The headline is a bit misleading. GOG is saying that most of their catalogue is compatable with Windows 8. They don't seem to be expressing approval of the system in any particular way.
Notch, Newell, et al, have expressed disapproval, but aren't saying that their games won't run on it.
They're two different categories, not to be conflated.
For WHY they have a problem with it?
oldtaku said:
There's a bit of a disconnect here (and Microsoft is purposely confusing this).
Real 'Windows 8' on x86 CPUs is almost completely Win7 compatible, and almost every single game you can play in Win7 will work in Win8 - including all your Steam games, etc. I am running real Windows 8 (64-bit) on my gaming machine and haven't found one that won't. There's really nothing GoG has to do here except, as you say, retest them and set some of them into XP compat mode like you would under Win7. Any of your existing disks/installers that would work on Win7 can be installed and run normally as well.
The other 'Windows 8' is WinRT - that's 'Windows' on ARM chips, with a lot of functionality missing. It won't run any of your existing apps or games. And it's like iOS - the ONLY way to get software on it for a normal user is through MS's App store, with the same punishing limitations as on XBLA. You can't just download and play some cool indie game - it'll be buried deep in the s#4%swamp like in XBLIG or it won't be there at all. You want to offer some new free content for your game? Nooo, that needs to cost something. And then there is the very strong suspicion that next they'll take this and apply it to desktop Windows.
That is what the devs are complaining about. The WinRT flavor of Windows 8.
The next problem is that Microsoft purposely obfuscates the difference between ARM Win8 (WinRT) and x86 Win8 to distract from how much doesn't work under ARM Win8 - because they want to sell Surface tablets. Talk to their salespeople and they won't tell you any of this @#$%, just that WinRT is 'real Windows!' which tells you nothing. MS will glibly refer to both as 'Windows 8' where possible and only specifically refer to WinRT when you press them on it or they need to legally disclaim some limitation.
The good news is that WinRT and WinRT devices seem to be selling poorly. We can only hope that keeps up.
ASnogarD said:
The biggest concern is that Win8 will introduce users to the idea of a Apple like store in Windows, and the next version will force developers to use the Apple like store to get thier software to Win OS users.
Win8 itself isnt really an issue, its the idea that it gets users used to having a windows 'store' so when the store becomes the only way to bring software to the OS the users are already used to using it, and its only the 'greedy' developers that are arguing about it.
I am a little concerned as well, at the moment I can fiddle with C++ and SDL and if I want to 'launch' a game I make I can simply offer the download link and players can try my game, no hassle... with a certification system a developer would have to jump through various hoops set up by MS , possibly pay fees or lose IP ownership of software, and then have your application tossed into a system where it gets lost in a heap of other titles immediately unless you pay for some 'placement advantages'.
The real fear is MS wants to kill hardcore PC gaming as its a competitor for its own consoles, turn its PC OS advantages into making the PC a Apple like store system for its PC OS and new tablet so it can gain royalties on each title on the PC/Tablet (including charging for patches).
MS wants to gain Apple like control over the PC, and many see Win8 and its Metro store system as the beginning to reach that goal.
Oskuro said:
What is being criticized about Windows 8 is not its current form or capabilities, but that it is a "foot in the door" technique by Microsoft, in an attempt to make PCs into an iOS-like closed market.
This won't happen overnight, but it's clearly the path they are taking, and sites like GOG will suffer greatly once the certification process for the MS Store is no longer optional.
But hey, rather than read the many articles posted on the subject, it's easier to just assume that nay-sayers are just knee-jerking away for profit... Even when this time we have the unprecedented situation of influential independent developers/publishers taking a stand, something rarely (if ever) seen in the latest years of corporate-dominated industry.
oldtaku said:
albino boo said:
Nocth and Gabe are also deliberately confusing WinRT and Winx86.
That's MS's doing. They created and encourage the confusion. Windows 8 = Metro App Store. And oh yeah *mumble* you can still use your old stuff on Intel version if you must.
albino boo said:
Could it be that Notch is trying to force Microsoft to wave the fees for the WinRT version of minecraft like they did for XBLA. Gabe doesn't run the biggest gaming download site which also requires certification, are you surprised that he denounces a rival product?
There is obviously vested interest there, so yes, that's something to consider. But both Gabe and Notch have been very generous with the community - they can afford to be, of course. But they both genuinely seem to want to do good things for PC gamers and it's silly to paint them as simple rapacious profiteers. They know if they give you stuff for free you'll throw money at them and they do good at the same time. Win win.
The real concern is that this will come back to the desktop PC. In the Win8 Metro world, there is no room at all for all the things you get for free or extremely cheap on Steam, Good Old Games, Amazon Gold Deals, Humble Bundle, someone's website, abandonware sites, or even Minecraft's entire development model.
I don't think anyone at all cares if this stays confined to WinRT devices.
It's the concern that the system will become essentially a closed system.
That's why people like Notch (Who, as an indie, knows that being able to get your games to people without paying for them to be used is vital), Gabe Newell (Who, while he does have a profit motive, generally knows his stuff), Rob Pardo, Alen Ladavac, and Richard fucking Stallman (Who has been concerned with this sort of crap for years, and can only profit from Windows becoming less useful to hardcore PC Gamers), are concerned by the OS.
(Ladavac pointed out something very important here: http://www.escapistmagazine.com/news/view/120526-Serious-Sam-Studio-Exec-Joins-Anti-Windows-8-Chorus . That stupid Metro interface? You can't release a tiled app through anything but the Metro Store. Which coupled with Windows making it the default, and trying to stop people from setting their system to only use the regular desktop, are highly concerning for those who would rather release with certification, which lets Microsoft bleed devs and publishers for more money, and, as we've heard recently, may include charging devs for patches or updates of
free content! It also means that the more casual consumers are going to be less likely to be using those games. If the default option is Metro, and it takes fiddling to get rid of it, and then the applications are harder to install, pray tell, what are the more casual gamers going to do?
At the moment, Windows occupies a sweet spot for PC Gaming: It's a relatively open system, where the user can do what they want, and install what they want, and configure it how they want. It's also one of the most popular and mainstream OSs.
Mac is less open, in a way that Windows seems to be heading towards.
Linux is much more open, but more fiddly, and because of the many distros, harder to ensure that software will run on all builds.
If Windows stops being an option, devs who can't afford certification are going to have to resort to Linux only, which are much smaller markets, and make it harder to sell games which work. Which is BAD.
Of course Notch and Valve would have to pay more to use this system. But stop saying it's "Greed". That's moronic. If that's greed, then Microsoft doing this is also greed (Since you accept the premise that they're concerned about forced certification costs to call them greedy), and at that point I have to ask you: Whose greed is justifiable? The ones who's system would prevent games like Minecraft from existing? Or the ones who would like to be able to sell their products without getting bleed by Microsoft?
And, as the user, you're getting fucked too. The less open system is not an advantage to you, in
any way. So defending it is mind boggling. It doesn't help you, for some people it actively antagonises them or causes them trouble, and it hurts those who give you games.
But no, we're just fucking fanboys. We're too busy blowing Notch and Gabe. Ignore us.