNewGame to play exactly like WoW.