It's a trade-off. Larger companies can afford to pay their employees more, but you're a small cog in big machine. Someone at my office recently left to go to a bigger company. He'll be getting paid a lot more and he'll be working on much bigger projects, but he'll only be handling a small portion of those projects. It's not something I'd personally want to do, but money talks.
I think that the industry needs both the big corporations and the indy developers. The EA's out there are the ones creating the really big, grand-scale games with the ridiculous graphics (which most people love to play), but it's the indy developers who bring the needed creativity and change. Either way, good for these two for recognizing they were unhappy and doing something about it.
I think that the industry needs both the big corporations and the indy developers. The EA's out there are the ones creating the really big, grand-scale games with the ridiculous graphics (which most people love to play), but it's the indy developers who bring the needed creativity and change. Either way, good for these two for recognizing they were unhappy and doing something about it.