- says "good year for RPGs"
- Actually mentions Final Fantasy
I'm sorry. I needed to leave for a few minutes to laugh. I thought you said good. I guess you meant good year for number, not quality. Oh man. I remember when I thought that series was good. On the SNES. Good times.
That said, it HAS been a surprisingly good year, and not just for the mainstream! Atelier Meruru, Agarest 2, Dragon's Dogma, Tales of Graces (even if it IS the weakest game in the series to date, and the series has arguably been mainstream since Vesperia) and of course, while not an RPG itself, Persona 4 Arena is a spinoff of one, and it's coming next month.
Someone here mentioned "quest grind" games, and I have to agree, quest grinds are not good RPGs. XIII-2 is basically a quest grind past certain points. "Oh, you need to defeat this monster." Well the thing is a rare spawn in a specific weather and the game won't tell you which and you need to fight for awhile in an area before it shows up and 100% completion is mandatory for a decent ending? (Not that I know anyone patient enough to grind for that BS so I don't know if the damn thing even changes!)
Quest systems aren't always bad. For example, in Dragon's Dogma, you never need to do a single sidequest if you don't want to. They don't FORCE ARBITRARY UNNEEDED ONES just to ADVANCE THE STORY. Compare to, say, Tales of the World, Radiant Mythology, where story quests appeared at complete random, and you needed to grind existing quests to clear room! FFFFFFFFFFFFFF-