this is a joke. or a very very stupid action on googles part. there is no way our phones come even close to being able to do VR. for one, the resolution of the screen is far too small to be able to just place it there. refresh rate and frequency control is also nowhere clsoe up to VR bare minimum.
years down the line? sure. smartphones are already faster than consoles from pure rendering perspective, and they are catching up really fast, so maybe in a decade they will be able to render it well enough. provided we actually make screens capable of that, as currently resolution is not even close.
except that, you know, this is more like shooting yourself in the foot the moment somone wants to actually try it. because it wont work. its physically impossible for current phones to act like VR screens. they simply dont have the hardware requirements.ultrabiome said:This is Google slapping them in the face for investing time and effort into tech barely better than what you'll be able to do with your phone, not to mention 3D tech has been around forever. The hardware just had to catch up.
probably the fact that your "Regular smartphone" is incapble of outputting the required visuals? The expensive specialized hardware is there because thats what you need to make VR.XenIneX said:What's so hard to get about this?
given where smartphones are not its FAR from plausible. if only framerate was enough to make it stop inducing vomit we would have had it decades ago.fix-the-spade said:That leaves getting a high enough frame rate out of the smartphone screen whilst it bifurcates itself and projects two images at once, whilst also figuring out how to make the phone give accurate head tracking without the vomit inducing lag.
Given where smart phones were six years ago and where they are now, a phone (or several) that can do that doesn't sound implausible to me. Maybe not in the next couple of years, but VR by the use of a cheap add on to a smart phone sounds pretty cool to me.
Also, that is way cooler than Google Glass.
years down the line? sure. smartphones are already faster than consoles from pure rendering perspective, and they are catching up really fast, so maybe in a decade they will be able to render it well enough. provided we actually make screens capable of that, as currently resolution is not even close.
you also assume that phone tracking sensorts are accurate. not even close. not to mention latency problems. this is a joke, there is no way this actually works.RicoADF said:I assume the app uses the phones sensors to do the head tracking part, so it's possible but I agree that it's quality would vary depending on the phone etc and the dedicated head sets would be far better. Still, as a dev test kit or even small use stuff it could do the job.
No you dont. There is no 3DS on the market capable of VR. unless you built your own VR machine and called it 3DS.Epicspoon said:I have the technology for that in my 3DS. It's not hard to do.