Vigormortis said:
Again, as I've said before, it comes down to being able to appreciate the difference between an objective critique and an objective opinion. Most people, especially most critics, can not.
It would also help if people realized it's okay to like something bad and to not like something good. Just like I said before. But, just because someone likes something, that something isn't inherently "good". Just as someone not liking something doesn't automatically make that thing "bad".
[sub]('Course, it would help even more if we didn't have so many people desperate to put other people down simply because of the others opinion)[/sub]
:/
The day when it's recognized that certain works like games, movies, books, or anything with any sort of artistic values can be objectively viewed as good is the death of art itself.
http://www.destructoid.com/100-objective-review-final-fantasy-xiii-179178.phtml
That's the closest you'll ever get to a review being objective. Even Jim himself said it wasn't completely objective because he chose the screen shots he chose, but without considering that, this is what objectivity looks like.
You are not wrong for thinking a game is good or bad. It's how we feel about games. Of course, I reserve the right to think you're an idiot if you like or dislike something in particular, but that's completely besides the point.
I can think of a lot of reasons of why something like Skyrim can be considered a bad game. But I can also think of reasons why it's a good game. But whether or not someone likes the game is completely up to them.
But what makes a game "objectively good"? Is there some sort of great big force that deems something as good or bad? Is based on popularity? Is it based on the stupid fucking Metacritic scores? Stuff like Metacritic and Rotten Tomatoes are there to show how many people liked it and what kind of people liked it. It's not their to officially deem something as shit or not shit. If you look at it that way, then YOU'RE DOING IT WRONG!
And just because a game is well designed does not mean it's good. The game can function perfectly, but if I'm not enjoying it, and I can say why I'm not, then does that make the game bad? Well, for me it does, but it might be entertaining for someone else. But it doesn't make the game either good or bad, at least, not objectively.
Saying something like "The game is good" should carry about the same amount of weight as "I think the game is good" or "I liked it". Games that are universally considered to be good just means that it was well liked by quite a few people. It doesn't make the game "objectively good". Because they're all just opinions.
I posted this article before on the same forum, but just in case.....
http://badassdigest.com/2012/06/26/film-crit-hulk-smash-what-makes-a-movie-good/
I realize some people may not have time to read his monster of an article, though, you totally should, because it's amazing, but to paraphrase him...
"WHAT MAKES A GOOD MOVIE? YOU TELL HULK!"
And it's the same way with games as well.