Good colsole RTS

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Vetinarii

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Aug 17, 2009
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TheDoctor455 said:
T_ConX said:
I pick Console Good. RTS Good.

Yeah... I'm pretty sure there's no such thing as a good console RTS... that genre just can't be taken away from mouse and keyboard.
Wrong... The genre can't be taken far from mouse and keyboard but Good Console RTS's can exist because it is a good CONSOLE RTS. We aren't comparing to PC in which they all get raped by... so yeah say things people asked for ok?

I play Halo Wars and it entertains me as much as Warcraft III did, I'm not saying it was as good but entertainment is all you ask for in such games.
 

Daffy F

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Mechsoap said:
are there even any console rts's but halo wars?
All the Command and Conquer titles? Egad man!
OT: I'm a big fan of C&C Red Alert 3 (Especially when I can find people to play online) And I hear C&C 3 (And Kane's Wrath) are very good also.
TheDoctor455 said:
Yeah... I'm pretty sure there's no such thing as a good console RTS... that genre just can't be taken away from mouse and keyboard.
I take offense to that Sir! I personally LOVE Red Alert of my Xbox 360. (Although I think I might get the PC version too)
 

Woodsey

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SirBryghtside said:
Woodsey said:
SirBryghtside said:
When did I say waving objects? The Wii can point at a screen, you know.

I really don't see why it wouldn't work.
It's more fiddly and less accurate then a mouse, so I'd ask, "why bother"?

I'm taking your comment out of context from whatever discussion you were already having by the way.
Maybe you shouldn't have:
I was thinking about this, and couldn't the Wii make some pretty good RTSes? It does seem to have the right controls, and would definitely attract the Hardcore market...
Actually, my response makes perfect sense in response to that.

The hardcore will be playing RTS's on a PC, so why would that attract them to a console full of party games?
 

Traun

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Souplex said:
When will people learn; It's realtime, or strategy. Not both. When you put in the realtime elements, a lot of the strategy goes out the window being replaced with how many actions per minute you can perform.
I've always liked Turn Based Strategy however.
Fire Emblem always will have a place in my heart.
It's funny, because you have no idea of strategy, tactics or specific requirements depending on the genre.
 

Daffy F

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Traun said:
Souplex said:
When will people learn; It's realtime, or strategy. Not both. When you put in the realtime elements, a lot of the strategy goes out the window being replaced with how many actions per minute you can perform.
I've always liked Turn Based Strategy however.
Fire Emblem always will have a place in my heart.
It's funny, because you have no idea of strategy, tactics or specific requirements depending on the genre.
Agreed. When things are 'Real Time' It means you really have to think on your toes. You don't have long amounts of time to think between turns while you are safe. You have to formulate strategy so you can win, whilst forming your own defences against attack.
 

Heart of Darkness

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Jul 1, 2009
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Why do people who say that there are no good console RTS's ever talk about Pikmin or Pikmin 2?

Seriously, if you have a Gamecube/Wii, go give those a try.
 

Dango

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Feb 11, 2010
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Only one person has mentioned Battle For Middle Earth 2 (which is quite clearly the best console RTS). This is now my least favorite thread ever.

EDIT: Oh wait no, everyone is just calling it "Lord of the Rings" from some reason I'm not aware of.
 

Life_Is_A_Mess

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Sep 10, 2009
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Supreme Commander 1 (Supreme Commander 2 sucks, I got really disappointed), if you really need it on the console. Otherwise, get it on the PC, along with Starcraft 1.
 

coldshadow

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Mar 19, 2009
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play dune on the sega genesis. that will change your mind about what a GOOD rts can be on a console. sadly it was the only one.
 

Larkin99

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Feb 14, 2010
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Go try out the RUSE demo and see if you like it. For me the controls work great.
Lol at the amount of PC elitism on here.
 

Nemesis729

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Ehhh Ive never played a good console RTS, I love RTS on PC though, If you REALLY want one for console Id say Halo Wars, I didnt like it but I know people who did, Or if you have Move I heard RUSE will be good for it, I still say stick to PC for RTS though
 

Woodsey

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SirBryghtside said:
Woodsey said:
SirBryghtside said:
Woodsey said:
SirBryghtside said:
When did I say waving objects? The Wii can point at a screen, you know.

I really don't see why it wouldn't work.
It's more fiddly and less accurate then a mouse, so I'd ask, "why bother"?

I'm taking your comment out of context from whatever discussion you were already having by the way.
Maybe you shouldn't have:
I was thinking about this, and couldn't the Wii make some pretty good RTSes? It does seem to have the right controls, and would definitely attract the Hardcore market...
Actually, my response makes perfect sense in response to that.

The hardcore will be playing RTS's on a PC, so why would that attract them to a console full of party games?
Why buy Halo Wars on the 360?

Ah yes. That's right. Because it's only for the 360.

Making a hardcore RTS could be a great move for Nintendo, and gamers may finally blow the dust off their Wii and play it.

Failing that, why not take advantage of the fact that loads of party gamers and children have a Wii and make a great Rock Raiders [http://en.wikipedia.org/wiki/Lego_Rock_Raiders_(video_game)]-esque game (or even a remake) for the Wii?
I thought your point was that it would attract the hardcore to buying a Wii; I very much doubt (m)any hardcore RTS players bought a 360 just for Halo Wars.
 

Souplex

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Jul 29, 2008
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Traun said:
Souplex said:
When will people learn; It's realtime, or strategy. Not both. When you put in the realtime elements, a lot of the strategy goes out the window being replaced with how many actions per minute you can perform.
I've always liked Turn Based Strategy however.
Fire Emblem always will have a place in my heart.
It's funny, because you have no idea of strategy, tactics or specific requirements depending on the genre.
It's funny, because if you don't provide any argument or evidence, then you're basically just saying "No, you're wrong, and you smell funny!" (Although I just added that last part to make it more amusing to read)
 

Iwata

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Feb 25, 2010
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RTS, eh? So that's Valkyria Chronicles out the window.

I like my RTS's on the PC, but EndWar on the PS3 was pretty good.

Edit: Oh yeah, and I had Dune II: Battle for Arrakis on the Mega Drive. That was sheer awesome.
 

GUYWITHAGUN

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Apr 3, 2010
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SirBryghtside said:
Woodsey said:
SirBryghtside said:
Woodsey said:
SirBryghtside said:
When did I say waving objects? The Wii can point at a screen, you know.

I really don't see why it wouldn't work.
It's more fiddly and less accurate then a mouse, so I'd ask, "why bother"?

I'm taking your comment out of context from whatever discussion you were already having by the way.
Maybe you shouldn't have:
I was thinking about this, and couldn't the Wii make some pretty good RTSes? It does seem to have the right controls, and would definitely attract the Hardcore market...
Actually, my response makes perfect sense in response to that.

The hardcore will be playing RTS's on a PC, so why would that attract them to a console full of party games?
Why buy Halo Wars on the 360?

Ah yes. That's right. Because it's only for the 360.

Making a hardcore RTS could be a great move for Nintendo, and gamers may finally blow the dust off their Wii and play it.

Failing that, why not take advantage of the fact that loads of party gamers and children have a Wii and make a great Rock Raiders [http://en.wikipedia.org/wiki/Lego_Rock_Raiders_(video_game)]-esque game (or even a remake) for the Wii?

Halo wars was an epic fail, it sold the least amout of units in the entire Halo franchise. and a wii RTS... no, just no. for one the wii resposnse time is shit. and in an rts you need lightning fast micro(thus keyboard and mouse) the Wii lacks pricision thats why most wii games involve lots of flailing about, (red steel, wii sports resort, every other wii game...) also no AAA developer will take that kind of risk. a RTS for Wii would require Massive reworking of traditional RTS elements. (imagine making a whole new genre) to the point where its not a RTS anymore. that will require an insane amount of research and development and thus, and insane amount of money. also the target audience for a Wii "casual gamers" will never touch an RTS. (speculating here)

also, if you were just trolling, i fucking hate you.