Good games that never got Sequels

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Zodiac_A17

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Feb 2, 2010
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What are good game that you've played tat never got a sequel that you think they deserved?

Personally a couple off the top of my head are Star Wars Republic Commando and Chromehounds.
 

The Cheezy One

Christian. Take that from me.
Dec 13, 2008
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Freedom Fighters
I post this on every thread I can, regardless of how related it is.
Maybe IO will grow a mind and make this now. An amazing game, with pretty in depth mechanics.
Although it will probably sell out to the HQ Graphics crowd, and shoot all inovation in the foot. Aw.
 

blaberer6

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Jan 25, 2009
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Star Wars: Republic Commando
Not because it's Star Wars, but because back in the day it was a fun squad based fps.
 

SL33TBL1ND

Elite Member
Nov 9, 2008
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Omega Boost. Goddammit Polyphony! Stop making those stupid games with cars and make another mecha game!
 

Stollos

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Sep 6, 2010
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InB4 Star Wars Battlefront 2

Which basically ends this thread. Sorry gents.

OT: Chromehounds? You think so? I liked it, but it never really had 'sequel' material in my opinion. The online multiplayer too just stagnated right off the bat, unfortunately. If a sequel was made, and as much emphasis was made in mutliplayer on class balance as was made in the single player campaign, i'd support it.
 

David Dionne

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Mar 30, 2010
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Legend of Dragoon needs a sequel. Chrono-Trigger. (Yeah I'm gonna be that guy) Ninety-nine Knights never got a sequel I don't think.
 

Glamorgan

Seer of Light
Aug 16, 2009
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Ever heard of Kya: Dark Lineage?

No, I didn't think so. Well, it was a great game for the PS2, but it could have been so much better. If they had fixed up the issues in a sequel, it would have been amazing.
 

Kurokami

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Feb 23, 2009
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Glamorgan said:
Ever heard of Kya: Dark Lineage?

No, I didn't think so. Well, it was a great game for the PS2, but it could have been so much better. If they had fixed up the issues in a sequel, it would have been amazing.
Hmmm, seen that around several times but I always thought it looked unimpressive. Care to sell it to me? (Tell me the good features, why it's good, etc. I could look it up, but I figure someone who's endorsing it would be able to do a better job)
 

Yosato

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Apr 5, 2010
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David Dionne said:
Legend of Dragoon needs a sequel. Chrono-Trigger. (Yeah I'm gonna be that guy) Ninety-nine Knights never got a sequel I don't think.
It did, and it still sucked xD

I agree with Legend of Dragoon, but Chrono Trigger? . . . Ever heard of Chrono Cross?
 

pilf

Senior Member
Apr 23, 2008
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The Cheezy One said:
Freedom Fighters
I post this on every thread I can, regardless of how related it is.
Maybe IO will grow a mind and make this now. An amazing game, with pretty in depth mechanics.
Although it will probably sell out to the HQ Graphics crowd, and shoot all inovation in the foot. Aw.

Thank you for saying this. Freedom fighters was and still is a brilliant game, which some well thought out mechanics and ideas which could be developed upon further, and they did leave it wide open for a sequel. It just never came.

As for other games, Rebulic Commando is something that suprised me at not getting a sequel especially considering how short the game was. Again this game was left open for a sequel that never came.

And Mirrors Edge - annoying but alluring
 

Jesus Phish

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Jan 28, 2010
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Ultratwinkie said:
Arcanum never got a sequel. Kinda sad how it was so good.
That's very true. It's sad enough that it never got a sequel, even sadder that the studio didnt last either.

Dungeon Keeper got Dungeon Keeper 2, but number 3 was being made and that gets my vote.
 

Jandau

Smug Platypus
Dec 19, 2008
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Stuff that I'd like to see more of?

Vampire: Bloodlines
Planescape: Torment (not a direct sequel, but rather more Planescape games)
Jade Empire
 

Zaik

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Jul 20, 2009
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Nobody has said God Hand yet, so i'll go ahead and throw it in.
 

JemothSkarii

Thanks!
Nov 9, 2010
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Metal Arms: Glitch in the System: fun 3rd person shooter where you were a unique robots killing humourously voiced robots. It had this wicked sense of humour and just fun gameplay...plus listening to Krunk swear was fantastic.
 

Ultress

Volcano Girl
Feb 5, 2009
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Defiantly Jade Empire, I think its one of the few Bioware games to not get a sequel.
 

Glamorgan

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Aug 16, 2009
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Kurokami said:
Glamorgan said:
Ever heard of Kya: Dark Lineage?

No, I didn't think so. Well, it was a great game for the PS2, but it could have been so much better. If they had fixed up the issues in a sequel, it would have been amazing.
Hmmm, seen that around several times but I always thought it looked unimpressive. Care to sell it to me? (Tell me the good features, why it's good, etc. I could look it up, but I figure someone who's endorsing it would be able to do a better job)
Uh... okay. It looks incredibly lame from the outside, but it's a really great game.

Okay. Because I happen to be rather tired, I'm going to copy paste from Wikipedia.
<spoiler=General Gameplay>Kya: Dark Lineage focuses on action-adventure platforming gameplay, with the player guiding Kya through a variety of stages. During the game the player can earn nooties, allowing them to return to the Nativ city to purchase items required to progress through the game. The player can purchase several items which allow Kya to increase her mobility, including the ability to climb slippery surfaces, perform wall jumps or ride fast-moving lizards called Jamguts. Whenever the player suffers damage, Kya can recover energy by draining it from big amber shards.

The game focuses strongly on the element of air, featuring various sequences in which Kya must use strong wind currents to her advantage (although these can also prove to be a disturbance in certain points). It also features several freefall sequences during which the player must control Kya's speed and the direction of her descent, which usually ends when Kya lands on a big flower called Amortos, serving as an air bag. The player will suffer damage by touching objects while freefalling, or instantly lose a life by landing on the ground (at which point the freefall sequence will be restarted).

Complementing the player's mobility is Kya's "Boomy", a magical boomerang-like weapon which allows Kya to cut ropes and attack enemies. The Boomy can be upgraded twice in the Nativ city, first allowing the player to aim it in a first-person perspective (Silver Boomy) and later (Golden Boomy), which allows the player to activate switches or attack normally unreachable foes. The player can also purchase explosive or electrifying bombs to damage foes. Additionally, there are purchasable traps that can be used to capture rare monsters for the Nativ zoo.
Puzzles, which often rely on items or creatures within the immediate environment to solve, are another part of the game. Other puzzles might require creative use of Kya's mobility or even use of her fully-upgraded Boomy's ability to be directed as the player wishes. Some may only be solved when the player has acquired the correct equipment for Kya from Nativ City.

Beyond the beginning portion of the game the player's advancement is based on three factors: The equipment they have purchased, the number of Wolfen/Wolfun Kya has turned back into Nativs and ultimately, the collection of all seven Runes. A total of 260 Nativs can be rescued throughout the course of the game, though the player is not required to rescue them all in order to confront Brazul and complete the game.

A highly praised hand-to-hand combat system which is very similar to modern brawlers is included, during which Kya is unable to use her ranged weapons and must instead engage her foes in melee with punches, kicks and throws. The player will engage in this form of combat whenever a Wolfen/Wolfun is near. Players start with only a few simple moves Kya learns from Akasa, though players can acquire more powerful bracelets in Nativ shops which increase the strength of Kya's attacks and allow her to use a greater variety of combat moves, such as grabbing Wolfen/Wolfun by their tails and spinning them around, or even riding on top of them to ram against others. Whenever a Wolfen/Wolfun is knocked unconscious, the player can exorcize it back into its original Nativ form, assuming Kya has enough Mana spheres.

Further adding to the diversity of the game are Magic Boards which allow Kya to rapidly descend across rocky or otherwise treacherous terrain. These sequences greatly resemble snowboarding games, though Kya initially is forced to simply slide down slippery areas on her feet. Later sequences require players to initially purchase and then upgrade Kya's magic board so that she can gain the ability to jump or rapidly increase her speed.

TL;DR, just read it. You asked a question, and I'm too lazy to answer it in short form. Let's not have TWO lazy nerds. The story and voice acting aren't really that impressive, but it's an incredibly fun game. I recommend you check it out sometime. If you can find it...