I would go with Assassin's Creed 1 and Bioshock.I also enjoyed Singularity,but the game has no replay value whatsoever.
Agreed. However, the second one I've played through three times now and it's still brilliant, so it shows you just what those crappy side-missions took away from the game by being so repetativeEnigma6667 said:Assassin's Creed. The first one. I think it's an okay game, and I basically love just running all around the city without a care in the world, but I wouldn't want to replay through all of those shitty repetitive side-missions again.
Blimey I loved that game when I first got it! The scenery was fantastically well detailed and speaking of, the attention to detail was very impressive. What really sold it for me though was the music - I have yet to come across a game score that comes anywhere near that of GUN.Furburt said:GUN.
Remember that game? It was a sandbox third person cowboy game developed by the makers of Tony Hawk, and when it came out, it was actually pretty good. The shooting was good, the gameplay was tight, the lands were varied, and the only real problems with it were that the map was quite small and that the story moved far too fast for its own good. But all in all, it was good. The first time.
I recently tried to replay it, and it's almost impossible. Despite being a sandbox game, it's depressingly linear, and there really isn't as much to do as it seemed the first time.
I don`t really think so, not if they implemented it properly.LuckyClover95 said:I think it would ruin it if the killer was different each time, it would make it less realgardemayster said:Heavy rain, Had just the killer changed by how you played the game...![]()
The longest journey, fantastic game but any adventure game is only charming whilst the plot and puzzles are still a mystery.Joseph Valdez said:Have you ever played a video game that you loved playing the first time and only the first time.
If so which video game was it and why couldn't you bring yourself to play it a second time?
-.- i understand you all to well on that my power armored friend, i'm amazed my controller ( one that came with the system) survived it, but then it survived DMC3's initial release (when normal was in fact hard) and the controller snapping fury that first playthrough enduedSonicron said:That particular battle, while refreshing, had me cursing with every new playthrough. What the hell?! Can't hit it too much, have to escape its devastatingly powerful charged attack, and time my grab perfectly to hurt my actual opponent? Cool idea, but the first time I faced this boss I roared myself hoarse.Kitsuna10060 said:true, and having the 'biggest gun' on the whole play through while situational added a bit of unexpected challenge ( boss fight with Arjet where you have destroy the AI an not the Orbital Frame, kind of a pain when you kill it 3 hits and you miss judge distance >.>;![]()