Zer_ said:
Yeah, don't you just hate it when people respond based on the way things were two days ago? It's like they weren't precognitive and expected games to run properly on the same day they were released.
nVidia and AMD's OpenGL support is garbage. Especially AMD's. New drivers are out, and the game runs perfectly fine for almost everyone. How'bout that?
And yet id had every reason to
know what kind of support, OpenGL or otherwise, was on users computers, and failed to take that into account. Hell, Valve makes it rather transparent what kind of hardware users are using on pages like this:
[link]http://store.steampowered.com/hwsurvey?platform=pc[/link]
Yet id chose to release the game based on test systems whose specs existed largely only within id's campus.
As for "the game runs perfectly fine for almost everyone", that notion raises the question of why there are posts
today on Steam forums saying things like
I've done everything to try and fix the ugly texture stutter/flickering whatever you want to call it...big black squares all over the terrain, etc.
Am I the only one who still has this problem, even after trying almost everything to fix the game?
and
My 4870 still can't play the game normally.. crashes.. black squares.. low framerate.. always happens one of those things or all of them together :S
and
There is still a good number of people who only get it to run with several tweaks and some who have constant crashing, textures failing to load etc
...
The only thing they really fucked up was the lack of graphics options. They fixed that to an extent with a patch as well. Regardless of that, any PC gamer (especially an id fan) worth his salt tweaks graphics settings through config files anyways.
...Seriously?
I mean, yeah, I monkey with
Unreal Tournament to get it to take full advantage of my laptop's rather unusual resolution, but I wouldn't go so far as to suggest that any AAA-game come with the
expectation that the typical user should have to delve into things on the text-file or the command-line level just to get things running as well as they would automatically on a console.
It's a
game. A
console port. It's not supposed to be some kind of bizarre trial-of-manhood where only those with sufficient fortitude will be able to get it to run and prove themselves worthy to behold the game
Ars Technica described as "committing the sin of blandness."
Congratulations to id for still having enough clout to bully AMD and Nvidia into motion to address their mis-steps, and a hearty golf-clap for working quickly on a patch, but I'm not going to pretend for a single moment that what has occurred between id and their PC customers should be taken as "par for the course".