[small"]My first thread![/small]
Something's been bothering me about ME(2) lately. As the anti-social gaming-addict I am I've played ME2 4 times. After my first playthrough I was in shock, it felt big and complete and I was amazed at how mere humans could make something so complete. It's only happened once before, after my first playthrough of HL2.
But unlike HL2, that feeling didn't last very long.
One of my biggest problems with the Mass Effect games is the character design. All intelligent races follow the same Head on top, walks on two, has two arms-pattern
And then I started to think about other games and their design. They all seem follow the same pattern.
Sometime before the launch of bayonetta I remember that the creator said something like "Creatures from hell has been done before, so when making angels we had more freedom in their design"
This is what they came up with: http://www.8bitninja.com/wp-content/uploads/2010/01/bayonetta-ps3screenshots16304bayo_0105_004-3122009-580px.jpg [small]It was a strange experience to google "Bayonetta" with safe-search deactivated <.<[/small]
As you can see, head on top, walks on two legs etc.
So, to the important part:
TL;DR
Discuss games that has original/good character design. Please motivate why you like it. And if someone could say a game that's stepped away from the usual pattern that'd be awesome.
The only thing I remember is The advisors from HL2 http://www.hlportal.de/images/content/hl2-episode2/enemies/advisor_big.jpg
The original title for this thread was "original character design in videogames", but I saw no reason to limit it to just that. So anything goes.
Something's been bothering me about ME(2) lately. As the anti-social gaming-addict I am I've played ME2 4 times. After my first playthrough I was in shock, it felt big and complete and I was amazed at how mere humans could make something so complete. It's only happened once before, after my first playthrough of HL2.
But unlike HL2, that feeling didn't last very long.
One of my biggest problems with the Mass Effect games is the character design. All intelligent races follow the same Head on top, walks on two, has two arms-pattern
And then I started to think about other games and their design. They all seem follow the same pattern.
Sometime before the launch of bayonetta I remember that the creator said something like "Creatures from hell has been done before, so when making angels we had more freedom in their design"
This is what they came up with: http://www.8bitninja.com/wp-content/uploads/2010/01/bayonetta-ps3screenshots16304bayo_0105_004-3122009-580px.jpg [small]It was a strange experience to google "Bayonetta" with safe-search deactivated <.<[/small]
As you can see, head on top, walks on two legs etc.
So, to the important part:
TL;DR
Discuss games that has original/good character design. Please motivate why you like it. And if someone could say a game that's stepped away from the usual pattern that'd be awesome.
The only thing I remember is The advisors from HL2 http://www.hlportal.de/images/content/hl2-episode2/enemies/advisor_big.jpg
The original title for this thread was "original character design in videogames", but I saw no reason to limit it to just that. So anything goes.