In my last post, I stated that, when it comes to making games, graphics can make a difference if used properly. I said that a competent team can use a particular aesthetic - photorealism is only one example - to make a good experience. But, I was only tangentially related to the big debate going on: how the Xbox One will have worse graphics than the PS4.
Excuse me while I sigh in irritation again.
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Okay, I'm back.
See, the fact of the matter is, when it comes to consoles, graphics DON'T matter. At all. In fact, they may even hurt the console.
To back this up, let's take a quick look back at our history. Gaming has been around for over 30 years now, but I'll just be specifying on the NES period and on, since that's the beginning of what we now consider gaming. And let me just point out that, in every generation since then, the console with superior graphics has not come in first. Let me repeat that: in EVERY generation, the console with the best graphics sold less than other, less powerful, systems. In fact, they usually come in last.
Let's take an in-depth look, shall we?
Generation 3: The 16-Bit Sega Master system failed to show up the technically simplistic NES.
Generation 4: Nintendo and Sega came in close, but the Neo Geo, a far more powerful machine, was steamrolled. Also in that generation, the 32X and Atari Jaguar showed that increasing graphics without preparation led to a decrease in quality.
Generation 5: The N64 handled 3D well, but it failed to handle the technically inferior PS1 selling triple its amount.
Generation 6: Microsoft's new powerhouse of a console barely even budged the giant monolith the PS2 had become.
Generation 7: Sony and Microsoft were both utterly flattened by the tiny little box called Wii.
This doesn't even mention handhelds, where Nintendo, still five years behind the cutting edge, crushes all opposition.
And don't even get me started on PC gaming. Now, for a long time, PC gamers have boasted about how they have graphics far superior to anything like those heathens in the console area. "Look at how fast Minecraft runs," they say. "You can barely even see the pixels!"
But here's the thing: the PC is not a console. Oh sure, you can play games on it, in the same way that I can play a port of Modern Warfare 3 on my iPhone, but that isn't what it's built for. Your Personal Computer is a tool, with which you do things pertaining to real life. You are reading this on your PC. You type reports on your PC. You watch pornography on your PC. It is a jack of all trades, but a console it is not. And by the way, my Cookie Clicker app runs at 48 FPS on my IPhone. Check, and mate.
So, getting back on topic, graphics never make a console win. They barely even give it an edge. So let's all focus on what really matters: predicting who will win on the internet.
Excuse me while I sigh in irritation again.
...
...
Okay, I'm back.
See, the fact of the matter is, when it comes to consoles, graphics DON'T matter. At all. In fact, they may even hurt the console.
To back this up, let's take a quick look back at our history. Gaming has been around for over 30 years now, but I'll just be specifying on the NES period and on, since that's the beginning of what we now consider gaming. And let me just point out that, in every generation since then, the console with superior graphics has not come in first. Let me repeat that: in EVERY generation, the console with the best graphics sold less than other, less powerful, systems. In fact, they usually come in last.
Let's take an in-depth look, shall we?
Generation 3: The 16-Bit Sega Master system failed to show up the technically simplistic NES.
Generation 4: Nintendo and Sega came in close, but the Neo Geo, a far more powerful machine, was steamrolled. Also in that generation, the 32X and Atari Jaguar showed that increasing graphics without preparation led to a decrease in quality.
Generation 5: The N64 handled 3D well, but it failed to handle the technically inferior PS1 selling triple its amount.
Generation 6: Microsoft's new powerhouse of a console barely even budged the giant monolith the PS2 had become.
Generation 7: Sony and Microsoft were both utterly flattened by the tiny little box called Wii.
This doesn't even mention handhelds, where Nintendo, still five years behind the cutting edge, crushes all opposition.
And don't even get me started on PC gaming. Now, for a long time, PC gamers have boasted about how they have graphics far superior to anything like those heathens in the console area. "Look at how fast Minecraft runs," they say. "You can barely even see the pixels!"
But here's the thing: the PC is not a console. Oh sure, you can play games on it, in the same way that I can play a port of Modern Warfare 3 on my iPhone, but that isn't what it's built for. Your Personal Computer is a tool, with which you do things pertaining to real life. You are reading this on your PC. You type reports on your PC. You watch pornography on your PC. It is a jack of all trades, but a console it is not. And by the way, my Cookie Clicker app runs at 48 FPS on my IPhone. Check, and mate.
So, getting back on topic, graphics never make a console win. They barely even give it an edge. So let's all focus on what really matters: predicting who will win on the internet.