Many games in this world have had somthing new and creative to them. Katamri had the concept of rolling a call around, making it bigger and bigger. Portal had the portal gun, which could be used for some crazy shananagans. The flash game shift let you go inside the diffrent blocks in each stage.
So, can you think of a concept that would make your video game diffrent and new? Making your game stand out from the crowed?
My idea, a game where your chased down by a gaint group off unkillable monsters. At first you may say this is just like the new Silent Hill game, but wait, there is more. At first you have a small pistal, which can only push a enemy back by a few inches. But later, you get diffrent weapons, like a freeze ray stoping an enemy in one spot for a short time, or a spear gun that pushes a monster to a wall. And you could also grab explosive weapons like a gernade launcher, and it would get rid of a lot of monsters, but there body parts would soon chase after you.
Now, your mission, think of a concept better then this one. (shoudn't be to hard)
So, can you think of a concept that would make your video game diffrent and new? Making your game stand out from the crowed?
My idea, a game where your chased down by a gaint group off unkillable monsters. At first you may say this is just like the new Silent Hill game, but wait, there is more. At first you have a small pistal, which can only push a enemy back by a few inches. But later, you get diffrent weapons, like a freeze ray stoping an enemy in one spot for a short time, or a spear gun that pushes a monster to a wall. And you could also grab explosive weapons like a gernade launcher, and it would get rid of a lot of monsters, but there body parts would soon chase after you.
Now, your mission, think of a concept better then this one. (shoudn't be to hard)