The bigger problem is sales. Rambourg acknowledges that discounts have their uses, and that companies have to adapt to the market to survive. Yet at the same time he's a little worried that gamers are beginning to believe "their hobby is worth roughly the same as an iPhone app." That's bound to hurt the industry in the long run, as gamers start refusing to pay full price in the expectation of a sale discount.
Good. That means they are aware that the full price is too high and gamers are actually not choking it up and want to pay the real worth if it. And the phone app comparison is hilarious considering that mobile gaming is many times mroe profitable than regular gaming.
BigTuk said:
But you will fine near GoG's entire catalog up on torrent sites.
Right there next to entire catalog of steam, Origins and GFWL. Torrent sites have all games, DRM or no DRM. This really isnt a point in your favour, its a point against, since this proves that DRM does not affect the people to was created to affect - pirates.
Now as much as I like the idea of DRM free it's not unlike the idea of communism. IT works great in theory... but in practice it's not that great.
In practice noone has tried communism save for very small scale experiments (which worked well enough). So we cannot say what it will be in practice. And the only reason it would not work is because of shit people like the same ones that tried to make DRM.
Laurents van Cauwenberghe said:
mate, almost every game that has DRM was cracked a couple of days after its release (with the exception of always online DRM, which in all honesty worked great. I mean, look at diablo 3 and simcity... oh wait) DRM or not, a game will get cracked, after it's cracked, the DRM is only there to annoy THE LEGITIMATE CUSTOMERS.
I prefer the way cd projekt red did it, but DRM on the game for a week and then disable it because it was cracked anyway.
Not even that. AC2 always online DRM mean that on launch day pirates wwere playing while legal costumers were having connection issues. Sim City is playable offline now via a mod that is not "allowed by EA" (however mods are not illegal, so suck it EA), and there is a cracked version of Diablo, though admitedly very buggy one.
BigTuk said:
You can't stop a determined thief, you can only test his determination. That is a quote of wisodm. A locked door won't stop someone from breaking in if they really want to... but there's a finite amount of effort someone will put in to get something for free. DRM does slow things down because there's always quirks and ticks with Pirated games, half the times they don't really work, the other half they cracks contain trojans and the other half they are deliberately seeded tweaked copies' put out by the Devs.
The problem is - pirates are not thievews in multitude of ways. They are copyright infringers, which is illegal, and lets leave it at that from this perspective. because you really cant win the morality battle here. and you already lost the legality battle here (they are not thieves as defined legally).
The reason your "wisdom" does not work is that digital media is not phyiscal house. When robbing a house you need the robber to break your locked door. When pirating a game you need 1 cracked and then millions can enter. sort of like how if one person opened a lock and then everyone could enter every house.
Not working and trojan horse pirated stuff only exists if a perosn so stupid enough to go intentionality seeking for them. the most easily accessible pirated material is safer than searching for more obscure drivers on the net. Also due to how the system works all virused torrents get deleted almost instantly. Tweaked copies put by developers, we saw those with GTA4, they were "Fixed" within days.
Pirating a game isnt hard. its easier and safer than buying one. you really got no argument here.
I agree with the rest of your post, but you clearly dont know anything about piracy and thus shouldnt use it as an argument.
TiberiusEsuriens said:
It may be largely due to low frame rates combined with extremely narrow field of view, but try getting anyone new to games to play an FPS... in my exerience they universally get turned around, disoriented, or just strait up nauseous. I really miss being able to play 3rd person games, and even those that exist now are almost all shooters. I wish all those jokes were true about Naughty Dog revisiting Crash Bandicoot with the next gen Uncharted engine ^.^
Im completely the opposite. give me a FPS and ill be happy, give me same game in 3rd person (some games allow mukltiple camera angles btw) and ill be disoriented as fuck, will rage at controls and camera and everything. i think 3rd person shouldnt even be around except for driving. so yeah, there are people on both ends of the spectrum.
BigTuk said:
This.. is true, but the same case could be made thusly. Thousands of homes with locked doors are broken into every year... does than mean it makes no sense to stop locking your door at all? Thousands of cars with alarms are stolen every year... does that mean you don't put an alarm on your car?
I surely wouldnt be putting a lock that cost me half a million and anyone can break with a fart on. If house locks were as inefficient as DRM (as in 0% efficiency), then noone would use it. there is no detriment to DRM other than for legal costumers. Pirates do not stop because of DRM.
You see you have to do something to protect one's property, games have always had some form of DRM really. It's just for a good while the media itself was the DRM, before burners came standard it was not practically to pirate a game that came on a CD... the next media down was flopy disks and sure there were harddrives butr back then a 500meg hd was not cheap... so having even a 100 megs just sitting on your pc was not a fun idea...
No, people copied cartridges, tapes, way before CDs were around. I still remember we all knew a guy that would copy you a CD for free back when i was a kid. Piracy is nothing new, DRM is new, and it doesnt work.
Floppy copying and pirated games were very easy to get.
Check back to earlier games you find many of them required passwords from the manuals, now again, back then it was an effective barrier since scanners were not standard home equipment back then. These are all early examples of DRM people. Also back then even if it was pirated there was a limit to how far one person could spread and distribute. This was also the era where most gamers were into consoles anyway so yeah again, smaller market.
Because it was so hard to write down a password. you would get a piece of paper with password with your pirated disc and problem was solved.
Also did you just imply that console games werent pirated. Cha, Cha.
Now, things have changed , and granted most DRM is inconvenient but what else would you have them do.
How about realizing this is 21st century and trying to do the ONLY thing that works - provide better service?
Again, remember, piracy basically hurts the devs more than the publishers.
you say it as if DRM prevents piracy.
One's stance on DRM changes depending on whether one has actually produced a game... so really, let me hear from Any of you that have actually deved a game that has or was on the market...am I right?
I dont need to. CD Project, the owners of GOG, have developed multiple. Or do i need to point out all those developers putting their own games on piratebay? OR perhaps Adobes stance on software piracy?
So no, your not right.
DRM can however be a force for good, look at steam for example. it's drm...and better still it's drm that provides a benefit to all parties. Steam makes the installation eay and finding support much faster, it provides a means for indies to get their titles listed in a major distributor (Greenlight) and it provides devs and publishers a means of reasonably securing their product from theft. That's not to mention the sales.
If people weren't dicks...we could live ina DRM free world... sadly.. this is not the case.
Steam provides good service despite being a unitrusive DRM. If all DRM was like steam, i dont think that many people will be complaining.
BigTuk said:
You think so huh? and how long do you think this will continue, many other torrent sites have been brought down and the music and film industry have been sending out aquite a fewletters to file sharers.
FOrever. The only way to defeat piracy is mind-control of human race.
Bara_no_Hime said:
I personally prefer the sales on GOG to Steam. I just don't like booting up Steam before I can shop. I don't like having a DRM program running before I can even buy a game.
You could jstu browse steam store via a browserver cant you?