I was reading the story on the website Frictional set up to promote their next game, and many people predicted a kind of sci-fi horror rogue AI story. This gave me a burst of inspiration.
We've had lots of rogue AI stories where the main character is exploring an environment controlled by the AI trying to kill him/her (Portal, 2001: A Space Odyssey, System Shock, etc). In this hypothetical game, you would play as the rogue AI and you have to prevent the humans from dismantling you using only the parts of the ship you control. You don't have an army of cyborgs, like SHODAN did. You can only manipulate door controls, oxygen and gravity levels, and whatever other automated machines happen to be in the room. Eventually, the enemies come equipped to override your door locks and start wearing spacesuits and magnetic boots, forcing you to get increasingly creative with your solutions to the pesky human infestation.
Thoughts?
We've had lots of rogue AI stories where the main character is exploring an environment controlled by the AI trying to kill him/her (Portal, 2001: A Space Odyssey, System Shock, etc). In this hypothetical game, you would play as the rogue AI and you have to prevent the humans from dismantling you using only the parts of the ship you control. You don't have an army of cyborgs, like SHODAN did. You can only manipulate door controls, oxygen and gravity levels, and whatever other automated machines happen to be in the room. Eventually, the enemies come equipped to override your door locks and start wearing spacesuits and magnetic boots, forcing you to get increasingly creative with your solutions to the pesky human infestation.
Thoughts?