Grin Goes Under

theultimateend

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ChromeAlchemist said:
theultimateend said:
ChromeAlchemist said:
Wildrow12 said:
ChromeAlchemist said:
I said it before and I'll say it again, this generation is cursed. Let's hope next generation doesn't repeat the same mistakes.
So hope all who live to see such times, compadre.
I don't think it helps a good deal when everyone wants every new game to visually trump the ones before it. The games don't have to look like Prototype, but they also don't have to look like Killzone 2, especially considering how long KZ2 took to get here, a development time most devs don't have. I'm gravy with a game that is a blast to play and looks good. Not eyeball searing, but good. If they can do both, even better, but know where your priorities lie.

This gen is too costly. R.I.P.:

Free Radical

GRIN Studios

3D Realms (DNF Team)

List Pending.

Everyone doesn't want that.

In fact the minority of people polled show they prefer graphics over quality gameplay.

The thing is that across the board gameplay is shit (basically) and so you only have one thing to improve on.

That's why I find myself more often than not playing PS1 games on my modded PSP :p. They look like crap but overall the gameplay was pretty entertaining.

Gaming has Periods of Bubble and Bust just like any other market, once this bust is done another Bubble will arise.

Just need some of the larger companies to shape up or crumble really.
It's not really here, it's other places where many people value graphics over gameplay. Gameplay isn't so much shit, as it is stagnating over the similarity. Either way this industry is sick and needs a surgeon. Is it really a case of companies shaping up though? The larger companies can take risks, it's the smaller ones that are being killed off.

I agree on this being a phase though (if that's what you were saying), I've said so myself in the past.

Graphics just don't need to improve in leaps and bounds any more in my opinion.
Technically they can take risks, but financially they won't.

Investors rarely invest in risk unless you REALLY sell it to them.

Smaller companies have little to lose since they have little already so they tend to try wild things.

World of Goo being a good example.

OR you could use the Valve model, take something you think will be shit (IE Portal) and package it with something you think is god (IE Half Life 2) then if it IS good it'll end up overshadowing its parent :p.

At least I've heard way more about portal than HL2.
 

ChromeAlchemist

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Aug 21, 2008
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theultimateend said:
ChromeAlchemist said:
theultimateend said:
ChromeAlchemist said:
Wildrow12 said:
ChromeAlchemist said:
I said it before and I'll say it again, this generation is cursed. Let's hope next generation doesn't repeat the same mistakes.
So hope all who live to see such times, compadre.
I don't think it helps a good deal when everyone wants every new game to visually trump the ones before it. The games don't have to look like Prototype, but they also don't have to look like Killzone 2, especially considering how long KZ2 took to get here, a development time most devs don't have. I'm gravy with a game that is a blast to play and looks good. Not eyeball searing, but good. If they can do both, even better, but know where your priorities lie.

This gen is too costly. R.I.P.:

Free Radical

GRIN Studios

3D Realms (DNF Team)

List Pending.

Everyone doesn't want that.

In fact the minority of people polled show they prefer graphics over quality gameplay.

The thing is that across the board gameplay is shit (basically) and so you only have one thing to improve on.

That's why I find myself more often than not playing PS1 games on my modded PSP :p. They look like crap but overall the gameplay was pretty entertaining.

Gaming has Periods of Bubble and Bust just like any other market, once this bust is done another Bubble will arise.

Just need some of the larger companies to shape up or crumble really.
It's not really here, it's other places where many people value graphics over gameplay. Gameplay isn't so much shit, as it is stagnating over the similarity. Either way this industry is sick and needs a surgeon. Is it really a case of companies shaping up though? The larger companies can take risks, it's the smaller ones that are being killed off.

I agree on this being a phase though (if that's what you were saying), I've said so myself in the past.

Graphics just don't need to improve in leaps and bounds any more in my opinion.
Technically they can take risks, but financially they won't.

Investors rarely invest in risk unless you REALLY sell it to them.

Smaller companies have little to lose since they have little already so they tend to try wild things.

World of Goo being a good example.

OR you could use the Valve model, take something you think will be shit (IE Portal) and package it with something you think is god (IE Half Life 2) then if it IS good it'll end up overshadowing its parent :p.

At least I've heard way more about portal than HL2.
Hey, you've been here since 07, so that means you were here when the 'cake is a lie' phase swept over these forums.

More Fun To Compute said:
ChromeAlchemist said:
This gen is too costly. R.I.P.:

Free Radical

GRIN Studios

3D Realms (DNF Team)

List Pending.
The thing is that companies are going down now after releasing nothing or horrible games that make me not care that they are going. These are no reasons for angst at the level of Looking Glass or Troika.
Hey, Free Radical promised us TimeSplitters 4. TS4! Can you imagine the monkey laden insanity? (We'll ignore Future Perfect)
 

theultimateend

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ChromeAlchemist said:
Hey, you've been here since 07, so that means you were here when the 'cake is a lie' phase swept over these forums.
Which was basically my point :). The only time any large company will take chances is when that chance is bundled with what their investors considers a done deal.
 

ChromeAlchemist

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theultimateend said:
ChromeAlchemist said:
Hey, you've been here since 07, so that means you were here when the 'cake is a lie' phase swept over these forums.
Which was basically my point :). The only time any large company will take chances is when that chance is bundled with what their investors considers a done deal.
Aha, I see! Your mind is quick, and cunning like a fox. Mine is inert, and comatose, like someone who is awake at 5am and should go to bed.
 

theultimateend

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ChromeAlchemist said:
theultimateend said:
ChromeAlchemist said:
Hey, you've been here since 07, so that means you were here when the 'cake is a lie' phase swept over these forums.
Which was basically my point :). The only time any large company will take chances is when that chance is bundled with what their investors considers a done deal.
Aha, I see! Your mind is quick, and cunning like a fox. Mine is inert, and comatose, like someone who is awake at 5am and should go to bed.
I promise you this. If you think that my mind is any of those things, you haven't known me long enough ;).

But thanks regardless.
 

ChromeAlchemist

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Aug 21, 2008
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theultimateend said:
ChromeAlchemist said:
theultimateend said:
ChromeAlchemist said:
Hey, you've been here since 07, so that means you were here when the 'cake is a lie' phase swept over these forums.
Which was basically my point :). The only time any large company will take chances is when that chance is bundled with what their investors considers a done deal.
Aha, I see! Your mind is quick, and cunning like a fox. Mine is inert, and comatose, like someone who is awake at 5am and should go to bed.
I promise you this. If you think that my mind is any of those things, you haven't known me long enough ;).

But thanks regardless.
Hey, I'm pretty tired. At this point I'd tell you that Bobby Kotick is the best thing to hit gaming since John Romero. ;¬D
 

cleverlymadeup

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ChromeAlchemist said:
This gen is too costly. R.I.P.:

Free Radical

GRIN Studios

3D Realms (DNF Team)

List Pending.
i think the amount that died in the last gen was a lot bigger, this happens all the time with development studios

as for 3drealms and their demise, that was more of a several generations ago, they took well over 12 years to make one bloody game
 

Raptoricus

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Jan 13, 2009
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Well, after the downturn in quality of games later on in the studios portfolio, I think it's not a bad thing, especially as some of the company has split and formed a seperate one, and the resume of the lead programmer guy was pretty impressive.
 

KDR_11k

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hansari said:
So is that why they didn't just let themselves be "bought out"? They figured it would be better to file for bankruptcy and start anew?
Maybe noone wanted to buy them?
 

Xvito

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A tear shed for the lost.

Now I'm going to sing Sweden's National Anthem. *Starts singing* *Realizes that he's not very good* *stops singing* *:-(*
 

ChromeAlchemist

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cleverlymadeup said:
ChromeAlchemist said:
This gen is too costly. R.I.P.:

Free Radical

GRIN Studios

3D Realms (DNF Team)

List Pending.
i think the amount that died in the last gen was a lot bigger, this happens all the time with development studios

as for 3drealms and their demise, that was more of a several generations ago, they took well over 12 years to make one bloody game
They also took eleven years to make Prey. Yeah.
 

Ham Blitz

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May 28, 2009
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This kind of sucks. I have only played 2 of there games, but I did love how they handled the mechanics of shooters. I still enjoy Wanted, and Bionic Commando was entertaining for the 4 hours it took to beat the campaign.
It kind of makes me think though. When I got those games (At separate times) they were both during special sales at Game Stop for $20
 

Jaebird

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Aug 19, 2008
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I have a theory: Grin = bad games; Outbreak Studios = possible better games. And lets hope they don't slap they're new logo on things that make them look ultimately less intimidating, and slightly creepy.